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Course Detail

Course Description

CourseCodeSemesterT+P (Hour)CreditECTS
INTRODUCTION to GENERICS DESIGN-Fall Semester1+225
Course Program
Prerequisites Courses
Recommended Elective Courses
Language of CourseTurkish
Course LevelFirst Cycle (Bachelor's Degree)
Course TypeElective
Course CoordinatorAssist.Prof. Ebru Gamze IŞIKSAÇAN
Name of Lecturer(s)Lect. Cantekin CANTEZ
Assistant(s)
AimThe aim of this course is to convey the visual messages in harmony with the content to the recipient in a striking manner and to provide the necessary infrastructure to create catchy creative concepts.
Course ContentThis course contains; What is Generic, how was its birth and historical development? Generic examples from cinema to television,Generic types, examples and introduction to design process,Generic scenario preparation and composition creation process in accordance with general program structure,Concepts we need to know when designing generics (Color knowledge and typography),concepts we need to know when designing generics (music selection, current software used in the industry, necessary visual effects),Graphics to be created with generics when creating a concept,Adobe Creative Clouds facilities and applications for generic design. Source sites,Generic design in Adobe Premier program, the opportunities of the program,Generic design with Adobe After Effects program, the possibilities of the program,A generic application with Adobe After Effects and Premier,Design and implement a generic of ready-made graphics with Adobe Creative Clouds,Generate a generic by combining video capture with graphics,Design and implement a generic with Greenbox technology,Designing and implementing a generic with Greenbox technology.
Dersin Öğrenme KazanımlarıTeaching MethodsAssessment Methods
Uses visual language effectively.10, 16, 20, 6A, D, E, F
Performs generic design application.2, 20, 6, 9E, F, G
Understands the purpose of using generics.10, 16A, D, G
Generic creates content suitable for its purpose.2, 6E, H
Creates a credit application with Adobe After Effects and Premier program.16, 2, 6A, D
Follows technological developments.
Teaching Methods:10: Discussion Method, 16: Question - Answer Technique, 2: Project Based Learning Model, 20: Reverse Brainstorming Technique, 6: Experiential Learning, 9: Lecture Method
Assessment Methods:A: Traditional Written Exam, D: Oral Exam, E: Homework, F: Project Task, G: Quiz, H: Performance Task

Course Outline

OrderSubjectsPreliminary Work
1What is Generic, how was its birth and historical development? Generic examples from cinema to television Göz Kırparken - Walter Murch
2Generic types, examples and introduction to design process Göz Kırparken - Walter Murch
3Generic scenario preparation and composition creation process in accordance with general program structure Göz Kırparken - Walter Murch
4Concepts we need to know when designing generics (Color knowledge and typography) Göz Kırparken - Walter Murch
5concepts we need to know when designing generics (music selection, current software used in the industry, necessary visual effects) Göz Kırparken - Walter Murch
6Graphics to be created with generics when creating a concept Göz Kırparken - Walter Murch
7Adobe Creative Clouds facilities and applications for generic design. Source sites Göz Kırparken - Walter Murch
8Generic design in Adobe Premier program, the opportunities of the program Göz Kırparken - Walter Murch
9Generic design with Adobe After Effects program, the possibilities of the program Göz Kırparken - Walter Murch
10A generic application with Adobe After Effects and Premier Göz Kırparken - Walter Murch
11Design and implement a generic of ready-made graphics with Adobe Creative Clouds Göz Kırparken - Walter Murch
12Generate a generic by combining video capture with graphics Göz Kırparken - Walter Murch
13Design and implement a generic with Greenbox technology Göz Kırparken - Walter Murch
14Designing and implementing a generic with Greenbox technology Göz Kırparken - Walter Murch
Resources
Görme Biçimleri - John Berger , Göz Kırparken - Walter Murch

Course Contribution to Program Qualifications

Course Contribution to Program Qualifications
NoProgram QualificationContribution Level
12345
1
Knows the basic concepts and theoretical grounds related to the field.
X
2
Determines the facts related to New Media and Communication Systems and analyzes these facts with various dimensions.
X
3
Analyzes the needs of the media organizations and plans and applies strategies accordingly.
X
4
Plans new media projects and implements them.
X
5
Takes responsibility when necessary in the field related projects and proposes solutions to emerging problems.
X
6
Takes place as a member in a project-based teamwork; leads projects and plans events.
X
7
Observes the theoretical and factual problems with scientific methods related to new media and communication systems disciplines and sub-disciplines; analyzes the findings and presents them in scientific publications.
X
8
Has a high awareness towards lifelong learning. Follows the developments, innovations, opinions, methods and techniques regularly and uses them efficiently.
X
9
To be able to communicate orally and in writing in a foreign language at least at the B1 level of the European Language Portfolio.
X
10
Utilizes new communication technologies efficiently in professional and scientific works and follows the developments in new communication technologies regularly.
X
11
Plans social responsibility events and takes a role in implementation process.
X
12
Acts in accordance with ethical codes in professional and scientific works.
X
13
Uses tools related to new media and communications, efficiently.
14
Develops and implement new media projects specifically developed for media organizations.
X
15
Sensitive to the environment, the universality of social rights and the protection of cultural values.
16
Knowledgeable about occupational health and safety and can use this information when necessary.
17
Uses Turkish language fluently and accurately in scientific and professional works.

Assessment Methods

Contribution LevelAbsolute Evaluation
Rate of Midterm Exam to Success 40
Rate of Final Exam to Success 60
Total 100
ECTS / Workload Table
ActivitiesNumber ofDuration(Hour)Total Workload(Hour)
Course Hours14342
Guided Problem Solving000
Resolution of Homework Problems and Submission as a Report22040
Term Project000
Presentation of Project / Seminar21632
Quiz000
Midterm Exam11616
General Exam12020
Performance Task, Maintenance Plan000
Total Workload(Hour)150
Dersin AKTS Kredisi = Toplam İş Yükü (Saat)/30*=(150/30)5
ECTS of the course: 30 hours of work is counted as 1 ECTS credit.

Detail Informations of the Course

Course Description

CourseCodeSemesterT+P (Hour)CreditECTS
INTRODUCTION to GENERICS DESIGN-Fall Semester1+225
Course Program
Prerequisites Courses
Recommended Elective Courses
Language of CourseTurkish
Course LevelFirst Cycle (Bachelor's Degree)
Course TypeElective
Course CoordinatorAssist.Prof. Ebru Gamze IŞIKSAÇAN
Name of Lecturer(s)Lect. Cantekin CANTEZ
Assistant(s)
AimThe aim of this course is to convey the visual messages in harmony with the content to the recipient in a striking manner and to provide the necessary infrastructure to create catchy creative concepts.
Course ContentThis course contains; What is Generic, how was its birth and historical development? Generic examples from cinema to television,Generic types, examples and introduction to design process,Generic scenario preparation and composition creation process in accordance with general program structure,Concepts we need to know when designing generics (Color knowledge and typography),concepts we need to know when designing generics (music selection, current software used in the industry, necessary visual effects),Graphics to be created with generics when creating a concept,Adobe Creative Clouds facilities and applications for generic design. Source sites,Generic design in Adobe Premier program, the opportunities of the program,Generic design with Adobe After Effects program, the possibilities of the program,A generic application with Adobe After Effects and Premier,Design and implement a generic of ready-made graphics with Adobe Creative Clouds,Generate a generic by combining video capture with graphics,Design and implement a generic with Greenbox technology,Designing and implementing a generic with Greenbox technology.
Dersin Öğrenme KazanımlarıTeaching MethodsAssessment Methods
Uses visual language effectively.10, 16, 20, 6A, D, E, F
Performs generic design application.2, 20, 6, 9E, F, G
Understands the purpose of using generics.10, 16A, D, G
Generic creates content suitable for its purpose.2, 6E, H
Creates a credit application with Adobe After Effects and Premier program.16, 2, 6A, D
Follows technological developments.
Teaching Methods:10: Discussion Method, 16: Question - Answer Technique, 2: Project Based Learning Model, 20: Reverse Brainstorming Technique, 6: Experiential Learning, 9: Lecture Method
Assessment Methods:A: Traditional Written Exam, D: Oral Exam, E: Homework, F: Project Task, G: Quiz, H: Performance Task

Course Outline

OrderSubjectsPreliminary Work
1What is Generic, how was its birth and historical development? Generic examples from cinema to television Göz Kırparken - Walter Murch
2Generic types, examples and introduction to design process Göz Kırparken - Walter Murch
3Generic scenario preparation and composition creation process in accordance with general program structure Göz Kırparken - Walter Murch
4Concepts we need to know when designing generics (Color knowledge and typography) Göz Kırparken - Walter Murch
5concepts we need to know when designing generics (music selection, current software used in the industry, necessary visual effects) Göz Kırparken - Walter Murch
6Graphics to be created with generics when creating a concept Göz Kırparken - Walter Murch
7Adobe Creative Clouds facilities and applications for generic design. Source sites Göz Kırparken - Walter Murch
8Generic design in Adobe Premier program, the opportunities of the program Göz Kırparken - Walter Murch
9Generic design with Adobe After Effects program, the possibilities of the program Göz Kırparken - Walter Murch
10A generic application with Adobe After Effects and Premier Göz Kırparken - Walter Murch
11Design and implement a generic of ready-made graphics with Adobe Creative Clouds Göz Kırparken - Walter Murch
12Generate a generic by combining video capture with graphics Göz Kırparken - Walter Murch
13Design and implement a generic with Greenbox technology Göz Kırparken - Walter Murch
14Designing and implementing a generic with Greenbox technology Göz Kırparken - Walter Murch
Resources
Görme Biçimleri - John Berger , Göz Kırparken - Walter Murch

Course Contribution to Program Qualifications

Course Contribution to Program Qualifications
NoProgram QualificationContribution Level
12345
1
Knows the basic concepts and theoretical grounds related to the field.
X
2
Determines the facts related to New Media and Communication Systems and analyzes these facts with various dimensions.
X
3
Analyzes the needs of the media organizations and plans and applies strategies accordingly.
X
4
Plans new media projects and implements them.
X
5
Takes responsibility when necessary in the field related projects and proposes solutions to emerging problems.
X
6
Takes place as a member in a project-based teamwork; leads projects and plans events.
X
7
Observes the theoretical and factual problems with scientific methods related to new media and communication systems disciplines and sub-disciplines; analyzes the findings and presents them in scientific publications.
X
8
Has a high awareness towards lifelong learning. Follows the developments, innovations, opinions, methods and techniques regularly and uses them efficiently.
X
9
To be able to communicate orally and in writing in a foreign language at least at the B1 level of the European Language Portfolio.
X
10
Utilizes new communication technologies efficiently in professional and scientific works and follows the developments in new communication technologies regularly.
X
11
Plans social responsibility events and takes a role in implementation process.
X
12
Acts in accordance with ethical codes in professional and scientific works.
X
13
Uses tools related to new media and communications, efficiently.
14
Develops and implement new media projects specifically developed for media organizations.
X
15
Sensitive to the environment, the universality of social rights and the protection of cultural values.
16
Knowledgeable about occupational health and safety and can use this information when necessary.
17
Uses Turkish language fluently and accurately in scientific and professional works.

Assessment Methods

Contribution LevelAbsolute Evaluation
Rate of Midterm Exam to Success 40
Rate of Final Exam to Success 60
Total 100

Numerical Data

Student Success

Ekleme Tarihi: 05/10/2023 - 13:59Son Güncelleme Tarihi: 05/10/2023 - 13:59