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Course Description

CourseCodeSemesterT+P (Hour)CreditECTS
PHOTOSHOP-Spring Semester1+223
Course Program
Prerequisites Courses
Recommended Elective Courses
Language of CourseTurkish
Course LevelFirst Cycle (Bachelor's Degree)
Course TypeElective
Course CoordinatorAssist.Prof. Mustafa ERDEM
Name of Lecturer(s)Lect. Oytun KAL
Assistant(s)
AimTopics like the principles of design, composition and color harmony are reminded to the students. During the lectures students have been shown all the design tools of Photoshop from basic to advanced. Many practical exercises were held for architectural desing purposes.
Course ContentThis course contains; Basic Design Principles, preliminary information on composition and color harmony
Examination of Photoshop and other programs used for similar purposes,Getting to know the Photoshop program interface
Recognizing the layer system
Image color correction, start the start-up studies,Continue to work on painting
Learning the concept of layer mask
Recognizing different selection tools,Examination of color tools (swatches, gradient tool etc.)
Recognizing adjustment layers
Clipping mask,Examining and using filters
Creating vector shapes and paths
Create and embed text content,Recognizing the concepts of pattern fill / pattern overlay
Sample work with vanishing point tool
Corresponding tissue placement in drawing perspective,Raw photo processing with Camera Raw
Brushes (different brush types), adding new brushes
Recognizing the concept of smart object,Example studies for the use of the learned tools for architectural purposes, re-learning of the tools learned (bird's eye plan, layout plan, section animation, landscape etc.),Principles of creating animated images (animated gif) with Photoshop
Examination of different recording and output formats,Examination of 3D text and visual creation tools from within Photoshop,Examples of creating bump map / normal map / depth map for images taken from 3D design programs with Photoshop
Evaluation of 3D design programs for architectural students,Introduction to vector design with Illustrator
Illustrator's shape creation, recognition of coloring tools
Output,Illustrative examples of interoperability for Illustrator and Photoshop programs for architectural purposes,Question-answer application for preparation of final project
Repeated applications are seen as necessary.
Dersin Öğrenme KazanımlarıTeaching MethodsAssessment Methods
Topics like the principles of design, composition and color harmony are reminded to the students.9E, F, H
Teaching Methods:9: Lecture Method
Assessment Methods:E: Homework, F: Project Task, H: Performance Task

Course Outline

OrderSubjectsPreliminary Work
1Basic Design Principles, preliminary information on composition and color harmony
Examination of Photoshop and other programs used for similar purposes
2Getting to know the Photoshop program interface
Recognizing the layer system
Image color correction, start the start-up studies
3Continue to work on painting
Learning the concept of layer mask
Recognizing different selection tools
4Examination of color tools (swatches, gradient tool etc.)
Recognizing adjustment layers
Clipping mask
5Examining and using filters
Creating vector shapes and paths
Create and embed text content
6Recognizing the concepts of pattern fill / pattern overlay
Sample work with vanishing point tool
Corresponding tissue placement in drawing perspective
7Raw photo processing with Camera Raw
Brushes (different brush types), adding new brushes
Recognizing the concept of smart object
8Example studies for the use of the learned tools for architectural purposes, re-learning of the tools learned (bird's eye plan, layout plan, section animation, landscape etc.)
9Principles of creating animated images (animated gif) with Photoshop
Examination of different recording and output formats
10Examination of 3D text and visual creation tools from within Photoshop
11Examples of creating bump map / normal map / depth map for images taken from 3D design programs with Photoshop
Evaluation of 3D design programs for architectural students
12Introduction to vector design with Illustrator
Illustrator's shape creation, recognition of coloring tools
Output
13Illustrative examples of interoperability for Illustrator and Photoshop programs for architectural purposes
14Question-answer application for preparation of final project
Repeated applications are seen as necessary
Resources
Adobe resmi internet sitesi örnek egzersiz dosyaları İnternet üzerindeki online derslerin egzersiz dosyaları Gürkan, O. (2017). Adobe Photoshop CC 2017. İstanbul: Nirvana Yayınları.

Course Contribution to Program Qualifications

Course Contribution to Program Qualifications
NoProgram QualificationContribution Level
12345
1
DESIGN (Knowledge-Theoretical, Factual): During planning, implementation, management and supervision processes; Knowledge of creative problem defining and solving
X
2
DESIGN (Skill-Cognitive, Applied): Design-oriented research fiction, execution and evaluation of results and design process planning, management, application skills
X
3
DESIGN (Competencies-Ability to Work Independently and Take Responsibility): Ability to work within a team, to emphasize interdisciplinary interaction and apply technology-based business association methods
X
4
DESIGN (Competencies-Learning Competence): To evaluate critically the knowledge and skills gained in the field, to plan and to develop constantly professional knowledge, skills and approaches
X
5
DESIGN (Competencies-Communication and Social Competence): Transferring design solutions as oral, written and visual (2D and 3D) presentations on national and international platforms
X
6
DESIGN (Competencies-Field Specific Competence): Contributing to the design of industrial products to improve the quality of life of the society.
X
7
HISTORY, CULTURE, ART (Knowledge-Theoretical, Factual): To make connections between the information obtained by the analytical approach and the information on historical and cultural development and current situation in Turkey and in the world, and to expand the boundaries of vocational education proficiency to develop new ideas
X
8
HISTORY, CULTURE, ART (Skill-Cognitive, Applied): Ability to solve the design related problems encountered in concept development, by using the knowledge gained in the field of history, culture and art
X
9
HISTORY, CULTURE, ART (Competencies - Independent Work and Ability to Take Responsibility): To be able to do interdisciplinary work by using the knowledge gained in the field of history, culture and art
X
10
HISTORY, CULTURE, ART (Competences-Learning Competence): Ability to develop the knowledge gained in the field in the direction needed, using the research methods
X
11
HISTORY, CULTURE, ART (Competencies-Communication and Social Competence): Awareness of social and cultural phenomena and continuous change and arranging plans, strategies, projects, collaborations and activities for the social environment with social responsibility consciousness.
X
12
MATERIALS AND TECHNOLOGY (Knowledge-Theoretical, Factual): To gain knowledge concerning technology, material, product and production methods - that is to be used in the solution of the problem related to the field.
X
13
MATERIALS AND TECHNOLOGY (Skill-Cognitive, Applied): Knowing materials, technology and production methods and developing designs compatible with these methods, proposing new technologies and production methods, developing creative design solutions by interpreting and using technology.
X
14
MATERIALS AND TECHNOLOGY (Competencies - Independent Work and Ability to Take Responsibility): To be able to work together with stakeholders working on different areas and needs in construction and production technologies
X
15
MATERIALS AND TECHNOLOGY (Competencies-Learning Competence): Understand the compatibility and flexibility between the technological tools that meet the requirements according to the needs
X
16
MATERIALS AND TECHNOLOGY (Competencies-Communication and Social Competence): Ability to use appropriate communication techniques and technologies
X
17
MATERIALS AND TECHNOLOGY (Competencies-Field Specific Competencies): Producing and applying knowledge to serve sustainable production and life
X
18
MATERIALS AND TECHNOLOGY (Competencies-Filed specific competencies): To be able to develop creative design solutions by mastering technological development, interpreting the developments and pioneering such developments.
X
19
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Knowledge-Theoretical, Factual): -Ethics ​​related to the field, -project management issues, -legal rights and responsibilities, -To gain knowledge about legal responsibilities and regulations affecting design works
X
20
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Skill-Cognitive, Applied): Ability to recognize and apply the techniques used and legal responsibilities in planning, design, construction and operation phases of project management.
X
21
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competences - Capability to Work Independently and Take Responsibility): To adapt to the different working environments and forms required by the profession and to contribute to the development of these environments
X
22
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Capabilities-Learning Capability): Monitoring and learning the legal, administrative and procedural requirements of design and construction projects throughout professional life, developing new strategic approaches in solving complex problems, taking responsibility
23
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competencies-Communication and Social Competence): Being able to lead the process -deploying the necessary communication skills and tools- during planning, designing, construction and operation stages, and demonstrating leadership in providing the solution in the work environment.
X
24
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competencies-Field Specific Competence): To be able to transfer knowledge to the level of expertise, to use theoretical and practical knowledge on the field of Professional Practice, Project Management and Legal responsibilities, knowledge of interdisciplinary interaction
X
25
ENVIRONMENT, STRUCTURE AND HUMAN HEALTH (Knowledge-Theoretic, Factual): Methods and techniques that will be used in the solution of the problems related to the field – to gain knowledge to apply the techniques in the context of environmental health, -building health, -human health
26
ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Skill-Cognitive, Applied): Understanding the relationships between environment, structure and human health and creating solutions to related design problems.
X
27
ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Competences - Capability to Work Independently and Take Responsibility): Taking competence and responsibility in the fields of urban / space / product planning, design, implementation and supervision of environment, strcuture and human health
X
28
ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Capabilities-Learning Capability): Competence in researching theoretical and applied information systems on environment, structure and human health
X
29
ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Competencies-Communication and Social Competence): Be able to communicate with all areas of expertise in environment, structure and human health
X

Assessment Methods

Contribution LevelAbsolute Evaluation
Rate of Midterm Exam to Success 60
Rate of Final Exam to Success 40
Total 100
ECTS / Workload Table
ActivitiesNumber ofDuration(Hour)Total Workload(Hour)
Course Hours31442
Guided Problem Solving515
Resolution of Homework Problems and Submission as a Report10220
Term Project5210
Presentation of Project / Seminar5210
Quiz000
Midterm Exam000
General Exam000
Performance Task, Maintenance Plan000
Total Workload(Hour)87
Dersin AKTS Kredisi = Toplam İş Yükü (Saat)/30*=(87/30)3
ECTS of the course: 30 hours of work is counted as 1 ECTS credit.

Detail Informations of the Course

Course Description

CourseCodeSemesterT+P (Hour)CreditECTS
PHOTOSHOP-Spring Semester1+223
Course Program
Prerequisites Courses
Recommended Elective Courses
Language of CourseTurkish
Course LevelFirst Cycle (Bachelor's Degree)
Course TypeElective
Course CoordinatorAssist.Prof. Mustafa ERDEM
Name of Lecturer(s)Lect. Oytun KAL
Assistant(s)
AimTopics like the principles of design, composition and color harmony are reminded to the students. During the lectures students have been shown all the design tools of Photoshop from basic to advanced. Many practical exercises were held for architectural desing purposes.
Course ContentThis course contains; Basic Design Principles, preliminary information on composition and color harmony
Examination of Photoshop and other programs used for similar purposes,Getting to know the Photoshop program interface
Recognizing the layer system
Image color correction, start the start-up studies,Continue to work on painting
Learning the concept of layer mask
Recognizing different selection tools,Examination of color tools (swatches, gradient tool etc.)
Recognizing adjustment layers
Clipping mask,Examining and using filters
Creating vector shapes and paths
Create and embed text content,Recognizing the concepts of pattern fill / pattern overlay
Sample work with vanishing point tool
Corresponding tissue placement in drawing perspective,Raw photo processing with Camera Raw
Brushes (different brush types), adding new brushes
Recognizing the concept of smart object,Example studies for the use of the learned tools for architectural purposes, re-learning of the tools learned (bird's eye plan, layout plan, section animation, landscape etc.),Principles of creating animated images (animated gif) with Photoshop
Examination of different recording and output formats,Examination of 3D text and visual creation tools from within Photoshop,Examples of creating bump map / normal map / depth map for images taken from 3D design programs with Photoshop
Evaluation of 3D design programs for architectural students,Introduction to vector design with Illustrator
Illustrator's shape creation, recognition of coloring tools
Output,Illustrative examples of interoperability for Illustrator and Photoshop programs for architectural purposes,Question-answer application for preparation of final project
Repeated applications are seen as necessary.
Dersin Öğrenme KazanımlarıTeaching MethodsAssessment Methods
Topics like the principles of design, composition and color harmony are reminded to the students.9E, F, H
Teaching Methods:9: Lecture Method
Assessment Methods:E: Homework, F: Project Task, H: Performance Task

Course Outline

OrderSubjectsPreliminary Work
1Basic Design Principles, preliminary information on composition and color harmony
Examination of Photoshop and other programs used for similar purposes
2Getting to know the Photoshop program interface
Recognizing the layer system
Image color correction, start the start-up studies
3Continue to work on painting
Learning the concept of layer mask
Recognizing different selection tools
4Examination of color tools (swatches, gradient tool etc.)
Recognizing adjustment layers
Clipping mask
5Examining and using filters
Creating vector shapes and paths
Create and embed text content
6Recognizing the concepts of pattern fill / pattern overlay
Sample work with vanishing point tool
Corresponding tissue placement in drawing perspective
7Raw photo processing with Camera Raw
Brushes (different brush types), adding new brushes
Recognizing the concept of smart object
8Example studies for the use of the learned tools for architectural purposes, re-learning of the tools learned (bird's eye plan, layout plan, section animation, landscape etc.)
9Principles of creating animated images (animated gif) with Photoshop
Examination of different recording and output formats
10Examination of 3D text and visual creation tools from within Photoshop
11Examples of creating bump map / normal map / depth map for images taken from 3D design programs with Photoshop
Evaluation of 3D design programs for architectural students
12Introduction to vector design with Illustrator
Illustrator's shape creation, recognition of coloring tools
Output
13Illustrative examples of interoperability for Illustrator and Photoshop programs for architectural purposes
14Question-answer application for preparation of final project
Repeated applications are seen as necessary
Resources
Adobe resmi internet sitesi örnek egzersiz dosyaları İnternet üzerindeki online derslerin egzersiz dosyaları Gürkan, O. (2017). Adobe Photoshop CC 2017. İstanbul: Nirvana Yayınları.

Course Contribution to Program Qualifications

Course Contribution to Program Qualifications
NoProgram QualificationContribution Level
12345
1
DESIGN (Knowledge-Theoretical, Factual): During planning, implementation, management and supervision processes; Knowledge of creative problem defining and solving
X
2
DESIGN (Skill-Cognitive, Applied): Design-oriented research fiction, execution and evaluation of results and design process planning, management, application skills
X
3
DESIGN (Competencies-Ability to Work Independently and Take Responsibility): Ability to work within a team, to emphasize interdisciplinary interaction and apply technology-based business association methods
X
4
DESIGN (Competencies-Learning Competence): To evaluate critically the knowledge and skills gained in the field, to plan and to develop constantly professional knowledge, skills and approaches
X
5
DESIGN (Competencies-Communication and Social Competence): Transferring design solutions as oral, written and visual (2D and 3D) presentations on national and international platforms
X
6
DESIGN (Competencies-Field Specific Competence): Contributing to the design of industrial products to improve the quality of life of the society.
X
7
HISTORY, CULTURE, ART (Knowledge-Theoretical, Factual): To make connections between the information obtained by the analytical approach and the information on historical and cultural development and current situation in Turkey and in the world, and to expand the boundaries of vocational education proficiency to develop new ideas
X
8
HISTORY, CULTURE, ART (Skill-Cognitive, Applied): Ability to solve the design related problems encountered in concept development, by using the knowledge gained in the field of history, culture and art
X
9
HISTORY, CULTURE, ART (Competencies - Independent Work and Ability to Take Responsibility): To be able to do interdisciplinary work by using the knowledge gained in the field of history, culture and art
X
10
HISTORY, CULTURE, ART (Competences-Learning Competence): Ability to develop the knowledge gained in the field in the direction needed, using the research methods
X
11
HISTORY, CULTURE, ART (Competencies-Communication and Social Competence): Awareness of social and cultural phenomena and continuous change and arranging plans, strategies, projects, collaborations and activities for the social environment with social responsibility consciousness.
X
12
MATERIALS AND TECHNOLOGY (Knowledge-Theoretical, Factual): To gain knowledge concerning technology, material, product and production methods - that is to be used in the solution of the problem related to the field.
X
13
MATERIALS AND TECHNOLOGY (Skill-Cognitive, Applied): Knowing materials, technology and production methods and developing designs compatible with these methods, proposing new technologies and production methods, developing creative design solutions by interpreting and using technology.
X
14
MATERIALS AND TECHNOLOGY (Competencies - Independent Work and Ability to Take Responsibility): To be able to work together with stakeholders working on different areas and needs in construction and production technologies
X
15
MATERIALS AND TECHNOLOGY (Competencies-Learning Competence): Understand the compatibility and flexibility between the technological tools that meet the requirements according to the needs
X
16
MATERIALS AND TECHNOLOGY (Competencies-Communication and Social Competence): Ability to use appropriate communication techniques and technologies
X
17
MATERIALS AND TECHNOLOGY (Competencies-Field Specific Competencies): Producing and applying knowledge to serve sustainable production and life
X
18
MATERIALS AND TECHNOLOGY (Competencies-Filed specific competencies): To be able to develop creative design solutions by mastering technological development, interpreting the developments and pioneering such developments.
X
19
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Knowledge-Theoretical, Factual): -Ethics ​​related to the field, -project management issues, -legal rights and responsibilities, -To gain knowledge about legal responsibilities and regulations affecting design works
X
20
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Skill-Cognitive, Applied): Ability to recognize and apply the techniques used and legal responsibilities in planning, design, construction and operation phases of project management.
X
21
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competences - Capability to Work Independently and Take Responsibility): To adapt to the different working environments and forms required by the profession and to contribute to the development of these environments
X
22
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Capabilities-Learning Capability): Monitoring and learning the legal, administrative and procedural requirements of design and construction projects throughout professional life, developing new strategic approaches in solving complex problems, taking responsibility
23
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competencies-Communication and Social Competence): Being able to lead the process -deploying the necessary communication skills and tools- during planning, designing, construction and operation stages, and demonstrating leadership in providing the solution in the work environment.
X
24
PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competencies-Field Specific Competence): To be able to transfer knowledge to the level of expertise, to use theoretical and practical knowledge on the field of Professional Practice, Project Management and Legal responsibilities, knowledge of interdisciplinary interaction
X
25
ENVIRONMENT, STRUCTURE AND HUMAN HEALTH (Knowledge-Theoretic, Factual): Methods and techniques that will be used in the solution of the problems related to the field – to gain knowledge to apply the techniques in the context of environmental health, -building health, -human health
26
ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Skill-Cognitive, Applied): Understanding the relationships between environment, structure and human health and creating solutions to related design problems.
X
27
ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Competences - Capability to Work Independently and Take Responsibility): Taking competence and responsibility in the fields of urban / space / product planning, design, implementation and supervision of environment, strcuture and human health
X
28
ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Capabilities-Learning Capability): Competence in researching theoretical and applied information systems on environment, structure and human health
X
29
ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Competencies-Communication and Social Competence): Be able to communicate with all areas of expertise in environment, structure and human health
X

Assessment Methods

Contribution LevelAbsolute Evaluation
Rate of Midterm Exam to Success 60
Rate of Final Exam to Success 40
Total 100

Numerical Data

Student Success

Ekleme Tarihi: 30/03/2023 - 15:57Son Güncelleme Tarihi: 30/03/2023 - 16:24