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Course Detail

Course Description

CourseCodeSemesterT+P (Hour)CreditECTS
2D ANIMATION-Fall Semester1+225
Course Program
Prerequisites Courses
Recommended Elective Courses
Language of CourseTurkish
Course LevelFirst Cycle (Bachelor's Degree)
Course TypeRequired
Course CoordinatorAssoc.Prof. İhsan EKEN
Name of Lecturer(s)Lect. Ali İhsan GÜRBÜZ
Assistant(s)
AimThe Main object of this course is creating projects and opportunity to find work about the animation production company
Course ContentThis course contains; 2D Animation Techniques,Introduction to Toon Boom Harmony,Drawing Tools in Toon Boom Harmony,Animation Tools in Toon Boom Harmony,Traditional Animation Techniques in Toon Boom Harmony,Application of Fundamental Animation Principles with Toon Boom Harmony,Importing designs to Toon Boom Harmony,Node system in Toon Boom Harmony,IK and FK,Creating Character Rigs,Creating Character Rigs,Lipsync,3D Layer and Camera Movement, Render and Composition.
Dersin Öğrenme KazanımlarıTeaching MethodsAssessment Methods
Understands the basic principles of 2D animation (motion, timing, weight, line movement, etc.) and creates fluid animations by applying these principles.10, 11, 19, 2, 37, 5, 9A, E
Learns to effectively use commonly used software to create 2D animation.11, 14, 9A, F
Focuses on the storytelling of animation and develops the ability to create emotional connections between characters through character design.11, 2, 5, 9A, E
Gains the ability to integrate sound and music into their animations, thus creating more impressive animations by combining visual and auditory elements.11, 14, 9A, E
Learn advanced techniques of 2D animation, gaining the ability to create more complex animations including, for example, parallax effects and the use of light and shadow.10, 2, 5, 9A, E
Teaching Methods:10: Discussion Method, 11: Demonstration Method, 14: Self Study Method, 19: Brainstorming Technique, 2: Project Based Learning Model, 37: Computer-Internet Supported Instruction, 5: Cooperative Learning, 9: Lecture Method
Assessment Methods:A: Traditional Written Exam, E: Homework, F: Project Task

Course Outline

OrderSubjectsPreliminary Work
12D Animation TechniquesWatching the relevant part of the given resource
2Introduction to Toon Boom HarmonyWatching the relevant part of the given resource
3Drawing Tools in Toon Boom HarmonyWatching the relevant part of the given resource
4Animation Tools in Toon Boom HarmonyWatching the relevant part of the given resource
5Traditional Animation Techniques in Toon Boom HarmonyWatching the relevant part of the given resource
6Application of Fundamental Animation Principles with Toon Boom HarmonyWatching the relevant part of the given resource
7Importing designs to Toon Boom HarmonyWatching the relevant part of the given resource
8Node system in Toon Boom HarmonyWatching the relevant part of the given resource
9IK and FKWatching the relevant part of the given resource
10Creating Character RigsWatching the relevant part of the given resource
11Creating Character RigsWatching the relevant part of the given resource
12LipsyncPreparation for the final project
133D Layer and Camera MovementPreparation for the final project
14 Render and CompositionPreparation for the final project
Resources
https://www.youtube.com/@AlanBeckerTutorials https://www.youtube.com/@Drawfee https://www.youtube.com/@bloopanimation https://www.youtube.com/@AaronBlaiseArt https://www.youtube.com/@ToonBoomAnimation

Course Contribution to Program Qualifications

Course Contribution to Program Qualifications
NoProgram QualificationContribution Level
12345
1
Knows the basic concepts of Media and Visual Arts disciplines.
2
Knows the basic theories of media and visual arts disciplines.
3
Knows the necessary computer programs and multi-media techniques in Media and Visual Arts.
4
Knows the aesthetic rules necessary in Media and Visual Arts.
5
Acts in a way that adheres to national and international ethical codes in professional and scientific studies.
6
Understands the symbol systems of cultures.
7
Analyzes the facts related to Media and Visual Arts in their dimensions.
8
Plans the visual design process in line with the needs of institutions/individuals.
9
Carries out the visual communication process in line with the needs of institutions/individuals.
10
Uses the tools, methods and techniques required for Media and Visual Arts practices.
X
11
Has the ability to produce, process and evaluate real, 2D and 3D images.
12
Applies visual design techniques in new media environments.
13
Has aesthetic awareness and understanding of design.
14
Performs their profession by taking into consideration the "Occupational Health and Safety" rules.
15
Solve problems that arise by taking responsibility in projects related to Media and Visual Arts.
16
Can transform theoretical and factual problems of Media and Visual Arts disciplines and sub-disciplines into publications using scientific methods.
17
Regularly follows the developments in the field of Media and Visual Arts and uses them effectively in her work.
18
Uses Turkish fluently and accurately in scientific and professional studies.
19
Can read and understand at least one foreign language at B1 level.
20
Plans and takes part in social responsibility projects.
21
Incorporates artificial intelligence (artificial learning/machine learning) into the creation process.

Assessment Methods

Contribution LevelAbsolute Evaluation
Rate of Midterm Exam to Success 40
Rate of Final Exam to Success 60
Total 100
ECTS / Workload Table
ActivitiesNumber ofDuration(Hour)Total Workload(Hour)
Course Hours14342
Guided Problem Solving000
Resolution of Homework Problems and Submission as a Report22040
Term Project000
Presentation of Project / Seminar000
Quiz000
Midterm Exam11212
General Exam12424
Performance Task, Maintenance Plan22040
Total Workload(Hour)158
Dersin AKTS Kredisi = Toplam İş Yükü (Saat)/30*=(158/30)5
ECTS of the course: 30 hours of work is counted as 1 ECTS credit.

Detail Informations of the Course

Course Description

CourseCodeSemesterT+P (Hour)CreditECTS
2D ANIMATION-Fall Semester1+225
Course Program
Prerequisites Courses
Recommended Elective Courses
Language of CourseTurkish
Course LevelFirst Cycle (Bachelor's Degree)
Course TypeRequired
Course CoordinatorAssoc.Prof. İhsan EKEN
Name of Lecturer(s)Lect. Ali İhsan GÜRBÜZ
Assistant(s)
AimThe Main object of this course is creating projects and opportunity to find work about the animation production company
Course ContentThis course contains; 2D Animation Techniques,Introduction to Toon Boom Harmony,Drawing Tools in Toon Boom Harmony,Animation Tools in Toon Boom Harmony,Traditional Animation Techniques in Toon Boom Harmony,Application of Fundamental Animation Principles with Toon Boom Harmony,Importing designs to Toon Boom Harmony,Node system in Toon Boom Harmony,IK and FK,Creating Character Rigs,Creating Character Rigs,Lipsync,3D Layer and Camera Movement, Render and Composition.
Dersin Öğrenme KazanımlarıTeaching MethodsAssessment Methods
Understands the basic principles of 2D animation (motion, timing, weight, line movement, etc.) and creates fluid animations by applying these principles.10, 11, 19, 2, 37, 5, 9A, E
Learns to effectively use commonly used software to create 2D animation.11, 14, 9A, F
Focuses on the storytelling of animation and develops the ability to create emotional connections between characters through character design.11, 2, 5, 9A, E
Gains the ability to integrate sound and music into their animations, thus creating more impressive animations by combining visual and auditory elements.11, 14, 9A, E
Learn advanced techniques of 2D animation, gaining the ability to create more complex animations including, for example, parallax effects and the use of light and shadow.10, 2, 5, 9A, E
Teaching Methods:10: Discussion Method, 11: Demonstration Method, 14: Self Study Method, 19: Brainstorming Technique, 2: Project Based Learning Model, 37: Computer-Internet Supported Instruction, 5: Cooperative Learning, 9: Lecture Method
Assessment Methods:A: Traditional Written Exam, E: Homework, F: Project Task

Course Outline

OrderSubjectsPreliminary Work
12D Animation TechniquesWatching the relevant part of the given resource
2Introduction to Toon Boom HarmonyWatching the relevant part of the given resource
3Drawing Tools in Toon Boom HarmonyWatching the relevant part of the given resource
4Animation Tools in Toon Boom HarmonyWatching the relevant part of the given resource
5Traditional Animation Techniques in Toon Boom HarmonyWatching the relevant part of the given resource
6Application of Fundamental Animation Principles with Toon Boom HarmonyWatching the relevant part of the given resource
7Importing designs to Toon Boom HarmonyWatching the relevant part of the given resource
8Node system in Toon Boom HarmonyWatching the relevant part of the given resource
9IK and FKWatching the relevant part of the given resource
10Creating Character RigsWatching the relevant part of the given resource
11Creating Character RigsWatching the relevant part of the given resource
12LipsyncPreparation for the final project
133D Layer and Camera MovementPreparation for the final project
14 Render and CompositionPreparation for the final project
Resources
https://www.youtube.com/@AlanBeckerTutorials https://www.youtube.com/@Drawfee https://www.youtube.com/@bloopanimation https://www.youtube.com/@AaronBlaiseArt https://www.youtube.com/@ToonBoomAnimation

Course Contribution to Program Qualifications

Course Contribution to Program Qualifications
NoProgram QualificationContribution Level
12345
1
Knows the basic concepts of Media and Visual Arts disciplines.
2
Knows the basic theories of media and visual arts disciplines.
3
Knows the necessary computer programs and multi-media techniques in Media and Visual Arts.
4
Knows the aesthetic rules necessary in Media and Visual Arts.
5
Acts in a way that adheres to national and international ethical codes in professional and scientific studies.
6
Understands the symbol systems of cultures.
7
Analyzes the facts related to Media and Visual Arts in their dimensions.
8
Plans the visual design process in line with the needs of institutions/individuals.
9
Carries out the visual communication process in line with the needs of institutions/individuals.
10
Uses the tools, methods and techniques required for Media and Visual Arts practices.
X
11
Has the ability to produce, process and evaluate real, 2D and 3D images.
12
Applies visual design techniques in new media environments.
13
Has aesthetic awareness and understanding of design.
14
Performs their profession by taking into consideration the "Occupational Health and Safety" rules.
15
Solve problems that arise by taking responsibility in projects related to Media and Visual Arts.
16
Can transform theoretical and factual problems of Media and Visual Arts disciplines and sub-disciplines into publications using scientific methods.
17
Regularly follows the developments in the field of Media and Visual Arts and uses them effectively in her work.
18
Uses Turkish fluently and accurately in scientific and professional studies.
19
Can read and understand at least one foreign language at B1 level.
20
Plans and takes part in social responsibility projects.
21
Incorporates artificial intelligence (artificial learning/machine learning) into the creation process.

Assessment Methods

Contribution LevelAbsolute Evaluation
Rate of Midterm Exam to Success 40
Rate of Final Exam to Success 60
Total 100

Numerical Data

Student Success

Ekleme Tarihi: 05/10/2023 - 13:56Son Güncelleme Tarihi: 05/10/2023 - 13:57