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Aim

To train physiotherapists who constitute role models in terms of service, education, research and professional development; loyal to ethical principles; and to practice physiotherapy and rehabilitation, assessing and planning in the ways of the profession.

Qualification Awarded

First Cycle (Bachelor's Degree)

Registration and Admission Requirements

Students must have successfully graduated from high schools (or equals). The placements are done following the rules of Turkish Higher Education Council (YÖK) respect to the scores obtained from the nation-wide Student Selection and Placement (YKS). Student register to programmes on the days declared by the Rectorship Students should have earned a high school or an equivalent diploma and sufficient score on nation-wide Student Selection and Placement (YKS). Admission is based on the scores, according to the rules determined by Higher Education Council. For international students who will be accepted according to the National or International Exams, Quota and conditions are announced on our University’s website.

Graduation Requirements

Students must successfully finish all courses and internships set by the program taking at least 240 ECTS credits in total, to be granted with the Bachelor's degree. Graduation eligibility is determined by academic average score. For this purpose, the sum of the weighted scores of all courses taken throughout the education is divided by the sum of ECTS values.

Recognition of Prior Learning

Students may apply for exemption from the courses they have taken in another higher education or equally accredited institution. Exemption requests are decided by the board of governors of the School, which considers the opinion of the lecturer responsible for that course.

Lesson Plan - ECTS Credits

* The courses indicated in this course table shows current course plan information in Student Affairs.

** Compulsory courses are certainly opened whereas opening of elective and optional courses may differ according to preferences and quota condition in related term.

*** Theoretical and practical course hours of vocational (professional) clinical courses are not considered weekly. These course hours refer to total course hours.

Please click on the course title in the table below in order to see detailed information about course objectives and learning outcomes etc.

Fall Semester Courses Plan
CodeCourseLanguage of InstructionT+UUKECTSDownload
FTR1182320ANATOMY ITurkish2+234
FTR1122600PHYSICSTurkish223
FTR1115146INTRODUCTION to PHYSIOTHERAPYTurkish223
FTR1156260SOCIAL and CULTURAL ANTHROPOLOGYTurkish222
FTR1115000COMMUNICATION in HEALTH SERVICESTurkish222
FTR1182330MEDICAL BIOLOGY and GENETICSTurkish334
FTR1115147HEALTHY LIFETurkish222
FTR1115149TERMINOLOGY in PHYSIOTHERAPYTurkish222
FTR1174060DISABILITY and LIFETurkish222
FTR1174070PSYCHOSOCIAL REHABILITATIONTurkish222
ATA1110800HISTORY of the TURKISH REPUBLIC ITurkish222
İNG1111200ENGLISH IEnglish444
TDL1110200TURKISH LANGUAGE ITurkish222
Spring Semester Courses Plan
CodeCourseLanguage of InstructionT+UUKECTSDownload
FTR1210700ANATOMY IITurkish2+234
FTR1216000MEDICAL FIRST AIDTurkish222
FTR1215155HEAT-LIGHT, HYDROTHERAPHYTurkish224
FTR1215156NORMAL MOTOR DEVELOPMENTTurkish222
FTR1217000BEHAVIORAL SCIENCESTurkish222
FTR1282310PHYSIOLOGY Turkish334
FTR1215157POSTURE and AWARENESSTurkish222
FTR1220800ASSISTIVE DEVICES in PHYSIOTHERAPYTurkish1+222
FTR1252200NUTRITIONTurkish222
ATA1210000HISTORY of the TURKISH REPUBLIC IITurkish222
İNG1211300ENGLISH IIEnglish444
TDL1220000TURKISH LANGUAGE IITurkish222

Program Qualification

Theoretical, Factual

PQ-1. Equipped with adequate, trustworthy and up-to-date knowledge of Physiotherapy and Rehabilitation.
PQ-2. It uses the evaluation methods for healthy, disabled and individuals who require physiotherapy and plans and implements the physiotherapy program.


Program Output TYYÇ Basic Area Matrix
Basic Area QualificationProgram Qualification
KNOWLEDGE
Theoretical, Factual

1- Having basic theoretical and practical knowledge supported by textbooks, application tools and other resources containing up-to-date information in its field based on the competencies gained at the secondary education level.

1 - PQ-1. Equipped with adequate, trustworthy and up-to-date knowledge of Physiotherapy and Rehabilitation.

2- Knowledge to access, evaluate and apply basic scientific knowledge in the field of health.

1 - PQ-1. Equipped with adequate, trustworthy and up-to-date knowledge of Physiotherapy and Rehabilitation.

3-Defining the importance of ethical principles and ethical committees for individuals and society.

3 - PQ-4. Practices using knowledge and skills based on the evidence specific to the field of physiotherapy and rehabilitation.

SKILLS
Cognitive, Practical

1- Interpreting and evaluating data using basic knowledge and skills acquired in the field of health, identifying and analyzing problems and taking part/responsibility in studies planned for solution.

10 - PQ-10. Act in accordance with the legislation and professional codes of conduct in cooperation with the relevant disciplines, considering the rights and responsibilities of the task in physiotherapy and rehabilitation applications.

2- Using basic computer programs and related technologies related to the field of health.

4 - PQ-4. For function and independence in the daily life activities of individuals who require physiotherapy and rehabilitation, physiotherapy applications can be carried out using appropriate technology, training and treatment equipment.



6 - PQ-6. Social responsibility plays a role in consciousness, research, projects and events.



3 - PQ-4. Practices using knowledge and skills based on the evidence specific to the field of physiotherapy and rehabilitation.

COMPETENCIES
Ability to work independently and take responsibility

1- Carrying out a given task independently by using the basic knowledge it has about the field of health.

5 - PQ-5. Has the ability to work independently and effectively between disciplinary and interdisciplinary in his professional practices.

10 - PQ-10. Act in accordance with the legislation and professional codes of conduct in cooperation with the relevant disciplines, considering the rights and responsibilities of the task in physiotherapy and rehabilitation applications.

2- Taking responsibility, individually and as a team member, to solve complex and unpredictable problems encountered in practice related to the field.

10 - PQ-10. Act in accordance with the legislation and professional codes of conduct in cooperation with the relevant disciplines, considering the rights and responsibilities of the task in physiotherapy and rehabilitation applications.

5 - PQ-5. Has the ability to work independently and effectively between disciplinary and interdisciplinary in his professional practices.

3- Carrying out activities for the development of employees within the framework of a project under its responsibility.

6 - PQ-6. Social responsibility plays a role in consciousness, research, projects and events.



6 - PQ-6. Social responsibility plays a role in consciousness, research, projects and events.

Learning Competence

1- Evaluating the basic knowledge and skills with a critical approach.

1 - PQ-1. Equipped with adequate, trustworthy and up-to-date knowledge of Physiotherapy and Rehabilitation.

2- Being able to determine learning needs and directing learning.

1 - PQ-1. Equipped with adequate, trustworthy and up-to-date knowledge of Physiotherapy and Rehabilitation.

3 - PQ-4. Practices using knowledge and skills based on the evidence specific to the field of physiotherapy and rehabilitation.

3- Consciousness of lifelong learning.

1 - PQ-1. Equipped with adequate, trustworthy and up-to-date knowledge of Physiotherapy and Rehabilitation.



7 - PQ-7. Adopt life-time adaptation to new conditions, learning, developing new ideas, attaching importance to quality, and use information sources effectively.



7 - PQ-7. Adopt life-time adaptation to new conditions, learning, developing new ideas, attaching importance to quality, and use information sources effectively.

Communication and Social Competence

1- Informing the relevant persons and institutions by using the basic knowledge and skills in the field of health, and conveying his/her thoughts and solution suggestions for problems in writing and verbally.

10 - PQ-10. Act in accordance with the legislation and professional codes of conduct in cooperation with the relevant disciplines, considering the rights and responsibilities of the task in physiotherapy and rehabilitation applications.

5 - PQ-5. Has the ability to work independently and effectively between disciplinary and interdisciplinary in his professional practices.

2- Sharing his/her thoughts on issues related to his/her field and suggestions for solutions to problems with experts and non-experts.

5 - PQ-5. Has the ability to work independently and effectively between disciplinary and interdisciplinary in his professional practices.

10 - PQ-10. Act in accordance with the legislation and professional codes of conduct in cooperation with the relevant disciplines, considering the rights and responsibilities of the task in physiotherapy and rehabilitation applications.

3- Contributing to projects and activities for the social environment in which they are living with a sense of social responsibility.

6 - PQ-6. Social responsibility plays a role in consciousness, research, projects and events.

4-Being able to monitor the information in the field and communicate with colleagues by using a foreign language at least at the General Level of the European Language Portfolio A2.

9 - PQ-9. Has the ability to communicate verbally and in writing in Turkish.

8 - PQ-8. The developments in physiotherapy and rehabilitation are followed by at least one foreign language.

5- Using information and communication technologies together with computer software at the Basic Level of the European Computer Use License required by the field.

4 - PQ-4. For function and independence in the daily life activities of individuals who require physiotherapy and rehabilitation, physiotherapy applications can be carried out using appropriate technology, training and treatment equipment.

6-It is monitoring the events on the agenda of the society and the world in the field of health and is sensitive to developments.

2 - PQ-2. It uses the evaluation methods for healthy, disabled and individuals who require physiotherapy and plans and implements the physiotherapy program.



9 - PQ-9. Has the ability to communicate verbally and in writing in Turkish.



9 - PQ-9. Has the ability to communicate verbally and in writing in Turkish.

8 - PQ-8. The developments in physiotherapy and rehabilitation are followed by at least one foreign language.



10 - PQ-10. Act in accordance with the legislation and professional codes of conduct in cooperation with the relevant disciplines, considering the rights and responsibilities of the task in physiotherapy and rehabilitation applications.

Field-based Competence

1- Acting in accordance with social, scientific, cultural and ethical values during the stages of collecting, interpreting, applying and announcing the results of data related to the health field.

5 - PQ-5. Has the ability to work independently and effectively between disciplinary and interdisciplinary in his professional practices.

2- Acting in accordance with quality management and processes and participates in these processes.

7 - PQ-7. Adopt life-time adaptation to new conditions, learning, developing new ideas, attaching importance to quality, and use information sources effectively.

3- Having sufficient awareness of individual and public health, environmental protection and occupational safety.

2 - PQ-2. It uses the evaluation methods for healthy, disabled and individuals who require physiotherapy and plans and implements the physiotherapy program.

4- As an individual, he/she is acting in accordance with the laws, regulations, legislation and professional ethics rules related to his/her duties, rights and responsibilities.

10 - PQ-10. Act in accordance with the legislation and professional codes of conduct in cooperation with the relevant disciplines, considering the rights and responsibilities of the task in physiotherapy and rehabilitation applications.

5-It is an example to society with its appearance, attitude, attitudes and behaviors.

10 - PQ-10. Act in accordance with the legislation and professional codes of conduct in cooperation with the relevant disciplines, considering the rights and responsibilities of the task in physiotherapy and rehabilitation applications.

6-Having experience in working with other health disciplines.

2 - PQ-2. It uses the evaluation methods for healthy, disabled and individuals who require physiotherapy and plans and implements the physiotherapy program.

4 - PQ-4. For function and independence in the daily life activities of individuals who require physiotherapy and rehabilitation, physiotherapy applications can be carried out using appropriate technology, training and treatment equipment.

3 - PQ-4. Practices using knowledge and skills based on the evidence specific to the field of physiotherapy and rehabilitation.

7- Developing solution suggestions by considering professional and ethical values.

6 - PQ-6. Social responsibility plays a role in consciousness, research, projects and events.

7 - PQ-7. Adopt life-time adaptation to new conditions, learning, developing new ideas, attaching importance to quality, and use information sources effectively.



10 - PQ-10. Act in accordance with the legislation and professional codes of conduct in cooperation with the relevant disciplines, considering the rights and responsibilities of the task in physiotherapy and rehabilitation applications.

Employment Opportunities

Upgrading

Students may apply for the graduate programs, to obtain Master and PhD degrees in related field, following the rules defined by the Turkish Higher Education Council.

Type of Training

Full Time

Assessment and Evaluation

Head of Department/Program

Head Of Department

Prof.Dr. Ayşe Nur TUNALI

Learning Experiences

Learning situations aim to develop students' creative, critical, reflective thinking skills and higher level thinking skills such as logical and mathematical thinking skills. In addition, it aims to develop students' meta-cognitive skills. Learning situations include learning strategies, methods and techniques as well as the tools used and assessment and evaluation methods. The learning situations used in the programs are given in the list below:

Learning Experiences *

Learning Activities

Tools Used

Discussion Method

Listening, speaking, asking questions, producing answers, developing and questioning opinions, examining and researching opinions, producing critical thinking, producing creative thinking, (workshop, panel, opposite panel, open forum, debate techniques are applied) collegium, forum, aquarium technique application, talking circle technique, application.

Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer, projection, online environments, conference room, workshop, panel, panel opposite, open forum collegial, forum environments.

Demonstration Method

The instructor demonstrates the use of a tool or equipment, the instructor demonstrates a performance/practice/practice to the student, the students repeat the use of the tool or equipment, the student repeats a performance/practice/practice.

Real tools or model tools and equipment, multimedia tools, videos and animations), computer.

Problem Solving Method

Identifying a scientific / theoretical and / or real life problem, analyzing the data related to the problem, developing alternative solutions, choosing the appropriate solution method, evaluating the solution to the problem, individual study

Textbooks, research reports, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer

Case Study Method

Presentation of case studies, exploring case studies, sampling typical cases, sampling outlier cases, alternative cases, comparing case studies, case study analysis, case study interpretation, case study evaluation.

Standard classroom technologies, multimedia tools (text, images, graphics, drawings, audio, video and animation, cartoons), computer, projection, online environments.

Self Study Method

Student interest, curiosity and motivation, learning objective, detailed research and investigation according to the topic; in- depth research and investigation, extensive reading, listening and watching, repeating a performance.

Library, e-library, laboratory, workshop

Role Play and Drama Technique

Introducing the text to the scenario, distributing the roles to the students, students working on the roles, students performing the scenario in cooperation, analyzing and evaluating the scenario text. The subject and situation to be dramatized is determined by the instructor. When the drama technique is applied, the students improvise a real-life problem. The drama situation is analyzed together with the students.

Script text, theater, classroom, conference room, video and audio, visual recordings.

Question - Answer Technique

Asking Socratic questions, criticizing answers, generating questions, generating answers, criticizing, analyzing and evaluating creative answers, asking structured questions and generating answers, asking closed-ended questions and generating answers

Textbooks, recommended books, worksheets, question bank, multimedia tools (text, images, graphics, drawings, audio, video, cartoons and animations)

Micro Teaching Technique

Performance of presentation, development of reflective thinking skills, student self-evaluation. The lecturer distributes topics (seminar topics can also be) to the students. Students examine the topics; research. Student presentations are prepared. Students make their presentations. Students' video recordings are watched.

Camera, video recording devices, checklist, rubric, rating scale, observation form.

Brainstorming Technique

Developing opinions, developing questions, expressing observation situations, developing critical thinking, problem solving, group/team work, listening and speaking.

Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computers, projectors, online environments.

Project Based Learning Model

Creating a real-life problem situation scenario, identifying a real-life problem situation, collecting data related to the problem, analyzing data, data processing, data conversion, developing alternative solutions, choosing the appropriate solution method, applying the solution method / creating a model / design / concrete product / producing a concrete service, evaluating the model / design / concrete product / service, exhibiting project products

Problem scenario texts / Sample projects, databases, books, research reports, laboratory, workshop, application areas, library, computer software, standard classroom technologies, tools and equipment according to the project subject

Reverse Brainstorming Technique

Identifying problems, sorting problems, classifying problems

Standard classroom technologies, multimedia tools (fishbones, text, images, graphics, graphics, drawings, audio, video and animations),computers, projectors, online environments

Simulation Technique

Realization of simulations for risky, dangerous, expensive, time-consuming applications/practices.

Simulation environment, Computer

Concept Map Technique

Distinguishing concepts, sorting concepts, counting concepts, associating concepts, analyzing conceptual framework

Concept maps

Problem Baded Learning Model

Creating a reflective scenario of a real-life problem situation, identifying a real-life problem situation, collecting data about the problem, analyzing data, data processing, data transformation, developing alternative solutions

Problem scenario texts, databases, books, research reports, laboratory, workshop, application areas, library, computer software, standard classroom technologies, tools and equipment according to the project subject

Computer-Internet Supported Instruction

Online Course Platforms : Collaboration and communication, digital literacy activities, sharing information, improving technology use, creative thinking activities, problem solving, generating critical thinking. These are environments where instructors share course materials, collect assignments and interact with students. E-Books and Digital Content : Reading, writing, comprehension, interpretation, creative thinking activities, language use, examination, research, using technology, critical thinking activities. Learning environment and materials are made more attractive by presenting interactive content to students. Webinars and synchronize meeting : Communication, collaboration, teamwork, presentation, technology skills, problem solving, live interaction with studentsremotely. Simulations : Problem solving, using technology, analytical thinking, communication, decision making, teamwork and collaboration. They are environments where students have the opportunity to experience the concepts. Audio and Visual aids : Communication skills, language skills, emotional intelligence and empathy, social skills, attention and focus, use of technology. Animations, graphics and interactive visuals are used to help students master the topics. Digital Game- Based Learning : Problem solving skills, ability to use technology, creative thinking, quick decision making, strategy development, cooperation and teamwork. Games prepared or played in digital environments to make learning fun and increase retention in learning. Adaptive Learning Systems : Logical mathematical thinking activities, reading, writing, comprehension, interpretation, critical thinking activities. These are environments where students identify their weaknesses and are offered to carry out studies and activities specific to that area. Virtual Reality (VR) and Augmented Reality (AR) : Simulation and practical applications, creative thinking activities, using technology, planning, programming, social interaction and communication. 3D virtual environments are used to make learning fun and interactive. Social Media and Interactive Platforms : Communication, collaboration, teamwork, project management, interactive content creation, critical thinking activities. Personal platforms for students to share their thoughts on any topic, interact and produce content. Data Analysis and Monitoring Tools : Analytical thinking activities, logical mathematical thinking activities, problem solving, decision making, communication. These are tools used to assess and monitor student performance, identify student difficulties and create lesson plans accordingly. Artificial Intelligence Technologies : Data analysis and forecasting, game and strategy development, security and threat analysis, technology utilization skills, robotics and automation skills, creative thinking skills, computational thinking skills.

Moodle, Google Classroom, Edmodo, Edupage etc. Google Play Books, Apple Books, Amazon Kindle Store, BookBoon, OpenStax, etc. Zoom, Microsoft Teams, Google Meet, Adobe Connect, GoToMeeting, etc. NASA Eyes on the Solar System, FlightGear, Virtual Biology Lab, CarSim, SimCity, etc. Infographics, maps and graphs, charts and diagrams, tables, Podcast, audio books, interviews and chats, etc. Strategy and puzzle games, Simulation and construction games, mission games, real-time multiplayer games, etc. Udemy, Khan Academy, Duolingo, Cognii, Smart Sparrow, etc. Oculus Rift, PlayStation VR, Samsung Gear VR, Google CardBoard, Pokemon Go, Arlit, Facebook, instagram, twitter, linledIn, snapchat, pinterest, youtube, twitch, reddit, discord etc. Google Analytics, Microsoft Power BI, Splunk, Adobe Analytics, etc. ChatGPT, Google AI, Deeply, DıaloGPT. Amazon Alexa, Tesla Autopilot, etc.

Inquiry-Based Learning

Exploring, finding case studies, establishing cause and effect relationship, questioning, examining, researching (learning circle=3E,5E,7E models

Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer, projection, online environments, conference room

Cooperative Learning

Cooperation, communication, leadership, sharing tasks, sharing responsibility, learning together, social interaction. Heterogeneous groups are formed among the students. The task is given to the groups. Groups of students do tasks such as project, performance, problem solving, role playing, classical homework together.

In-class and out-of-class, in-school and out-of- school environments.

Experiential Learning

Faculty-external stakeholder (industrial organizations, schools and others) cooperation is established. Students directly observe professional skills in the real environment. Observation results are analyzed in the classroom environment.

Internship places according to the program, professional practice places, Student product file sample, observation forms and other alterative measurement tools

Flipped Classroom Learning

Problem solving, discussion, case study presentation, case analysis, critical thinking, creative thinking, video recordings appropriate to the learning objective are created or selected. Students make preliminary preparation by watching video recordings. The problem is solved in the classroom. The problem is discussed.

Video recordings, online environments, classroom

Lecture Method

Listening, speaking, (lecture, conference, seminar, speech, statement and briefing techniques are applied)

Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer, projection, online environments, conference room

Traditional Written Exam

Classical written exams to assess creative, critical and reflective thinking. Multiple- choice, short-answer (fill-in-the-blank, matching, true-false and other) exams to assess cognitive skills such as knowledge, comprehension, application and analysis.

Written exam papers, multiple choice tests, short answer tests, mixed tests, answer keys

Multiple-Choice Exam

Oral Exam

It aims to assess student-specific, creative, critical, reflective thinking skills and cognitive skills such as knowledge, comprehension, application, analysis and synthesis. It is not a general measurement and evaluation method. It is not applied in every program; it is program specific.

Oral question bank/ oral question pool, answer keys, checklists, rubrics, rating scales

Homework

It is used to improve students' knowledge and skills, to encourage them to research and study, to complete their learning deficiencies, and to deepen their understanding of a subject.

Library, e-library, books, articles

Project Task

Identifies, field of application, collecting, and analyzing data, literature review, preparing and presenting report

Internet databases, library databases, e-mail, textbooks, or supplementary books

Quiz

It is done to identify learning gaps. In this case, student grades are not reflected. The level of realization of learning objectives can be evaluated depending on the process. In this case, it can be reflected in student grades.

Worksheets, question bank, question pool, answer key

Performance Task

It is used when it is aimed to evaluate students holistically (cognitive, affective and psychomotor). It is used to measure and evaluate the learning process and learning products. Performance assignments involve a workload of at least two weeks.

Problem scenario texts, checklists, rubrics, grading scales

Course - Program Competencies Relations

Course12345678910
ANATOMY I3222222433
ANATOMY II4222322453
APPLIED REHABILITATION I4445435344
APPLIED REHABILITATION II3433304245
AQUATHERAPY5232203032
ASSISTIVE DEVICES in PHYSIOTHERAPY3445433354
BALANCE and WALKING EDUCATION4334302323
BEHAVIORAL SCIENCES2222433355
BIOISTATISTICS2100243245
CARDIAC PHYSIOTHERAPY4453545455
CLINICAL BIOCHEMISTRY2200223452
CLINICAL NEUROANATOMY4033033032
CLINICAL NEUROLOGY3333534354
CLINICAL NEUROPHYSIOLOGY4030444333
CLINICAL ORTHOPEDICS3333534354
CLINICAL PRACTICE I4333434043
CLINICAL PRACTICE II3434344043
CLINICAL PRACTICE III4344443443
CLINICAL PRACTICE IV3443443044
CLINICAL PRACTICE V5555545455
CLINICAL PRACTICE VI5555545235
COMMUNICATION in HEALTH SERVICES2222444354
DIAGNOSTIC ASSESSMENT2223020302
DISABILITY and LIFE3304344244
ELECTRO PHYSICAL AGENTS I3443334044
ELECTRO PHYSICAL AGENTS II4434334043
ENGLISH II1010200510
ENGLISH III1111112542
ENGLISH IV1111112542
ERGOTHERAPY0023344333
EXERCISE PHYSIOLOGY4444534453
GERIATRIC PHYSIOTHERAPY5445435444
GYNECOLOGY2223332354
HAND REHABILITATION3223303333
HEALTH CARE MODELS and REHABILITATION3000053052
HEALTHY AGEING3444303023
HEALTHY LIFE2324334232
HEARING & SPEECH TREATMENT4444324344
HEAT-LIGHT, HYDROTHERAPHY3222401013
HISTORY of the TURKISH REPUBLIC II1111111151
HISTORY of the TURKISH REPUBLIC I1111111151
INTENSIVE CARE PHYSIOTHERAPY2332203324
INTRODUCTION to PHYSIOTHERAPY2113223134
KINESIOLOGY & BIOMECHANICS4112433030
LYMPHEDEMA REHABILITATION5544434455
MANIPULATION & MOBILISATION4433334034
MANIPULATIVE THERAPY2435432200
MEDICAL BIOLOGY and GENETICS1022311110
MEDICAL FIRST AID0000323032
MICROBIOLOGY1011322010
NEUROLOGICAL PHYSIOTHERAPY4444334345
NORMAL MOTOR DEVELOPMENT3303403323
NUTRITION1111231152
OBSTETRIC PHYSIOTHERAPY4444545355
ONCOLOGICAL REHABILITATION4444524355
ORTHESIS & REHABILITATION4444545354
ORTHOPAEDIC PHYSIOTHERAPY4543534345
PAIN and PHYSIOTHERAPY4333002000
PATHOLOGY2221223452
PEDIATRIC PHYSIOTHERAPY4444434354
PHARMACOLOGY in PHYSIOTHERAPY2111212112
PHYSICAL ACTIVITY I3234202033
PHYSICAL ACTIVITY II3234202033
PHYSICS1111211251
PHYSIOLOGY 4222433453
PHYSIOTHERAPY I4555434354
PHYSIOTHERAPY II4454004001
PHYSIOTHERAPY in INDUSTRY4333435343
PHYSIOTHERAPY in OBESITY4444434354
PODIATRY3223303333
POSTURE and AWARENESS4344422020
PROBLEM SOLVING in PHYSIOTHERAPY I5555315012
PROBLEM SOLVING in PHYSIOTHERAPY II4445315012
PROFESSIONAL ENGLISH III3222333553
PROFESSIONAL ENGLISH IV3222334554
PROFFESIONAL ENGLISH I3222323553
PROFFESIONAL ENGLISH II3222333553
PROSTHESIS & REHABILITATION4444535354
PSYCHOSOCIAL REHABILITATION3000144044
PUBLIC HEALTH3333434034
PULMONARY PHYSIOTHERAPY4544545455
SOCIAL and CULTURAL ANTHROPOLOGY2111134354
SPECIAL TOPICS in PHYSIOTHERAPY I4334304433
SPECIAL TOPICS in PHYSIOTHERAPY II4334304433
SPINE HEALTH4444333333
SPORTS PHYSIOTHERAPY4344204322
TAPING TECHNIQUES in PHYSIOTHERAPY3444300333
TECHNOLOGY in REHABILITATION3025433001
TERMINOLOGY in PHYSIOTHERAPY4344433443
THERAPEUTIC EVALUATION & ASSESSMENT4334434034
THERAPEUTIC EXERCISES4343334353
TURKISH LANGUAGE I2111113152
TURKISH LANGUAGE II2111113152
VESTIBULAR REHABILITATION4431313354
VOCATIONAL REHABILITATION4434434344
YOGA-PILATES4344435354
İlişkili Ders Sayısı / 96/97300254259278295215313219347291

Surveys for Students

Öğretim elemanı değerlendirme anketiKesinlikle katılmıyorumKatılmıyorumKısmen katılıyorumKatılıyorumKesinlikle katılıyorumFikrim yok
Dönem başında dersin amacını, kapsamını ve öğrencidenbeklenenleri anlaşılır bir şekilde açıklar.
Dersin kaynaklarını dersin amaçlarına uygun olarak seçer veduyurur.
Ders için önerdiği kaynaklara ulaşmada öğrencilere yolgösterir/yardımcı olur.
Anlatımı (Dersi sunumu) akıcı, açık ve anlaşılırdır.
Öğretim teknolojilerini (etkili bir şekilde) kullanabilir.
Sınıfta çok yönlü iletişim ve etkileşim sağlayacakuygulamalara yer verir.
Geleneksel öğretim strateji yöntem ve teknikleri konusundagelişmiş bir bilgi birikimine sahiptir.
Derste işlediği öğretim yöntemlerini kendi uygulamalarındakullanır.
Ders saatleri dışında ders ile ilgili öğrenciye yeterince zamanayırır.
Derse düzenli olarak gelir ve zamanı etkin kullanır.
Ders sırasında sınıfa hakimiyeti kurmada oldukça başarılıdır.
Güncel konular hakkında öğrencileri bilgilendirir.
Öğrenci görüşlerine açık tutum ve davranışları ile örnek teşkileder.
Başarı ölçme yöntemleri ve araçları (klasik/test/sözlü sınav/proje/ödev vb.) dersin hedef ve içeriği ile uyumludur.
Sınav kağıdımla ilgili soru sormak istediğimde bana yardımcı olur.
Laboratuvar/saha/uygulama çalışmaları dersin amacı ileuyuşmaktadır.
Dersin öğrenme ve öğretme sürecinin yaratıcı düşünme süreç vebecerilerini geliştirir.
Ders güncel konu ve konuklarla desteklenir.
Yukarıdaki sorular dışında iletmek istedikleriniz

Numerical Data

Number of Students by years

Student Success

Graduate Success

Ekleme Tarihi: 09/01/2023 - 10:26Son Güncelleme Tarihi: 09/01/2023 - 10:27