Course Detail
Course Description
Course | Code | Semester | T+P (Hour) | Credit | ECTS |
---|---|---|---|---|---|
INTRODUCTION to ILLUSTRATION | - | Fall Semester | 1+2 | 2 | 5 |
Course Program |
Prerequisites Courses | |
Recommended Elective Courses |
Language of Course | Turkish |
Course Level | First Cycle (Bachelor's Degree) |
Course Type | Elective |
Course Coordinator | Assist.Prof. Ebru Gamze IŞIKSAÇAN |
Name of Lecturer(s) | Assist.Prof. Ebru Gamze IŞIKSAÇAN |
Assistant(s) | |
Aim | Purpose of this course is to promote art of illustration, a medium of visual communication, including techniques and procedures and to create an ability for preparing illustration to be used in publishing. |
Course Content | This course contains; Definition of illustration, its background, purpose of usage, its pioneers, first examples, its field of usage,Illustration techniques and composition styles,Illustration works pertaining themes,Setting up illustration patterns-scaling,Using illustration in different aspects of art and promotion,Designing billboards by illustrations and art of patchwork,Decorative illustration,Art of illustration by photographs,Making illustration on referred texts,Book cover illustrations,Making illustration on referred scene,Creating costumes and characters ,Designing movie billboard,Storyboard drafting. |
Dersin Öğrenme Kazanımları | Teaching Methods | Assessment Methods |
Defines basic concepts about illustration. | 10, 14, 16, 23, 9 | |
Uses drawing tools of the Illustrator program. | 12, 14, 2, 20, 6, 8 | F |
Creates creative design ideas. | 12, 14, 19, 2, 20, 21, 6, 8, 9 | A, F |
Adapts visual images. | 12, 14, 16, 19, 2, 20, 21, 6, 8 | F |
Uses design elements and principles. | 12, 14, 19, 2, 20, 21, 23, 6, 9 | F |
Discovers creative solutions to design problems. | 12, 14, 19, 2, 20, 21, 23, 5, 6 | F |
Interdisciplinary interactions are used in designs. | 12, 14, 2, 20, 21, 23, 5, 6, 8, 9 | F |
Uses artistic elements in designs. | 14, 16, 20, 21, 6, 9 | F |
Teaching Methods: | 10: Discussion Method, 12: Problem Solving Method, 14: Self Study Method, 16: Question - Answer Technique, 19: Brainstorming Technique, 2: Project Based Learning Model, 20: Reverse Brainstorming Technique, 21: Simulation Technique, 23: Concept Map Technique, 5: Cooperative Learning, 6: Experiential Learning, 8: Flipped Classroom Learning, 9: Lecture Method |
Assessment Methods: | A: Traditional Written Exam, F: Project Task |
Course Outline
Order | Subjects | Preliminary Work |
---|---|---|
1 | Definition of illustration, its background, purpose of usage, its pioneers, first examples, its field of usage | P. Gray, Yaratıcı Çizim ve İllüstrasyon, Profil Yayıncılık. |
2 | Illustration techniques and composition styles | P. Gray, Yaratıcı Çizim ve İllüstrasyon, Profil Yayıncılık. |
3 | Illustration works pertaining themes | P. Gray, Yaratıcı Çizim ve İllüstrasyon, Profil Yayıncılık. |
4 | Setting up illustration patterns-scaling | P. Gray, Yaratıcı Çizim ve İllüstrasyon, Profil Yayıncılık. |
5 | Using illustration in different aspects of art and promotion | P. Gray, Yaratıcı Çizim ve İllüstrasyon, Profil Yayıncılık. |
6 | Designing billboards by illustrations and art of patchwork | P. Gray, Yaratıcı Çizim ve İllüstrasyon, Profil Yayıncılık. |
7 | Decorative illustration | Visual Source Scan |
8 | Art of illustration by photographs | Visual Source Scan |
9 | Making illustration on referred texts | Visual Source Scan |
10 | Book cover illustrations | Visual Source Scan |
11 | Making illustration on referred scene | Visual Source Scan |
12 | Creating costumes and characters | Visual Source Scan |
13 | Designing movie billboard | Visual Source Scan |
14 | Storyboard drafting | Visual Source Scan |
Resources |
1.P. Gray, Yaratıcı Çizim ve İllüstrasyon (Creative Drawing and Illustration), Profil Yayıncılık. 2. Yakut İnci. Karakter Tasarımı Anlayışı ve Kostüm İllüstrasyonu, (Character Design Approach and Costumes Illustration)Nobel Yayıncılık, İstanbul, 2015, 3. Mark Wigan, 'Görsel İllüstrasyon Sözlüğü', Literatür Yayınları, 2012 |
3.Barber Barrington, Çizimin Temelleri, Alya yayınları, 2013 4. Szunyoghy Andras, Human Anatomy for Artists, Könemann, Realsztema Duhas Printing House, Hungry, 2000 5. Barcsay Jeno, Anatomy For The Artist Octobus Books Limited, Hungry, 1982 6. G. Ambrose, P. Harris, Görsel Grafik Tasarım Sözlüğü, Literatür, 2014 |
Course Contribution to Program Qualifications
Course Contribution to Program Qualifications | |||||||
No | Program Qualification | Contribution Level | |||||
1 | 2 | 3 | 4 | 5 | |||
1 | Knows the basic concepts of Media and Visual Arts disciplines. | X | |||||
2 | Knows the basic theories of media and visual arts disciplines. | X | |||||
3 | Knows the necessary computer programs and multi-media techniques in Media and Visual Arts. | X | |||||
4 | Knows the aesthetic rules necessary in Media and Visual Arts. | X | |||||
5 | Acts in a way that adheres to national and international ethical codes in professional and scientific studies. | X | |||||
6 | Understands the symbol systems of cultures. | ||||||
7 | Analyzes the facts related to Media and Visual Arts in their dimensions. | ||||||
8 | Plans the visual design process in line with the needs of institutions/individuals. | X | |||||
9 | Carries out the visual communication process in line with the needs of institutions/individuals. | X | |||||
10 | Uses the tools, methods and techniques required for Media and Visual Arts practices. | X | |||||
11 | Has the ability to produce, process and evaluate real, 2D and 3D images. | X | |||||
12 | Applies visual design techniques in new media environments. | X | |||||
13 | Has aesthetic awareness and understanding of design. | X | |||||
14 | Performs their profession by taking into consideration the "Occupational Health and Safety" rules. | ||||||
15 | Solve problems that arise by taking responsibility in projects related to Media and Visual Arts. | X | |||||
16 | Can transform theoretical and factual problems of Media and Visual Arts disciplines and sub-disciplines into publications using scientific methods. | ||||||
17 | Regularly follows the developments in the field of Media and Visual Arts and uses them effectively in her work. | X | |||||
18 | Uses Turkish fluently and accurately in scientific and professional studies. | ||||||
19 | Can read and understand at least one foreign language at B1 level. | ||||||
20 | Plans and takes part in social responsibility projects. | X | |||||
21 | Incorporates artificial intelligence (artificial learning/machine learning) into the creation process. |
Assessment Methods
Contribution Level | Absolute Evaluation | |
Rate of Midterm Exam to Success | 40 | |
Rate of Final Exam to Success | 60 | |
Total | 100 |
ECTS / Workload Table | ||||||
Activities | Number of | Duration(Hour) | Total Workload(Hour) | |||
Course Hours | 14 | 3 | 42 | |||
Guided Problem Solving | 14 | 2 | 28 | |||
Resolution of Homework Problems and Submission as a Report | 4 | 10 | 40 | |||
Term Project | 2 | 5 | 10 | |||
Presentation of Project / Seminar | 0 | 0 | 0 | |||
Quiz | 0 | 0 | 0 | |||
Midterm Exam | 1 | 15 | 15 | |||
General Exam | 1 | 15 | 15 | |||
Performance Task, Maintenance Plan | 0 | 0 | 0 | |||
Total Workload(Hour) | 150 | |||||
Dersin AKTS Kredisi = Toplam İş Yükü (Saat)/30*=(150/30) | 5 | |||||
ECTS of the course: 30 hours of work is counted as 1 ECTS credit. |
Detail Informations of the Course
Course Description
Course | Code | Semester | T+P (Hour) | Credit | ECTS |
---|---|---|---|---|---|
INTRODUCTION to ILLUSTRATION | - | Fall Semester | 1+2 | 2 | 5 |
Course Program |
Prerequisites Courses | |
Recommended Elective Courses |
Language of Course | Turkish |
Course Level | First Cycle (Bachelor's Degree) |
Course Type | Elective |
Course Coordinator | Assist.Prof. Ebru Gamze IŞIKSAÇAN |
Name of Lecturer(s) | Assist.Prof. Ebru Gamze IŞIKSAÇAN |
Assistant(s) | |
Aim | Purpose of this course is to promote art of illustration, a medium of visual communication, including techniques and procedures and to create an ability for preparing illustration to be used in publishing. |
Course Content | This course contains; Definition of illustration, its background, purpose of usage, its pioneers, first examples, its field of usage,Illustration techniques and composition styles,Illustration works pertaining themes,Setting up illustration patterns-scaling,Using illustration in different aspects of art and promotion,Designing billboards by illustrations and art of patchwork,Decorative illustration,Art of illustration by photographs,Making illustration on referred texts,Book cover illustrations,Making illustration on referred scene,Creating costumes and characters ,Designing movie billboard,Storyboard drafting. |
Dersin Öğrenme Kazanımları | Teaching Methods | Assessment Methods |
Defines basic concepts about illustration. | 10, 14, 16, 23, 9 | |
Uses drawing tools of the Illustrator program. | 12, 14, 2, 20, 6, 8 | F |
Creates creative design ideas. | 12, 14, 19, 2, 20, 21, 6, 8, 9 | A, F |
Adapts visual images. | 12, 14, 16, 19, 2, 20, 21, 6, 8 | F |
Uses design elements and principles. | 12, 14, 19, 2, 20, 21, 23, 6, 9 | F |
Discovers creative solutions to design problems. | 12, 14, 19, 2, 20, 21, 23, 5, 6 | F |
Interdisciplinary interactions are used in designs. | 12, 14, 2, 20, 21, 23, 5, 6, 8, 9 | F |
Uses artistic elements in designs. | 14, 16, 20, 21, 6, 9 | F |
Teaching Methods: | 10: Discussion Method, 12: Problem Solving Method, 14: Self Study Method, 16: Question - Answer Technique, 19: Brainstorming Technique, 2: Project Based Learning Model, 20: Reverse Brainstorming Technique, 21: Simulation Technique, 23: Concept Map Technique, 5: Cooperative Learning, 6: Experiential Learning, 8: Flipped Classroom Learning, 9: Lecture Method |
Assessment Methods: | A: Traditional Written Exam, F: Project Task |
Course Outline
Order | Subjects | Preliminary Work |
---|---|---|
1 | Definition of illustration, its background, purpose of usage, its pioneers, first examples, its field of usage | P. Gray, Yaratıcı Çizim ve İllüstrasyon, Profil Yayıncılık. |
2 | Illustration techniques and composition styles | P. Gray, Yaratıcı Çizim ve İllüstrasyon, Profil Yayıncılık. |
3 | Illustration works pertaining themes | P. Gray, Yaratıcı Çizim ve İllüstrasyon, Profil Yayıncılık. |
4 | Setting up illustration patterns-scaling | P. Gray, Yaratıcı Çizim ve İllüstrasyon, Profil Yayıncılık. |
5 | Using illustration in different aspects of art and promotion | P. Gray, Yaratıcı Çizim ve İllüstrasyon, Profil Yayıncılık. |
6 | Designing billboards by illustrations and art of patchwork | P. Gray, Yaratıcı Çizim ve İllüstrasyon, Profil Yayıncılık. |
7 | Decorative illustration | Visual Source Scan |
8 | Art of illustration by photographs | Visual Source Scan |
9 | Making illustration on referred texts | Visual Source Scan |
10 | Book cover illustrations | Visual Source Scan |
11 | Making illustration on referred scene | Visual Source Scan |
12 | Creating costumes and characters | Visual Source Scan |
13 | Designing movie billboard | Visual Source Scan |
14 | Storyboard drafting | Visual Source Scan |
Resources |
1.P. Gray, Yaratıcı Çizim ve İllüstrasyon (Creative Drawing and Illustration), Profil Yayıncılık. 2. Yakut İnci. Karakter Tasarımı Anlayışı ve Kostüm İllüstrasyonu, (Character Design Approach and Costumes Illustration)Nobel Yayıncılık, İstanbul, 2015, 3. Mark Wigan, 'Görsel İllüstrasyon Sözlüğü', Literatür Yayınları, 2012 |
3.Barber Barrington, Çizimin Temelleri, Alya yayınları, 2013 4. Szunyoghy Andras, Human Anatomy for Artists, Könemann, Realsztema Duhas Printing House, Hungry, 2000 5. Barcsay Jeno, Anatomy For The Artist Octobus Books Limited, Hungry, 1982 6. G. Ambrose, P. Harris, Görsel Grafik Tasarım Sözlüğü, Literatür, 2014 |
Course Contribution to Program Qualifications
Course Contribution to Program Qualifications | |||||||
No | Program Qualification | Contribution Level | |||||
1 | 2 | 3 | 4 | 5 | |||
1 | Knows the basic concepts of Media and Visual Arts disciplines. | X | |||||
2 | Knows the basic theories of media and visual arts disciplines. | X | |||||
3 | Knows the necessary computer programs and multi-media techniques in Media and Visual Arts. | X | |||||
4 | Knows the aesthetic rules necessary in Media and Visual Arts. | X | |||||
5 | Acts in a way that adheres to national and international ethical codes in professional and scientific studies. | X | |||||
6 | Understands the symbol systems of cultures. | ||||||
7 | Analyzes the facts related to Media and Visual Arts in their dimensions. | ||||||
8 | Plans the visual design process in line with the needs of institutions/individuals. | X | |||||
9 | Carries out the visual communication process in line with the needs of institutions/individuals. | X | |||||
10 | Uses the tools, methods and techniques required for Media and Visual Arts practices. | X | |||||
11 | Has the ability to produce, process and evaluate real, 2D and 3D images. | X | |||||
12 | Applies visual design techniques in new media environments. | X | |||||
13 | Has aesthetic awareness and understanding of design. | X | |||||
14 | Performs their profession by taking into consideration the "Occupational Health and Safety" rules. | ||||||
15 | Solve problems that arise by taking responsibility in projects related to Media and Visual Arts. | X | |||||
16 | Can transform theoretical and factual problems of Media and Visual Arts disciplines and sub-disciplines into publications using scientific methods. | ||||||
17 | Regularly follows the developments in the field of Media and Visual Arts and uses them effectively in her work. | X | |||||
18 | Uses Turkish fluently and accurately in scientific and professional studies. | ||||||
19 | Can read and understand at least one foreign language at B1 level. | ||||||
20 | Plans and takes part in social responsibility projects. | X | |||||
21 | Incorporates artificial intelligence (artificial learning/machine learning) into the creation process. |
Assessment Methods
Contribution Level | Absolute Evaluation | |
Rate of Midterm Exam to Success | 40 | |
Rate of Final Exam to Success | 60 | |
Total | 100 |