Course Detail
Course Description
Course | Code | Semester | T+P (Hour) | Credit | ECTS |
---|---|---|---|---|---|
SOUND DESIGN and EFFECTS | - | Fall Semester | 1+2 | 2 | 5 |
Course Program |
Prerequisites Courses | |
Recommended Elective Courses |
Language of Course | Turkish |
Course Level | First Cycle (Bachelor's Degree) |
Course Type | Elective |
Course Coordinator | Assoc.Prof. İhsan EKEN |
Name of Lecturer(s) | Lect. Nazım ÇINAR, Assoc.Prof. İhsan EKEN |
Assistant(s) | |
Aim | The aim of this course is focused in the Pre-Production / Production / Post-production phase, based on the acquisition of technical equipment through sound design and equipment and the existing studies; Theoretical studies and practices that provide the necessary basic equipment and culture in the dialogic and practical progress that may be possible individually or with teams that are likely to work, by providing skills to develop creative solutions. |
Course Content | This course contains; Introduction to the history and process of sound effects in cinema 1 / Documentation study,Introduction to the history and process of sound effects in cinema 1/Documentation Work,Basic sound design and foley studies 1 / Documentation work,Sound Physics in Cinema 1 / Documentation work,Sound Physics in Cinema 2,Auditory Cinematography Techniques- 1,Auditory Cinematography Techniques-2,Auditory Cinematography Techniques-3,Audio Cinematography Techniques-3 / The rationale and importance of creating a sound bank or library in the context of script and text / Documentation Study, Sound programs 1 (Cubase etc.),The logic and importance of creating a sound bank or library according to art direction and concept design / Aural Cinematography / Documentation work / Sound programs 2 (Cubase etc.),Sound bank study and use of sound library in digital environment / Documentation study / ADR studies and ADR logic and approaches in post production / Sound programs 3,Final Project studies and applications 1,Final Project studies and applications 2,Assesment. |
Dersin Öğrenme Kazanımları | Teaching Methods | Assessment Methods |
Makes theoretical and philosophical analysis of auditory elements in visual media elements. | 10, 12, 13, 16, 5, 6, 9 | A, E |
Applies sound-centered concept design. | 10, 11, 14, 16, 2, 5, 6, 8, 9 | A, E |
Applies Basic Mixing and Sound Design. | 10, 11, 13, 14, 16, 19, 6, 8, 9 | A, E |
To acquire the skills of high-level textual and artistic readings of Visual Media / Music / Psychoacoustic relations. | 10, 12, 13, 14, 16, 19, 2, 21, 4, 6, 9 | A, E |
Have basic sound knowledge conceptually. | 9 | A, E |
Teaching Methods: | 10: Discussion Method, 11: Demonstration Method, 12: Problem Solving Method, 13: Case Study Method, 14: Self Study Method, 16: Question - Answer Technique, 19: Brainstorming Technique, 2: Project Based Learning Model, 21: Simulation Technique, 4: Inquiry-Based Learning, 5: Cooperative Learning, 6: Experiential Learning, 8: Flipped Classroom Learning, 9: Lecture Method |
Assessment Methods: | A: Traditional Written Exam, E: Homework |
Course Outline
Order | Subjects | Preliminary Work |
---|---|---|
1 | Introduction to the history and process of sound effects in cinema 1 / Documentation study | |
2 | Introduction to the history and process of sound effects in cinema 1/Documentation Work | Watching the relevant part of the given resource |
3 | Basic sound design and foley studies 1 / Documentation work | Watching the relevant part of the given resource |
4 | Sound Physics in Cinema 1 / Documentation work | Watching the relevant part of the given resource |
5 | Sound Physics in Cinema 2 | Watching the relevant part of the given resource |
6 | Auditory Cinematography Techniques- 1 | Watching the relevant part of the given resource |
7 | Auditory Cinematography Techniques-2 | Watching the relevant part of the given resource |
8 | Auditory Cinematography Techniques-3 | Watching the relevant part of the given resource |
9 | Audio Cinematography Techniques-3 / The rationale and importance of creating a sound bank or library in the context of script and text / Documentation Study, Sound programs 1 (Cubase etc.) | Watching the relevant part of the given resource |
10 | The logic and importance of creating a sound bank or library according to art direction and concept design / Aural Cinematography / Documentation work / Sound programs 2 (Cubase etc.) | Watching the relevant part of the given resource |
11 | Sound bank study and use of sound library in digital environment / Documentation study / ADR studies and ADR logic and approaches in post production / Sound programs 3 | Watching the relevant part of the given resource |
12 | Final Project studies and applications 1 | Preparation for the final project |
13 | Final Project studies and applications 2 | Preparation for the final project |
14 | Assesment | Completion of the final project |
Resources |
https://www.youtube.com/@filmriot http://filmsound.org https://www.youtube.com/@SoundWorksCollection https://www.youtube.com/@inthemix https://www.youtube.com/@RedMeansRecording |
Course Contribution to Program Qualifications
Course Contribution to Program Qualifications | |||||||
No | Program Qualification | Contribution Level | |||||
1 | 2 | 3 | 4 | 5 | |||
1 | Knows the basic concepts of Media and Visual Arts disciplines. | ||||||
2 | Knows the basic theories of media and visual arts disciplines. | ||||||
3 | Knows the necessary computer programs and multi-media techniques in Media and Visual Arts. | X | |||||
4 | Knows the aesthetic rules necessary in Media and Visual Arts. | X | |||||
5 | Acts in a way that adheres to national and international ethical codes in professional and scientific studies. | ||||||
6 | Understands the symbol systems of cultures. | ||||||
7 | Analyzes the facts related to Media and Visual Arts in their dimensions. | ||||||
8 | Plans the visual design process in line with the needs of institutions/individuals. | ||||||
9 | Carries out the visual communication process in line with the needs of institutions/individuals. | ||||||
10 | Uses the tools, methods and techniques required for Media and Visual Arts practices. | ||||||
11 | Has the ability to produce, process and evaluate real, 2D and 3D images. | ||||||
12 | Applies visual design techniques in new media environments. | X | |||||
13 | Has aesthetic awareness and understanding of design. | ||||||
14 | Performs their profession by taking into consideration the "Occupational Health and Safety" rules. | ||||||
15 | Solve problems that arise by taking responsibility in projects related to Media and Visual Arts. | ||||||
16 | Can transform theoretical and factual problems of Media and Visual Arts disciplines and sub-disciplines into publications using scientific methods. | ||||||
17 | Regularly follows the developments in the field of Media and Visual Arts and uses them effectively in her work. | ||||||
18 | Uses Turkish fluently and accurately in scientific and professional studies. | ||||||
19 | Can read and understand at least one foreign language at B1 level. | ||||||
20 | Plans and takes part in social responsibility projects. | ||||||
21 | Incorporates artificial intelligence (artificial learning/machine learning) into the creation process. |
Assessment Methods
Contribution Level | Absolute Evaluation | |
Rate of Midterm Exam to Success | 40 | |
Rate of Final Exam to Success | 60 | |
Total | 100 |
ECTS / Workload Table | ||||||
Activities | Number of | Duration(Hour) | Total Workload(Hour) | |||
Course Hours | 14 | 3 | 42 | |||
Guided Problem Solving | 10 | 2 | 20 | |||
Resolution of Homework Problems and Submission as a Report | 0 | 0 | 0 | |||
Term Project | 2 | 20 | 40 | |||
Presentation of Project / Seminar | 2 | 5 | 10 | |||
Quiz | 2 | 3 | 6 | |||
Midterm Exam | 1 | 10 | 10 | |||
General Exam | 1 | 20 | 20 | |||
Performance Task, Maintenance Plan | 0 | 0 | 0 | |||
Total Workload(Hour) | 148 | |||||
Dersin AKTS Kredisi = Toplam İş Yükü (Saat)/30*=(148/30) | 5 | |||||
ECTS of the course: 30 hours of work is counted as 1 ECTS credit. |
Detail Informations of the Course
Course Description
Course | Code | Semester | T+P (Hour) | Credit | ECTS |
---|---|---|---|---|---|
SOUND DESIGN and EFFECTS | - | Fall Semester | 1+2 | 2 | 5 |
Course Program |
Prerequisites Courses | |
Recommended Elective Courses |
Language of Course | Turkish |
Course Level | First Cycle (Bachelor's Degree) |
Course Type | Elective |
Course Coordinator | Assoc.Prof. İhsan EKEN |
Name of Lecturer(s) | Lect. Nazım ÇINAR, Assoc.Prof. İhsan EKEN |
Assistant(s) | |
Aim | The aim of this course is focused in the Pre-Production / Production / Post-production phase, based on the acquisition of technical equipment through sound design and equipment and the existing studies; Theoretical studies and practices that provide the necessary basic equipment and culture in the dialogic and practical progress that may be possible individually or with teams that are likely to work, by providing skills to develop creative solutions. |
Course Content | This course contains; Introduction to the history and process of sound effects in cinema 1 / Documentation study,Introduction to the history and process of sound effects in cinema 1/Documentation Work,Basic sound design and foley studies 1 / Documentation work,Sound Physics in Cinema 1 / Documentation work,Sound Physics in Cinema 2,Auditory Cinematography Techniques- 1,Auditory Cinematography Techniques-2,Auditory Cinematography Techniques-3,Audio Cinematography Techniques-3 / The rationale and importance of creating a sound bank or library in the context of script and text / Documentation Study, Sound programs 1 (Cubase etc.),The logic and importance of creating a sound bank or library according to art direction and concept design / Aural Cinematography / Documentation work / Sound programs 2 (Cubase etc.),Sound bank study and use of sound library in digital environment / Documentation study / ADR studies and ADR logic and approaches in post production / Sound programs 3,Final Project studies and applications 1,Final Project studies and applications 2,Assesment. |
Dersin Öğrenme Kazanımları | Teaching Methods | Assessment Methods |
Makes theoretical and philosophical analysis of auditory elements in visual media elements. | 10, 12, 13, 16, 5, 6, 9 | A, E |
Applies sound-centered concept design. | 10, 11, 14, 16, 2, 5, 6, 8, 9 | A, E |
Applies Basic Mixing and Sound Design. | 10, 11, 13, 14, 16, 19, 6, 8, 9 | A, E |
To acquire the skills of high-level textual and artistic readings of Visual Media / Music / Psychoacoustic relations. | 10, 12, 13, 14, 16, 19, 2, 21, 4, 6, 9 | A, E |
Have basic sound knowledge conceptually. | 9 | A, E |
Teaching Methods: | 10: Discussion Method, 11: Demonstration Method, 12: Problem Solving Method, 13: Case Study Method, 14: Self Study Method, 16: Question - Answer Technique, 19: Brainstorming Technique, 2: Project Based Learning Model, 21: Simulation Technique, 4: Inquiry-Based Learning, 5: Cooperative Learning, 6: Experiential Learning, 8: Flipped Classroom Learning, 9: Lecture Method |
Assessment Methods: | A: Traditional Written Exam, E: Homework |
Course Outline
Order | Subjects | Preliminary Work |
---|---|---|
1 | Introduction to the history and process of sound effects in cinema 1 / Documentation study | |
2 | Introduction to the history and process of sound effects in cinema 1/Documentation Work | Watching the relevant part of the given resource |
3 | Basic sound design and foley studies 1 / Documentation work | Watching the relevant part of the given resource |
4 | Sound Physics in Cinema 1 / Documentation work | Watching the relevant part of the given resource |
5 | Sound Physics in Cinema 2 | Watching the relevant part of the given resource |
6 | Auditory Cinematography Techniques- 1 | Watching the relevant part of the given resource |
7 | Auditory Cinematography Techniques-2 | Watching the relevant part of the given resource |
8 | Auditory Cinematography Techniques-3 | Watching the relevant part of the given resource |
9 | Audio Cinematography Techniques-3 / The rationale and importance of creating a sound bank or library in the context of script and text / Documentation Study, Sound programs 1 (Cubase etc.) | Watching the relevant part of the given resource |
10 | The logic and importance of creating a sound bank or library according to art direction and concept design / Aural Cinematography / Documentation work / Sound programs 2 (Cubase etc.) | Watching the relevant part of the given resource |
11 | Sound bank study and use of sound library in digital environment / Documentation study / ADR studies and ADR logic and approaches in post production / Sound programs 3 | Watching the relevant part of the given resource |
12 | Final Project studies and applications 1 | Preparation for the final project |
13 | Final Project studies and applications 2 | Preparation for the final project |
14 | Assesment | Completion of the final project |
Resources |
https://www.youtube.com/@filmriot http://filmsound.org https://www.youtube.com/@SoundWorksCollection https://www.youtube.com/@inthemix https://www.youtube.com/@RedMeansRecording |
Course Contribution to Program Qualifications
Course Contribution to Program Qualifications | |||||||
No | Program Qualification | Contribution Level | |||||
1 | 2 | 3 | 4 | 5 | |||
1 | Knows the basic concepts of Media and Visual Arts disciplines. | ||||||
2 | Knows the basic theories of media and visual arts disciplines. | ||||||
3 | Knows the necessary computer programs and multi-media techniques in Media and Visual Arts. | X | |||||
4 | Knows the aesthetic rules necessary in Media and Visual Arts. | X | |||||
5 | Acts in a way that adheres to national and international ethical codes in professional and scientific studies. | ||||||
6 | Understands the symbol systems of cultures. | ||||||
7 | Analyzes the facts related to Media and Visual Arts in their dimensions. | ||||||
8 | Plans the visual design process in line with the needs of institutions/individuals. | ||||||
9 | Carries out the visual communication process in line with the needs of institutions/individuals. | ||||||
10 | Uses the tools, methods and techniques required for Media and Visual Arts practices. | ||||||
11 | Has the ability to produce, process and evaluate real, 2D and 3D images. | ||||||
12 | Applies visual design techniques in new media environments. | X | |||||
13 | Has aesthetic awareness and understanding of design. | ||||||
14 | Performs their profession by taking into consideration the "Occupational Health and Safety" rules. | ||||||
15 | Solve problems that arise by taking responsibility in projects related to Media and Visual Arts. | ||||||
16 | Can transform theoretical and factual problems of Media and Visual Arts disciplines and sub-disciplines into publications using scientific methods. | ||||||
17 | Regularly follows the developments in the field of Media and Visual Arts and uses them effectively in her work. | ||||||
18 | Uses Turkish fluently and accurately in scientific and professional studies. | ||||||
19 | Can read and understand at least one foreign language at B1 level. | ||||||
20 | Plans and takes part in social responsibility projects. | ||||||
21 | Incorporates artificial intelligence (artificial learning/machine learning) into the creation process. |
Assessment Methods
Contribution Level | Absolute Evaluation | |
Rate of Midterm Exam to Success | 40 | |
Rate of Final Exam to Success | 60 | |
Total | 100 |