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Course Description

CourseCodeSemesterT+P (Hour)CreditECTS
IT BASED DESIGN and MANAGEMENT IARC2115226Fall Semester2+234
Course Program

( A ) Pazartesi 13:30-14:15

( A ) Pazartesi 14:30-15:15

( A ) Pazartesi 15:30-16:15

( A ) Pazartesi 16:30-17:15

( A ) Cumartesi 13:30-14:15

( A ) Cumartesi 14:30-15:15

( A ) Cumartesi 15:30-16:15

( A ) Cumartesi 16:30-17:15

( B ) Pazartesi 13:30-14:15

( B ) Pazartesi 14:30-15:15

( B ) Pazartesi 15:30-16:15

( B ) Pazartesi 16:30-17:15

( B ) Cumartesi 13:30-14:15

( B ) Cumartesi 14:30-15:15

( B ) Cumartesi 15:30-16:15

( B ) Cumartesi 16:30-17:15

Prerequisites Courses
Recommended Elective Courses
Language of CourseEnglish
Course LevelFirst Cycle (Bachelor's Degree)
Course TypeRequired
Course CoordinatorAssist.Prof. Mustafa Adil KASAPSEÇKİN
Name of Lecturer(s)Assist.Prof. Mustafa Adil KASAPSEÇKİN, Lect. Fatma Tuğba VERDİL, Lect. Erenalp SALTIK
Assistant(s)
AimIt is aimed to provide the theoretical and practical knowledge required to realize design, project planning and construction management issues in a digital environment.
Course ContentThis course contains; Rhinoceros: Interface introduction, coordinate systems, toolbars, construction plane, creation of 2D geometric elements, selection actions
Revit: The emergence, definition and development process of BIM concept The construction industry needs BIM? Why use BIM? What is BIM?, How does BIM change the construction industry?, Basic features of BIM technology Overview of BIM-based software, basic concepts related to BIM, ND BIM, conflict control, interoperability, virtual reality, energy simulations,Rhinoceros: Interface introduction, coordinate systems, toolbars, construction plane, creation of 2D geometric elements, selection actions
Revit: The emergence, definition and development process of BIM concept The construction industry needs BIM? Why use BIM? What is BIM?, How does BIM change the construction industry?, Basic features of BIM technology Overview of BIM-based software, basic concepts related to BIM, ND BIM, conflict control, interoperability, virtual reality, energy simulations,Rhinoceros: 2D geometric elements and arrangements, sample plan creation-1, layers, blocks, sample plan creation-2 and print settings
Revit: Introduction to BIM Autodesk Revit interface and introduction of the program, Parametric modeling concept, "family" concept in Revit Modeling and detailing of architectural building elements 1: Wall, door, window,Rhinoceros: 2D geometric elements and arrangements, sample plan creation-1, layers, blocks, sample plan creation-2 and print settings
Revit: Introduction to BIM Autodesk Revit interface and introduction of the program, Parametric modeling concept, "family" concept in Revit Modeling and detailing of architectural building elements 1: Wall, door, window,Rhinoceros: Creation of 3D geometric elements, 3D geometric elements and arrangements
Revit: Parametric modeling concept, "family" concept in Revit Modeling and detailing of architectural building elements 2: Wall, door, window, Creating topography, transferring existing topography data to Revit, "building pad and split" concepts,Rhinoceros: Creation of 3D geometric elements, 3D geometric elements and arrangements
Revit: Parametric modeling concept, "family" concept in Revit Modeling and detailing of architectural building elements 2: Wall, door, window, Creating topography, transferring existing topography data to Revit, "building pad and split" concepts,Rhinoceros: Overview
Revit: Overview,Rhinoceros: Overview Revit: Overview,Rhinoceros: Gumball usage and sample model, Sample structure modeling-1
Lumion: Interface introduction and transfer of the 3D model to Lumion software
Revit: Floor copying, architectural component copying and building mass creation, using the "by footprint" command; Roof, floor and ceiling modeling, Stair modeling logic and stair components,Rhinoceros: Gumball usage and sample model, Sample structure modeling-1
Lumion: Interface introduction and transfer of the 3D model to Lumion software
Revit: Floor copying, architectural component copying and building mass creation, using the "by footprint" command; Roof, floor and ceiling modeling, Stair modeling logic and stair components,Lumion: Material and lighting settings, Render settings and obtaining final images
Revit: Modeling structural elements (column, beam, floor), section box, sheet creation, shop drawing creation, detail drawing sheets creation,Lumion: Material and lighting settings, Render settings and obtaining final images
Revit: Modeling structural elements (column, beam, floor), section box, sheet creation, shop drawing creation, detail drawing sheets creation,Lumion: Animation settings and creating sample animations
Photoshop: Editing the image after rendering via Photoshop
Revit: Modeling the building technology sheet as BIM, Modeling wall-floor connection details,Lumion: Animation settings and creating sample animations
Photoshop: Editing the image after rendering via Photoshop
Revit: Modeling the building technology sheet as BIM, Modeling wall-floor connection details.
Dersin Öğrenme KazanımlarıTeaching MethodsAssessment Methods
1. Uses design methods in a digital environment16, 37, 8, 9A, E, F
2. Gains digital representation skills in design16, 37, 8, 9A, E, F
3. Simulates the predicted behavior of various design systems16, 37, 8, 9A, E, F
4. Uses digital technologies in production16, 37, 8, 9A, E, F
Teaching Methods:16: Question - Answer Technique, 37: Computer-Internet Supported Instruction, 8: Flipped Classroom Learning, 9: Lecture Method
Assessment Methods:A: Traditional Written Exam, E: Homework, F: Project Task

Course Outline

OrderSubjectsPreliminary Work
1Rhinoceros: Interface introduction, coordinate systems, toolbars, construction plane, creation of 2D geometric elements, selection actions
Revit: The emergence, definition and development process of BIM concept The construction industry needs BIM? Why use BIM? What is BIM?, How does BIM change the construction industry?, Basic features of BIM technology Overview of BIM-based software, basic concepts related to BIM, ND BIM, conflict control, interoperability, virtual reality, energy simulations
2Rhinoceros: Interface introduction, coordinate systems, toolbars, construction plane, creation of 2D geometric elements, selection actions
Revit: The emergence, definition and development process of BIM concept The construction industry needs BIM? Why use BIM? What is BIM?, How does BIM change the construction industry?, Basic features of BIM technology Overview of BIM-based software, basic concepts related to BIM, ND BIM, conflict control, interoperability, virtual reality, energy simulations
3Rhinoceros: 2D geometric elements and arrangements, sample plan creation-1, layers, blocks, sample plan creation-2 and print settings
Revit: Introduction to BIM Autodesk Revit interface and introduction of the program, Parametric modeling concept, "family" concept in Revit Modeling and detailing of architectural building elements 1: Wall, door, window
4Rhinoceros: 2D geometric elements and arrangements, sample plan creation-1, layers, blocks, sample plan creation-2 and print settings
Revit: Introduction to BIM Autodesk Revit interface and introduction of the program, Parametric modeling concept, "family" concept in Revit Modeling and detailing of architectural building elements 1: Wall, door, window
5Rhinoceros: Creation of 3D geometric elements, 3D geometric elements and arrangements
Revit: Parametric modeling concept, "family" concept in Revit Modeling and detailing of architectural building elements 2: Wall, door, window, Creating topography, transferring existing topography data to Revit, "building pad and split" concepts
6Rhinoceros: Creation of 3D geometric elements, 3D geometric elements and arrangements
Revit: Parametric modeling concept, "family" concept in Revit Modeling and detailing of architectural building elements 2: Wall, door, window, Creating topography, transferring existing topography data to Revit, "building pad and split" concepts
7Rhinoceros: Overview
Revit: Overview
8Rhinoceros: Overview Revit: Overview
9Rhinoceros: Gumball usage and sample model, Sample structure modeling-1
Lumion: Interface introduction and transfer of the 3D model to Lumion software
Revit: Floor copying, architectural component copying and building mass creation, using the "by footprint" command; Roof, floor and ceiling modeling, Stair modeling logic and stair components
10Rhinoceros: Gumball usage and sample model, Sample structure modeling-1
Lumion: Interface introduction and transfer of the 3D model to Lumion software
Revit: Floor copying, architectural component copying and building mass creation, using the "by footprint" command; Roof, floor and ceiling modeling, Stair modeling logic and stair components
11Lumion: Material and lighting settings, Render settings and obtaining final images
Revit: Modeling structural elements (column, beam, floor), section box, sheet creation, shop drawing creation, detail drawing sheets creation
12Lumion: Material and lighting settings, Render settings and obtaining final images
Revit: Modeling structural elements (column, beam, floor), section box, sheet creation, shop drawing creation, detail drawing sheets creation
13Lumion: Animation settings and creating sample animations
Photoshop: Editing the image after rendering via Photoshop
Revit: Modeling the building technology sheet as BIM, Modeling wall-floor connection details
14Lumion: Animation settings and creating sample animations
Photoshop: Editing the image after rendering via Photoshop
Revit: Modeling the building technology sheet as BIM, Modeling wall-floor connection details
Resources
1- KANBUR, N, 2012, 3D Studio Max Görselleştirme ve Modelleme 2- TURHAN, B Y, 2012, 3D Studio Max Modelleme ve 3D Studio 3- YARWOOD, A., 2007, Introduction to AutoCAD 2008 electronic resource: 2D and 3D design, Amsterdam; Boston; London: Newness. 4- BAYKAL, B., Öğütlü, M., 2010, AutoCAD 2010, Alfa Yayınları, İstanbul

Course Contribution to Program Qualifications

Course Contribution to Program Qualifications
NoProgram QualificationContribution Level
12345
1
DESIGN (Knowledge-Theoretical, Factual): During planning, implementation, management and supervision processes; Knowledge of creative problem defining and solving
X
2
DESIGN (Skill-Cognitive, Applied): Design-oriented research fiction, execution and evaluation of results and design process planning, management, application skills
X
3
DESIGN (Competencies-Ability to Work Independently and Take Responsibility): Ability to work within a team, to emphasize interdisciplinary interaction and apply technology-based business association methods
X
4
DESIGN (Competencies-Learning Competence): To evaluate critically the knowledge and skills gained in the field, to plan and to develop constantly professional knowledge, skills and approaches
X
5
DESIGN (Competencies-Communication and Social Competence): Transferring design solutions as oral, written and visual (2D and 3D) presentations on national and international platforms
X
6
DESIGN (Competencies-Field Specific Competence): Contributing to the design of industrial products to improve the quality of life of the society.
7
HISTORY, CULTURE, ART (Knowledge-Theoretical, Factual): To make connections between the information obtained by the analytical approach and the information on historical and cultural development and current situation in Turkey and in the world, and to expand the boundaries of vocational education proficiency to develop new ideas
8
HISTORY, CULTURE, ART (Skill-Cognitive, Applied): Ability to solve the design related problems encountered in concept development, by using the knowledge gained in the field of history, culture and art
9
HISTORY, CULTURE, ART (Competencies - Independent Work and Ability to Take Responsibility): To be able to do interdisciplinary work by using the knowledge gained in the field of history, culture and art
10
HISTORY, CULTURE, ART (Competences-Learning Competence): Ability to develop the knowledge gained in the field in the direction needed, using the research methods
11
HISTORY, CULTURE, ART (Competencies-Communication and Social Competence): Awareness of social and cultural phenomena and continuous change and arranging plans, strategies, projects, collaborations and activities for the social environment with social responsibility consciousness.
12
MATERIALS AND TECHNOLOGY (Knowledge-Theoretical, Factual): To gain knowledge concerning technology, material, product and production methods - that is to be used in the solution of the problem related to the field.
X
13
MATERIALS AND TECHNOLOGY (Skill-Cognitive, Applied): Knowing materials, technology and production methods and developing designs compatible with these methods, proposing new technologies and production methods, developing creative design solutions by interpreting and using technology.
X
14
MATERIALS AND TECHNOLOGY (Competencies - Independent Work and Ability to Take Responsibility): To be able to work together with stakeholders working on different areas and needs in construction and production technologies
15
MATERIALS AND TECHNOLOGY (Competencies-Learning Competence): Understand the compatibility and flexibility between the technological tools that meet the requirements according to the needs
16
MATERIALS AND TECHNOLOGY (Competencies-Communication and Social Competence): Ability to use appropriate communication techniques and technologies
17
MATERIALS AND TECHNOLOGY (Competencies-Field Specific Competencies): Producing and applying knowledge to serve sustainable production and life
18
MATERIALS AND TECHNOLOGY (Competencies-Filed specific competencies): To be able to develop creative design solutions by mastering technological development, interpreting the developments and pioneering such developments.
19
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Knowledge-Theoretical, Factual): -Ethics ​​related to the field, -project management issues, -legal rights and responsibilities, -To gain knowledge about legal responsibilities and regulations affecting design works
20
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Skill-Cognitive, Applied): Ability to recognize and apply the techniques used and legal responsibilities in planning, design, construction and operation phases of project management.
21
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competences - Capability to Work Independently and Take Responsibility): To adapt to the different working environments and forms required by the profession and to contribute to the development of these environments
22
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Capabilities-Learning Capability): Monitoring and learning the legal, administrative and procedural requirements of design and construction projects throughout professional life, developing new strategic approaches in solving complex problems, taking responsibility
23
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competencies-Communication and Social Competence): Being able to lead the process -deploying the necessary communication skills and tools- during planning, designing, construction and operation stages, and demonstrating leadership in providing the solution in the work environment.
24
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competencies-Field Specific Competence): To be able to transfer knowledge to the level of expertise, to use theoretical and practical knowledge on the field of Professional Practice, Project Management and Legal responsibilities, knowledge of interdisciplinary interaction
25
ENVIRONMENT, STRUCTURE AND HUMAN HEALTH (Knowledge-Theoretic, Factual): Methods and techniques that will be used in the solution of the problems related to the field – to gain knowledge to apply the techniques in the context of environmental health, -building health, -human health
26
ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Skill-Cognitive, Applied): Understanding the relationships between environment, structure and human health and creating solutions to related design problems.
27
ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Competences - Capability to Work Independently and Take Responsibility): Taking competence and responsibility in the fields of urban / space / product planning, design, implementation and supervision of environment, strcuture and human health
28
ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Capabilities-Learning Capability): Competence in researching theoretical and applied information systems on environment, structure and human health
29
ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Competencies-Communication and Social Competence): Be able to communicate with all areas of expertise in environment, structure and human health

Assessment Methods

Contribution LevelAbsolute Evaluation
Rate of Midterm Exam to Success 50
Rate of Final Exam to Success 50
Total 100
ECTS / Workload Table
ActivitiesNumber ofDuration(Hour)Total Workload(Hour)
Course Hours14456
Guided Problem Solving14114
Resolution of Homework Problems and Submission as a Report14114
Term Project11010
Presentation of Project / Seminar000
Quiz000
Midterm Exam177
General Exam11414
Performance Task, Maintenance Plan000
Total Workload(Hour)115
Dersin AKTS Kredisi = Toplam İş Yükü (Saat)/30*=(115/30)4
ECTS of the course: 30 hours of work is counted as 1 ECTS credit.

Detail Informations of the Course

Course Description

CourseCodeSemesterT+P (Hour)CreditECTS
IT BASED DESIGN and MANAGEMENT IARC2115226Fall Semester2+234
Course Program

( A ) Pazartesi 13:30-14:15

( A ) Pazartesi 14:30-15:15

( A ) Pazartesi 15:30-16:15

( A ) Pazartesi 16:30-17:15

( A ) Cumartesi 13:30-14:15

( A ) Cumartesi 14:30-15:15

( A ) Cumartesi 15:30-16:15

( A ) Cumartesi 16:30-17:15

( B ) Pazartesi 13:30-14:15

( B ) Pazartesi 14:30-15:15

( B ) Pazartesi 15:30-16:15

( B ) Pazartesi 16:30-17:15

( B ) Cumartesi 13:30-14:15

( B ) Cumartesi 14:30-15:15

( B ) Cumartesi 15:30-16:15

( B ) Cumartesi 16:30-17:15

Prerequisites Courses
Recommended Elective Courses
Language of CourseEnglish
Course LevelFirst Cycle (Bachelor's Degree)
Course TypeRequired
Course CoordinatorAssist.Prof. Mustafa Adil KASAPSEÇKİN
Name of Lecturer(s)Assist.Prof. Mustafa Adil KASAPSEÇKİN, Lect. Fatma Tuğba VERDİL, Lect. Erenalp SALTIK
Assistant(s)
AimIt is aimed to provide the theoretical and practical knowledge required to realize design, project planning and construction management issues in a digital environment.
Course ContentThis course contains; Rhinoceros: Interface introduction, coordinate systems, toolbars, construction plane, creation of 2D geometric elements, selection actions
Revit: The emergence, definition and development process of BIM concept The construction industry needs BIM? Why use BIM? What is BIM?, How does BIM change the construction industry?, Basic features of BIM technology Overview of BIM-based software, basic concepts related to BIM, ND BIM, conflict control, interoperability, virtual reality, energy simulations,Rhinoceros: Interface introduction, coordinate systems, toolbars, construction plane, creation of 2D geometric elements, selection actions
Revit: The emergence, definition and development process of BIM concept The construction industry needs BIM? Why use BIM? What is BIM?, How does BIM change the construction industry?, Basic features of BIM technology Overview of BIM-based software, basic concepts related to BIM, ND BIM, conflict control, interoperability, virtual reality, energy simulations,Rhinoceros: 2D geometric elements and arrangements, sample plan creation-1, layers, blocks, sample plan creation-2 and print settings
Revit: Introduction to BIM Autodesk Revit interface and introduction of the program, Parametric modeling concept, "family" concept in Revit Modeling and detailing of architectural building elements 1: Wall, door, window,Rhinoceros: 2D geometric elements and arrangements, sample plan creation-1, layers, blocks, sample plan creation-2 and print settings
Revit: Introduction to BIM Autodesk Revit interface and introduction of the program, Parametric modeling concept, "family" concept in Revit Modeling and detailing of architectural building elements 1: Wall, door, window,Rhinoceros: Creation of 3D geometric elements, 3D geometric elements and arrangements
Revit: Parametric modeling concept, "family" concept in Revit Modeling and detailing of architectural building elements 2: Wall, door, window, Creating topography, transferring existing topography data to Revit, "building pad and split" concepts,Rhinoceros: Creation of 3D geometric elements, 3D geometric elements and arrangements
Revit: Parametric modeling concept, "family" concept in Revit Modeling and detailing of architectural building elements 2: Wall, door, window, Creating topography, transferring existing topography data to Revit, "building pad and split" concepts,Rhinoceros: Overview
Revit: Overview,Rhinoceros: Overview Revit: Overview,Rhinoceros: Gumball usage and sample model, Sample structure modeling-1
Lumion: Interface introduction and transfer of the 3D model to Lumion software
Revit: Floor copying, architectural component copying and building mass creation, using the "by footprint" command; Roof, floor and ceiling modeling, Stair modeling logic and stair components,Rhinoceros: Gumball usage and sample model, Sample structure modeling-1
Lumion: Interface introduction and transfer of the 3D model to Lumion software
Revit: Floor copying, architectural component copying and building mass creation, using the "by footprint" command; Roof, floor and ceiling modeling, Stair modeling logic and stair components,Lumion: Material and lighting settings, Render settings and obtaining final images
Revit: Modeling structural elements (column, beam, floor), section box, sheet creation, shop drawing creation, detail drawing sheets creation,Lumion: Material and lighting settings, Render settings and obtaining final images
Revit: Modeling structural elements (column, beam, floor), section box, sheet creation, shop drawing creation, detail drawing sheets creation,Lumion: Animation settings and creating sample animations
Photoshop: Editing the image after rendering via Photoshop
Revit: Modeling the building technology sheet as BIM, Modeling wall-floor connection details,Lumion: Animation settings and creating sample animations
Photoshop: Editing the image after rendering via Photoshop
Revit: Modeling the building technology sheet as BIM, Modeling wall-floor connection details.
Dersin Öğrenme KazanımlarıTeaching MethodsAssessment Methods
1. Uses design methods in a digital environment16, 37, 8, 9A, E, F
2. Gains digital representation skills in design16, 37, 8, 9A, E, F
3. Simulates the predicted behavior of various design systems16, 37, 8, 9A, E, F
4. Uses digital technologies in production16, 37, 8, 9A, E, F
Teaching Methods:16: Question - Answer Technique, 37: Computer-Internet Supported Instruction, 8: Flipped Classroom Learning, 9: Lecture Method
Assessment Methods:A: Traditional Written Exam, E: Homework, F: Project Task

Course Outline

OrderSubjectsPreliminary Work
1Rhinoceros: Interface introduction, coordinate systems, toolbars, construction plane, creation of 2D geometric elements, selection actions
Revit: The emergence, definition and development process of BIM concept The construction industry needs BIM? Why use BIM? What is BIM?, How does BIM change the construction industry?, Basic features of BIM technology Overview of BIM-based software, basic concepts related to BIM, ND BIM, conflict control, interoperability, virtual reality, energy simulations
2Rhinoceros: Interface introduction, coordinate systems, toolbars, construction plane, creation of 2D geometric elements, selection actions
Revit: The emergence, definition and development process of BIM concept The construction industry needs BIM? Why use BIM? What is BIM?, How does BIM change the construction industry?, Basic features of BIM technology Overview of BIM-based software, basic concepts related to BIM, ND BIM, conflict control, interoperability, virtual reality, energy simulations
3Rhinoceros: 2D geometric elements and arrangements, sample plan creation-1, layers, blocks, sample plan creation-2 and print settings
Revit: Introduction to BIM Autodesk Revit interface and introduction of the program, Parametric modeling concept, "family" concept in Revit Modeling and detailing of architectural building elements 1: Wall, door, window
4Rhinoceros: 2D geometric elements and arrangements, sample plan creation-1, layers, blocks, sample plan creation-2 and print settings
Revit: Introduction to BIM Autodesk Revit interface and introduction of the program, Parametric modeling concept, "family" concept in Revit Modeling and detailing of architectural building elements 1: Wall, door, window
5Rhinoceros: Creation of 3D geometric elements, 3D geometric elements and arrangements
Revit: Parametric modeling concept, "family" concept in Revit Modeling and detailing of architectural building elements 2: Wall, door, window, Creating topography, transferring existing topography data to Revit, "building pad and split" concepts
6Rhinoceros: Creation of 3D geometric elements, 3D geometric elements and arrangements
Revit: Parametric modeling concept, "family" concept in Revit Modeling and detailing of architectural building elements 2: Wall, door, window, Creating topography, transferring existing topography data to Revit, "building pad and split" concepts
7Rhinoceros: Overview
Revit: Overview
8Rhinoceros: Overview Revit: Overview
9Rhinoceros: Gumball usage and sample model, Sample structure modeling-1
Lumion: Interface introduction and transfer of the 3D model to Lumion software
Revit: Floor copying, architectural component copying and building mass creation, using the "by footprint" command; Roof, floor and ceiling modeling, Stair modeling logic and stair components
10Rhinoceros: Gumball usage and sample model, Sample structure modeling-1
Lumion: Interface introduction and transfer of the 3D model to Lumion software
Revit: Floor copying, architectural component copying and building mass creation, using the "by footprint" command; Roof, floor and ceiling modeling, Stair modeling logic and stair components
11Lumion: Material and lighting settings, Render settings and obtaining final images
Revit: Modeling structural elements (column, beam, floor), section box, sheet creation, shop drawing creation, detail drawing sheets creation
12Lumion: Material and lighting settings, Render settings and obtaining final images
Revit: Modeling structural elements (column, beam, floor), section box, sheet creation, shop drawing creation, detail drawing sheets creation
13Lumion: Animation settings and creating sample animations
Photoshop: Editing the image after rendering via Photoshop
Revit: Modeling the building technology sheet as BIM, Modeling wall-floor connection details
14Lumion: Animation settings and creating sample animations
Photoshop: Editing the image after rendering via Photoshop
Revit: Modeling the building technology sheet as BIM, Modeling wall-floor connection details
Resources
1- KANBUR, N, 2012, 3D Studio Max Görselleştirme ve Modelleme 2- TURHAN, B Y, 2012, 3D Studio Max Modelleme ve 3D Studio 3- YARWOOD, A., 2007, Introduction to AutoCAD 2008 electronic resource: 2D and 3D design, Amsterdam; Boston; London: Newness. 4- BAYKAL, B., Öğütlü, M., 2010, AutoCAD 2010, Alfa Yayınları, İstanbul

Course Contribution to Program Qualifications

Course Contribution to Program Qualifications
NoProgram QualificationContribution Level
12345
1
DESIGN (Knowledge-Theoretical, Factual): During planning, implementation, management and supervision processes; Knowledge of creative problem defining and solving
X
2
DESIGN (Skill-Cognitive, Applied): Design-oriented research fiction, execution and evaluation of results and design process planning, management, application skills
X
3
DESIGN (Competencies-Ability to Work Independently and Take Responsibility): Ability to work within a team, to emphasize interdisciplinary interaction and apply technology-based business association methods
X
4
DESIGN (Competencies-Learning Competence): To evaluate critically the knowledge and skills gained in the field, to plan and to develop constantly professional knowledge, skills and approaches
X
5
DESIGN (Competencies-Communication and Social Competence): Transferring design solutions as oral, written and visual (2D and 3D) presentations on national and international platforms
X
6
DESIGN (Competencies-Field Specific Competence): Contributing to the design of industrial products to improve the quality of life of the society.
7
HISTORY, CULTURE, ART (Knowledge-Theoretical, Factual): To make connections between the information obtained by the analytical approach and the information on historical and cultural development and current situation in Turkey and in the world, and to expand the boundaries of vocational education proficiency to develop new ideas
8
HISTORY, CULTURE, ART (Skill-Cognitive, Applied): Ability to solve the design related problems encountered in concept development, by using the knowledge gained in the field of history, culture and art
9
HISTORY, CULTURE, ART (Competencies - Independent Work and Ability to Take Responsibility): To be able to do interdisciplinary work by using the knowledge gained in the field of history, culture and art
10
HISTORY, CULTURE, ART (Competences-Learning Competence): Ability to develop the knowledge gained in the field in the direction needed, using the research methods
11
HISTORY, CULTURE, ART (Competencies-Communication and Social Competence): Awareness of social and cultural phenomena and continuous change and arranging plans, strategies, projects, collaborations and activities for the social environment with social responsibility consciousness.
12
MATERIALS AND TECHNOLOGY (Knowledge-Theoretical, Factual): To gain knowledge concerning technology, material, product and production methods - that is to be used in the solution of the problem related to the field.
X
13
MATERIALS AND TECHNOLOGY (Skill-Cognitive, Applied): Knowing materials, technology and production methods and developing designs compatible with these methods, proposing new technologies and production methods, developing creative design solutions by interpreting and using technology.
X
14
MATERIALS AND TECHNOLOGY (Competencies - Independent Work and Ability to Take Responsibility): To be able to work together with stakeholders working on different areas and needs in construction and production technologies
15
MATERIALS AND TECHNOLOGY (Competencies-Learning Competence): Understand the compatibility and flexibility between the technological tools that meet the requirements according to the needs
16
MATERIALS AND TECHNOLOGY (Competencies-Communication and Social Competence): Ability to use appropriate communication techniques and technologies
17
MATERIALS AND TECHNOLOGY (Competencies-Field Specific Competencies): Producing and applying knowledge to serve sustainable production and life
18
MATERIALS AND TECHNOLOGY (Competencies-Filed specific competencies): To be able to develop creative design solutions by mastering technological development, interpreting the developments and pioneering such developments.
19
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Knowledge-Theoretical, Factual): -Ethics ​​related to the field, -project management issues, -legal rights and responsibilities, -To gain knowledge about legal responsibilities and regulations affecting design works
20
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Skill-Cognitive, Applied): Ability to recognize and apply the techniques used and legal responsibilities in planning, design, construction and operation phases of project management.
21
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competences - Capability to Work Independently and Take Responsibility): To adapt to the different working environments and forms required by the profession and to contribute to the development of these environments
22
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Capabilities-Learning Capability): Monitoring and learning the legal, administrative and procedural requirements of design and construction projects throughout professional life, developing new strategic approaches in solving complex problems, taking responsibility
23
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competencies-Communication and Social Competence): Being able to lead the process -deploying the necessary communication skills and tools- during planning, designing, construction and operation stages, and demonstrating leadership in providing the solution in the work environment.
24
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competencies-Field Specific Competence): To be able to transfer knowledge to the level of expertise, to use theoretical and practical knowledge on the field of Professional Practice, Project Management and Legal responsibilities, knowledge of interdisciplinary interaction
25
ENVIRONMENT, STRUCTURE AND HUMAN HEALTH (Knowledge-Theoretic, Factual): Methods and techniques that will be used in the solution of the problems related to the field – to gain knowledge to apply the techniques in the context of environmental health, -building health, -human health
26
ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Skill-Cognitive, Applied): Understanding the relationships between environment, structure and human health and creating solutions to related design problems.
27
ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Competences - Capability to Work Independently and Take Responsibility): Taking competence and responsibility in the fields of urban / space / product planning, design, implementation and supervision of environment, strcuture and human health
28
ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Capabilities-Learning Capability): Competence in researching theoretical and applied information systems on environment, structure and human health
29
ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Competencies-Communication and Social Competence): Be able to communicate with all areas of expertise in environment, structure and human health

Assessment Methods

Contribution LevelAbsolute Evaluation
Rate of Midterm Exam to Success 50
Rate of Final Exam to Success 50
Total 100

Numerical Data

Ekleme Tarihi: 31/03/2023 - 09:30Son Güncelleme Tarihi: 31/03/2023 - 09:35