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Course Detail

Course Description

CourseCodeSemesterT+P (Hour)CreditECTS
VISUAL EFFECT and PRACTICE-Fall Semester1+225
Course Program
Prerequisites Courses
Recommended Elective Courses
Language of CourseTurkish
Course LevelFirst Cycle (Bachelor's Degree)
Course TypeElective
Course CoordinatorAssoc.Prof. İhsan EKEN
Name of Lecturer(s)Lect. Zafer TOPALOĞLU
Assistant(s)
AimThe aim of the visual effects and applications course is to enable students to create visual projects with visual effects techniques and digital effects applications.
Course ContentThis course contains; Introduction of basic concepts such as what is visual effects, its history and importance.,Techniques and current software used for visual effects,Effective works used in cinema, written and visual media.,Information about color, typography and important content in concept creation.,Overview of Adobe Creative Cloud,Working on simple back-front related masking and color in Adobe After Effects.,Conspet creation using Photoshop, Illustrator and After Effects. ,Continue creating concepts using Photoshop, Illustrator and After Effects,After Effects Green Screen applications,After Effects Adding animated text and objects,Creating a TV program concept using programs. Poster, Promotion, Program content. ,Create ready-made templates and title kj in After Effects. ,Create presentations and content on Adobe Express page templates.,Concept presentation using what has been learned .
Dersin Öğrenme KazanımlarıTeaching MethodsAssessment Methods
To give effect by making vector and pixel-based applications mobile14, 17, 18, 5, 9A, E
Makes special effects applications.14, 17, 18, 5, 9A, E
Applies effect programs in short commercials.14, 17, 18, 5, 9A, E
Analyzes Visual Effects and Design Ethics and Professional Practices.14, 17, 18, 5, 9A, E
Visual Effects and Design Project Creation14, 17, 18, 5, 9A, E
Teaching Methods:14: Self Study Method, 17: Experimental Technique, 18: Micro Teaching Technique, 5: Cooperative Learning, 9: Lecture Method
Assessment Methods:A: Traditional Written Exam, E: Homework

Course Outline

OrderSubjectsPreliminary Work
1Introduction of basic concepts such as what is visual effects, its history and importance.Examining websites related to the subject
2Techniques and current software used for visual effectsReading the relevant section of the given source
3Effective works used in cinema, written and visual media.Reading the relevant section of the given source
4Information about color, typography and important content in concept creation.Reading the relevant section of the given source
5Overview of Adobe Creative CloudReading the relevant section of the given source
6Working on simple back-front related masking and color in Adobe After Effects.Reading the relevant section of the given source
7Conspet creation using Photoshop, Illustrator and After Effects. Reading the relevant section of the given source
8Continue creating concepts using Photoshop, Illustrator and After EffectsReading the relevant section of the given source
9After Effects Green Screen applicationsReading the relevant section of the given source
10After Effects Adding animated text and objectsReading the relevant section of the given source
11Creating a TV program concept using programs. Poster, Promotion, Program content. Reading the relevant section of the given source
12Create ready-made templates and title kj in After Effects. Reading the relevant section of the given source
13Create presentations and content on Adobe Express page templates.Reading the relevant section of the given source
14Concept presentation using what has been learned Reading the relevant section of the given source
Resources
Kleon, Austin. Bir Sanatçı Gibi Araklayın. İstanbul: Butik Yayıncılık ve Kişisel Gelişim, 2012. Gavin Ambrose , Paul Harris, Grafik Tasarım Temelleri Seti, Literatür Yayıncılık Gavin Ambrose , Paul Harris , Mehmet Emir Uslu (Çevirmen), Grafik Tasarımın Temelleri 2. Basım, Literatür Yayıncılık Gavin Ambrose , Paul Harris , Adnan Tepecik (Çevirmen) , Murat Devrim Atılgan (Çevirmen), Yaratıcı Tasarımın Temelleri, Literatür Yayıncılık Steven Heller , Veronique Vienne , Bengisu Bayrak (Çevirmen), Grafik Tasarımı Değiştiren 100 Fikir, Literatür Yayıncılık Öğretmen notları
www.behance.com www.designspiration.com www.digitalartsonline.com www.fubiz.net http://www.tr3d.com

Course Contribution to Program Qualifications

Course Contribution to Program Qualifications
NoProgram QualificationContribution Level
12345
1
Knows the basic concepts of Media and Visual Arts disciplines.
X
2
Knows the basic theories of media and visual arts disciplines.
X
3
Knows the necessary computer programs and multi-media techniques in Media and Visual Arts.
X
4
Knows the aesthetic rules necessary in Media and Visual Arts.
X
5
Acts in a way that adheres to national and international ethical codes in professional and scientific studies.
X
6
Understands the symbol systems of cultures.
X
7
Analyzes the facts related to Media and Visual Arts in their dimensions.
X
8
Plans the visual design process in line with the needs of institutions/individuals.
X
9
Carries out the visual communication process in line with the needs of institutions/individuals.
X
10
Uses the tools, methods and techniques required for Media and Visual Arts practices.
X
11
Has the ability to produce, process and evaluate real, 2D and 3D images.
X
12
Applies visual design techniques in new media environments.
X
13
Has aesthetic awareness and understanding of design.
X
14
Performs their profession by taking into consideration the "Occupational Health and Safety" rules.
X
15
Solve problems that arise by taking responsibility in projects related to Media and Visual Arts.
X
16
Can transform theoretical and factual problems of Media and Visual Arts disciplines and sub-disciplines into publications using scientific methods.
X
17
Regularly follows the developments in the field of Media and Visual Arts and uses them effectively in her work.
X
18
Uses Turkish fluently and accurately in scientific and professional studies.
X
19
Can read and understand at least one foreign language at B1 level.
20
Plans and takes part in social responsibility projects.
X
21
Incorporates artificial intelligence (artificial learning/machine learning) into the creation process.
X

Assessment Methods

Contribution LevelAbsolute Evaluation
Rate of Midterm Exam to Success 40
Rate of Final Exam to Success 60
Total 100
ECTS / Workload Table
ActivitiesNumber ofDuration(Hour)Total Workload(Hour)
Course Hours6530
Guided Problem Solving000
Resolution of Homework Problems and Submission as a Report2510
Term Project4520
Presentation of Project / Seminar4520
Quiz5630
Midterm Exam000
General Exam000
Performance Task, Maintenance Plan8540
Total Workload(Hour)150
Dersin AKTS Kredisi = Toplam İş Yükü (Saat)/30*=(150/30)5
ECTS of the course: 30 hours of work is counted as 1 ECTS credit.

Detail Informations of the Course

Course Description

CourseCodeSemesterT+P (Hour)CreditECTS
VISUAL EFFECT and PRACTICE-Fall Semester1+225
Course Program
Prerequisites Courses
Recommended Elective Courses
Language of CourseTurkish
Course LevelFirst Cycle (Bachelor's Degree)
Course TypeElective
Course CoordinatorAssoc.Prof. İhsan EKEN
Name of Lecturer(s)Lect. Zafer TOPALOĞLU
Assistant(s)
AimThe aim of the visual effects and applications course is to enable students to create visual projects with visual effects techniques and digital effects applications.
Course ContentThis course contains; Introduction of basic concepts such as what is visual effects, its history and importance.,Techniques and current software used for visual effects,Effective works used in cinema, written and visual media.,Information about color, typography and important content in concept creation.,Overview of Adobe Creative Cloud,Working on simple back-front related masking and color in Adobe After Effects.,Conspet creation using Photoshop, Illustrator and After Effects. ,Continue creating concepts using Photoshop, Illustrator and After Effects,After Effects Green Screen applications,After Effects Adding animated text and objects,Creating a TV program concept using programs. Poster, Promotion, Program content. ,Create ready-made templates and title kj in After Effects. ,Create presentations and content on Adobe Express page templates.,Concept presentation using what has been learned .
Dersin Öğrenme KazanımlarıTeaching MethodsAssessment Methods
To give effect by making vector and pixel-based applications mobile14, 17, 18, 5, 9A, E
Makes special effects applications.14, 17, 18, 5, 9A, E
Applies effect programs in short commercials.14, 17, 18, 5, 9A, E
Analyzes Visual Effects and Design Ethics and Professional Practices.14, 17, 18, 5, 9A, E
Visual Effects and Design Project Creation14, 17, 18, 5, 9A, E
Teaching Methods:14: Self Study Method, 17: Experimental Technique, 18: Micro Teaching Technique, 5: Cooperative Learning, 9: Lecture Method
Assessment Methods:A: Traditional Written Exam, E: Homework

Course Outline

OrderSubjectsPreliminary Work
1Introduction of basic concepts such as what is visual effects, its history and importance.Examining websites related to the subject
2Techniques and current software used for visual effectsReading the relevant section of the given source
3Effective works used in cinema, written and visual media.Reading the relevant section of the given source
4Information about color, typography and important content in concept creation.Reading the relevant section of the given source
5Overview of Adobe Creative CloudReading the relevant section of the given source
6Working on simple back-front related masking and color in Adobe After Effects.Reading the relevant section of the given source
7Conspet creation using Photoshop, Illustrator and After Effects. Reading the relevant section of the given source
8Continue creating concepts using Photoshop, Illustrator and After EffectsReading the relevant section of the given source
9After Effects Green Screen applicationsReading the relevant section of the given source
10After Effects Adding animated text and objectsReading the relevant section of the given source
11Creating a TV program concept using programs. Poster, Promotion, Program content. Reading the relevant section of the given source
12Create ready-made templates and title kj in After Effects. Reading the relevant section of the given source
13Create presentations and content on Adobe Express page templates.Reading the relevant section of the given source
14Concept presentation using what has been learned Reading the relevant section of the given source
Resources
Kleon, Austin. Bir Sanatçı Gibi Araklayın. İstanbul: Butik Yayıncılık ve Kişisel Gelişim, 2012. Gavin Ambrose , Paul Harris, Grafik Tasarım Temelleri Seti, Literatür Yayıncılık Gavin Ambrose , Paul Harris , Mehmet Emir Uslu (Çevirmen), Grafik Tasarımın Temelleri 2. Basım, Literatür Yayıncılık Gavin Ambrose , Paul Harris , Adnan Tepecik (Çevirmen) , Murat Devrim Atılgan (Çevirmen), Yaratıcı Tasarımın Temelleri, Literatür Yayıncılık Steven Heller , Veronique Vienne , Bengisu Bayrak (Çevirmen), Grafik Tasarımı Değiştiren 100 Fikir, Literatür Yayıncılık Öğretmen notları
www.behance.com www.designspiration.com www.digitalartsonline.com www.fubiz.net http://www.tr3d.com

Course Contribution to Program Qualifications

Course Contribution to Program Qualifications
NoProgram QualificationContribution Level
12345
1
Knows the basic concepts of Media and Visual Arts disciplines.
X
2
Knows the basic theories of media and visual arts disciplines.
X
3
Knows the necessary computer programs and multi-media techniques in Media and Visual Arts.
X
4
Knows the aesthetic rules necessary in Media and Visual Arts.
X
5
Acts in a way that adheres to national and international ethical codes in professional and scientific studies.
X
6
Understands the symbol systems of cultures.
X
7
Analyzes the facts related to Media and Visual Arts in their dimensions.
X
8
Plans the visual design process in line with the needs of institutions/individuals.
X
9
Carries out the visual communication process in line with the needs of institutions/individuals.
X
10
Uses the tools, methods and techniques required for Media and Visual Arts practices.
X
11
Has the ability to produce, process and evaluate real, 2D and 3D images.
X
12
Applies visual design techniques in new media environments.
X
13
Has aesthetic awareness and understanding of design.
X
14
Performs their profession by taking into consideration the "Occupational Health and Safety" rules.
X
15
Solve problems that arise by taking responsibility in projects related to Media and Visual Arts.
X
16
Can transform theoretical and factual problems of Media and Visual Arts disciplines and sub-disciplines into publications using scientific methods.
X
17
Regularly follows the developments in the field of Media and Visual Arts and uses them effectively in her work.
X
18
Uses Turkish fluently and accurately in scientific and professional studies.
X
19
Can read and understand at least one foreign language at B1 level.
20
Plans and takes part in social responsibility projects.
X
21
Incorporates artificial intelligence (artificial learning/machine learning) into the creation process.
X

Assessment Methods

Contribution LevelAbsolute Evaluation
Rate of Midterm Exam to Success 40
Rate of Final Exam to Success 60
Total 100

Numerical Data

Student Success

Ekleme Tarihi: 05/10/2023 - 13:56Son Güncelleme Tarihi: 05/10/2023 - 13:57