Course Detail
Course Description
Course | Code | Semester | T+P (Hour) | Credit | ECTS |
---|---|---|---|---|---|
PAGE DESIGN | - | Fall Semester | 1+2 | 2 | 5 |
Course Program |
Prerequisites Courses | |
Recommended Elective Courses |
Language of Course | Turkish |
Course Level | First Cycle (Bachelor's Degree) |
Course Type | Elective |
Course Coordinator | Prof.Dr. Yusuf ÖZKIR |
Name of Lecturer(s) | Lect. İslam ŞENSÖZ |
Assistant(s) | |
Aim | With the current techniques offered by the developing technology, it designs pages using the tools that have become a necessity in desktop publishing, teaches techniques and prepares applications. |
Course Content | This course contains; Definition of desktop publishing. Tools used. Contribution of digital tools to design.,Page design and layout definition. Design in desktop publishing.,Introduction to page design.,Examples of designs in various sizes. Page designs of materials such as books, magazines, posters, brochures, catalogs.,Page layout, historical development and changes, image and color, title, text, font, text structure.,Types of page layouts, page sizes, formats.,Continuation of page layout types, page sizes, formats.,Considerations when designing a page.,Page layout by publication type, local examples, world examples.,Page design applications with Photoshop.,Layout applications with InDesign program.,Page design in mobile environment (Adobe Comp),Workflow between Adobe applications, synchronized work. Applications.. |
Dersin Öğrenme Kazanımları | Teaching Methods | Assessment Methods |
Students can place their design in accordance with the content. | 11, 6, 9 | A, E, F |
Can use additional tools in desktop publishing. | 11, 6, 8, 9 | E, F |
While designing pages for newspapers, magazines etc. they can work within the visual arts discipline. | 11, 12, 6, 9 | E, F |
Has the necessary software knowledge about page design. | 6, 9 | E, F |
Can evaluate design projects critically and make improvements based on feedback. | 11, 6 | A, E, F |
Teaching Methods: | 11: Demonstration Method, 12: Problem Solving Method, 6: Experiential Learning, 8: Flipped Classroom Learning, 9: Lecture Method |
Assessment Methods: | A: Traditional Written Exam, E: Homework, F: Project Task |
Course Outline
Order | Subjects | Preliminary Work |
---|---|---|
1 | Definition of desktop publishing. Tools used. Contribution of digital tools to design. | Verilen kaynağın ilgili bölümünün izlenmesi |
2 | Page design and layout definition. Design in desktop publishing. | Verilen kaynağın ilgili bölümünün izlenmesi |
3 | Introduction to page design. | Watching the relevant part of the given resource |
4 | Examples of designs in various sizes. Page designs of materials such as books, magazines, posters, brochures, catalogs. | Watching the relevant part of the given resource |
5 | Page layout, historical development and changes, image and color, title, text, font, text structure. | Watching the relevant part of the given resource |
6 | Types of page layouts, page sizes, formats. | Watching the relevant part of the given resource |
7 | Continuation of page layout types, page sizes, formats. | Watching the relevant part of the given resource |
8 | Considerations when designing a page. | Watching the relevant part of the given resource |
9 | Page layout by publication type, local examples, world examples. | Watching the relevant part of the given resource |
10 | Page design applications with Photoshop. | Watching the relevant part of the given resource |
11 | Layout applications with InDesign program. | Watching the relevant part of the given resource |
12 | Page design in mobile environment (Adobe Comp) | Watching the relevant part of the given resource |
14 | Workflow between Adobe applications, synchronized work. Applications. | Watching the relevant part of the given resource |
Resources |
Kleon, Austin. Bir Sanatçı Gibi Araklayın. İstanbul: Butik Yayıncılık ve Kişisel Gelişim, 2012. Gavin Ambrose , Paul Harris, Grafik Tasarım Temelleri Seti, Literatür Yayıncılık Gavin Ambrose , Paul Harris , Mehmet Emir Uslu (Çevirmen), Grafik Tasarımın Temelleri 2. Basım, Literatür Yayıncılık Gavin Ambrose , Paul Harris , Adnan Tepecik (Çevirmen) , Murat Devrim Atılgan (Çevirmen), Yaratıcı Tasarımın Temelleri, Literatür Yayıncılık Steven Heller , Veronique Vienne , Bengisu Bayrak (Çevirmen), Grafik Tasarımı Değiştiren 100 Fikir, Literatür Yayıncılık F. Soner MAZLUM, Masaüstü Yayıncılık: Tasarım ve Basım Teknolojisine Giriş, Ankara: Gazi Kitapevi, 2006 Brain P. LAWLER, Masaüstü Yayıncılık ve Basım Klavuzu, İstanbul: Alfa Basım Yayım, 2006 Rudolf Arnheim, 2004, Art and Visual Perception: A Psychology of the Creative Eye. William Lidwell, 2010, Universal Principles of Design M. Sezai TÜRK, Niyazi KANSU ve Bünyamin CİYLAN, Masaüstü Yayıncılıkta Baskı Öncesi Hazırlık ve Photoshop Uygulamaları, Gazi Kitabevi, Ankara, 2007 Hayri Yanık, Masaüstü Yayıncılık, İstanbul: Dönence Basım ve Yayın, 2004 Kağıt baskı üzerinde yaratıcı uygulama teknikleri. Basım Teknolojisi. (Dr.G.Gülnuz Gültekin. Gazi Ün.). TC. Milli Eğitim. Bak. MEGEP Projesi Meslek Yayınları. Baskı öncesi ve sonrası graik tasarım eğitimi. (T.C. Milli Eğitim Bak. Yayınları). |
Pdf dökümanları. Sunumlar. |
Course Contribution to Program Qualifications
Course Contribution to Program Qualifications | |||||||
No | Program Qualification | Contribution Level | |||||
1 | 2 | 3 | 4 | 5 | |||
1 | Knows the basic concepts of Media and Visual Arts disciplines. | ||||||
2 | Knows the basic theories of media and visual arts disciplines. | ||||||
3 | Knows the necessary computer programs and multi-media techniques in Media and Visual Arts. | ||||||
4 | Knows the aesthetic rules necessary in Media and Visual Arts. | ||||||
5 | Acts in a way that adheres to national and international ethical codes in professional and scientific studies. | ||||||
6 | Understands the symbol systems of cultures. | ||||||
7 | Analyzes the facts related to Media and Visual Arts in their dimensions. | ||||||
8 | Plans the visual design process in line with the needs of institutions/individuals. | ||||||
9 | Carries out the visual communication process in line with the needs of institutions/individuals. | ||||||
10 | Uses the tools, methods and techniques required for Media and Visual Arts practices. | ||||||
11 | Has the ability to produce, process and evaluate real, 2D and 3D images. | ||||||
12 | Applies visual design techniques in new media environments. | ||||||
13 | Has aesthetic awareness and understanding of design. | ||||||
14 | Performs their profession by taking into consideration the "Occupational Health and Safety" rules. | ||||||
15 | Solve problems that arise by taking responsibility in projects related to Media and Visual Arts. | ||||||
16 | Can transform theoretical and factual problems of Media and Visual Arts disciplines and sub-disciplines into publications using scientific methods. | ||||||
17 | Regularly follows the developments in the field of Media and Visual Arts and uses them effectively in her work. | ||||||
18 | Uses Turkish fluently and accurately in scientific and professional studies. | ||||||
19 | Can read and understand at least one foreign language at B1 level. | ||||||
20 | Plans and takes part in social responsibility projects. | ||||||
21 | Incorporates artificial intelligence (artificial learning/machine learning) into the creation process. |
Assessment Methods
Contribution Level | Absolute Evaluation | |
Rate of Midterm Exam to Success | 40 | |
Rate of Final Exam to Success | 60 | |
Total | 100 |
ECTS / Workload Table | ||||||
Activities | Number of | Duration(Hour) | Total Workload(Hour) | |||
Course Hours | 14 | 3 | 42 | |||
Guided Problem Solving | 2 | 6 | 12 | |||
Resolution of Homework Problems and Submission as a Report | 0 | 0 | 0 | |||
Term Project | 0 | 0 | 0 | |||
Presentation of Project / Seminar | 2 | 20 | 40 | |||
Quiz | 1 | 10 | 10 | |||
Midterm Exam | 1 | 12 | 12 | |||
General Exam | 1 | 30 | 30 | |||
Performance Task, Maintenance Plan | 0 | 0 | 0 | |||
Total Workload(Hour) | 146 | |||||
Dersin AKTS Kredisi = Toplam İş Yükü (Saat)/30*=(146/30) | 5 | |||||
ECTS of the course: 30 hours of work is counted as 1 ECTS credit. |
Detail Informations of the Course
Course Description
Course | Code | Semester | T+P (Hour) | Credit | ECTS |
---|---|---|---|---|---|
PAGE DESIGN | - | Fall Semester | 1+2 | 2 | 5 |
Course Program |
Prerequisites Courses | |
Recommended Elective Courses |
Language of Course | Turkish |
Course Level | First Cycle (Bachelor's Degree) |
Course Type | Elective |
Course Coordinator | Prof.Dr. Yusuf ÖZKIR |
Name of Lecturer(s) | Lect. İslam ŞENSÖZ |
Assistant(s) | |
Aim | With the current techniques offered by the developing technology, it designs pages using the tools that have become a necessity in desktop publishing, teaches techniques and prepares applications. |
Course Content | This course contains; Definition of desktop publishing. Tools used. Contribution of digital tools to design.,Page design and layout definition. Design in desktop publishing.,Introduction to page design.,Examples of designs in various sizes. Page designs of materials such as books, magazines, posters, brochures, catalogs.,Page layout, historical development and changes, image and color, title, text, font, text structure.,Types of page layouts, page sizes, formats.,Continuation of page layout types, page sizes, formats.,Considerations when designing a page.,Page layout by publication type, local examples, world examples.,Page design applications with Photoshop.,Layout applications with InDesign program.,Page design in mobile environment (Adobe Comp),Workflow between Adobe applications, synchronized work. Applications.. |
Dersin Öğrenme Kazanımları | Teaching Methods | Assessment Methods |
Students can place their design in accordance with the content. | 11, 6, 9 | A, E, F |
Can use additional tools in desktop publishing. | 11, 6, 8, 9 | E, F |
While designing pages for newspapers, magazines etc. they can work within the visual arts discipline. | 11, 12, 6, 9 | E, F |
Has the necessary software knowledge about page design. | 6, 9 | E, F |
Can evaluate design projects critically and make improvements based on feedback. | 11, 6 | A, E, F |
Teaching Methods: | 11: Demonstration Method, 12: Problem Solving Method, 6: Experiential Learning, 8: Flipped Classroom Learning, 9: Lecture Method |
Assessment Methods: | A: Traditional Written Exam, E: Homework, F: Project Task |
Course Outline
Order | Subjects | Preliminary Work |
---|---|---|
1 | Definition of desktop publishing. Tools used. Contribution of digital tools to design. | Verilen kaynağın ilgili bölümünün izlenmesi |
2 | Page design and layout definition. Design in desktop publishing. | Verilen kaynağın ilgili bölümünün izlenmesi |
3 | Introduction to page design. | Watching the relevant part of the given resource |
4 | Examples of designs in various sizes. Page designs of materials such as books, magazines, posters, brochures, catalogs. | Watching the relevant part of the given resource |
5 | Page layout, historical development and changes, image and color, title, text, font, text structure. | Watching the relevant part of the given resource |
6 | Types of page layouts, page sizes, formats. | Watching the relevant part of the given resource |
7 | Continuation of page layout types, page sizes, formats. | Watching the relevant part of the given resource |
8 | Considerations when designing a page. | Watching the relevant part of the given resource |
9 | Page layout by publication type, local examples, world examples. | Watching the relevant part of the given resource |
10 | Page design applications with Photoshop. | Watching the relevant part of the given resource |
11 | Layout applications with InDesign program. | Watching the relevant part of the given resource |
12 | Page design in mobile environment (Adobe Comp) | Watching the relevant part of the given resource |
14 | Workflow between Adobe applications, synchronized work. Applications. | Watching the relevant part of the given resource |
Resources |
Kleon, Austin. Bir Sanatçı Gibi Araklayın. İstanbul: Butik Yayıncılık ve Kişisel Gelişim, 2012. Gavin Ambrose , Paul Harris, Grafik Tasarım Temelleri Seti, Literatür Yayıncılık Gavin Ambrose , Paul Harris , Mehmet Emir Uslu (Çevirmen), Grafik Tasarımın Temelleri 2. Basım, Literatür Yayıncılık Gavin Ambrose , Paul Harris , Adnan Tepecik (Çevirmen) , Murat Devrim Atılgan (Çevirmen), Yaratıcı Tasarımın Temelleri, Literatür Yayıncılık Steven Heller , Veronique Vienne , Bengisu Bayrak (Çevirmen), Grafik Tasarımı Değiştiren 100 Fikir, Literatür Yayıncılık F. Soner MAZLUM, Masaüstü Yayıncılık: Tasarım ve Basım Teknolojisine Giriş, Ankara: Gazi Kitapevi, 2006 Brain P. LAWLER, Masaüstü Yayıncılık ve Basım Klavuzu, İstanbul: Alfa Basım Yayım, 2006 Rudolf Arnheim, 2004, Art and Visual Perception: A Psychology of the Creative Eye. William Lidwell, 2010, Universal Principles of Design M. Sezai TÜRK, Niyazi KANSU ve Bünyamin CİYLAN, Masaüstü Yayıncılıkta Baskı Öncesi Hazırlık ve Photoshop Uygulamaları, Gazi Kitabevi, Ankara, 2007 Hayri Yanık, Masaüstü Yayıncılık, İstanbul: Dönence Basım ve Yayın, 2004 Kağıt baskı üzerinde yaratıcı uygulama teknikleri. Basım Teknolojisi. (Dr.G.Gülnuz Gültekin. Gazi Ün.). TC. Milli Eğitim. Bak. MEGEP Projesi Meslek Yayınları. Baskı öncesi ve sonrası graik tasarım eğitimi. (T.C. Milli Eğitim Bak. Yayınları). |
Pdf dökümanları. Sunumlar. |
Course Contribution to Program Qualifications
Course Contribution to Program Qualifications | |||||||
No | Program Qualification | Contribution Level | |||||
1 | 2 | 3 | 4 | 5 | |||
1 | Knows the basic concepts of Media and Visual Arts disciplines. | ||||||
2 | Knows the basic theories of media and visual arts disciplines. | ||||||
3 | Knows the necessary computer programs and multi-media techniques in Media and Visual Arts. | ||||||
4 | Knows the aesthetic rules necessary in Media and Visual Arts. | ||||||
5 | Acts in a way that adheres to national and international ethical codes in professional and scientific studies. | ||||||
6 | Understands the symbol systems of cultures. | ||||||
7 | Analyzes the facts related to Media and Visual Arts in their dimensions. | ||||||
8 | Plans the visual design process in line with the needs of institutions/individuals. | ||||||
9 | Carries out the visual communication process in line with the needs of institutions/individuals. | ||||||
10 | Uses the tools, methods and techniques required for Media and Visual Arts practices. | ||||||
11 | Has the ability to produce, process and evaluate real, 2D and 3D images. | ||||||
12 | Applies visual design techniques in new media environments. | ||||||
13 | Has aesthetic awareness and understanding of design. | ||||||
14 | Performs their profession by taking into consideration the "Occupational Health and Safety" rules. | ||||||
15 | Solve problems that arise by taking responsibility in projects related to Media and Visual Arts. | ||||||
16 | Can transform theoretical and factual problems of Media and Visual Arts disciplines and sub-disciplines into publications using scientific methods. | ||||||
17 | Regularly follows the developments in the field of Media and Visual Arts and uses them effectively in her work. | ||||||
18 | Uses Turkish fluently and accurately in scientific and professional studies. | ||||||
19 | Can read and understand at least one foreign language at B1 level. | ||||||
20 | Plans and takes part in social responsibility projects. | ||||||
21 | Incorporates artificial intelligence (artificial learning/machine learning) into the creation process. |
Assessment Methods
Contribution Level | Absolute Evaluation | |
Rate of Midterm Exam to Success | 40 | |
Rate of Final Exam to Success | 60 | |
Total | 100 |