Course Detail
Course Description
Course | Code | Semester | T+P (Hour) | Credit | ECTS |
---|---|---|---|---|---|
VISUAL EFFECTS TECHNIQUES | - | Spring Semester | 1+2 | 2 | 5 |
Course Program |
Prerequisites Courses | |
Recommended Elective Courses |
Language of Course | Turkish |
Course Level | First Cycle (Bachelor's Degree) |
Course Type | Elective |
Course Coordinator | Assoc.Prof. İhsan EKEN |
Name of Lecturer(s) | Assoc.Prof. İhsan EKEN |
Assistant(s) | |
Aim | The aim of this course is to introduce videos used in advertising, cinema, television, band advertisements, internet banners and so on. to teach the ability to use effects for jobs. |
Course Content | This course contains; Meeting, explaining the content of the course,Vector-based visuals and illustrator,Masking and Photoshop,Introduction to After Effect with selection with Pentool and other tools,After Effect and application (writing),After Effect and application (camera movements),After Effect and application (creating motion graphics),Midterm,After Effect and application (keyframe),After Effect and practices,After Effect and practices,Determination and evaluation of final project topics,Final project practices,Final project practices. |
Dersin Öğrenme Kazanımları | Teaching Methods | Assessment Methods |
To give effect by making vector and pixel based applications animated | 19, 6, 8 | E, F, H |
Special effects practices | 6, 8 | E, F |
The importance of effects programs in short advertisements | 16, 6, 8 | E, F |
Teaching Methods: | 16: Question - Answer Technique, 19: Brainstorming Technique, 6: Experiential Learning, 8: Flipped Classroom Learning |
Assessment Methods: | E: Homework, F: Project Task, H: Performance Task |
Course Outline
Order | Subjects | Preliminary Work |
---|---|---|
1 | Meeting, explaining the content of the course | |
2 | Vector-based visuals and illustrator | |
3 | Masking and Photoshop | |
4 | Introduction to After Effect with selection with Pentool and other tools | |
5 | After Effect and application (writing) | |
6 | After Effect and application (camera movements) | |
7 | After Effect and application (creating motion graphics) | |
8 | Midterm | |
9 | After Effect and application (keyframe) | |
10 | After Effect and practices | |
11 | After Effect and practices | |
12 | Determination and evaluation of final project topics | |
13 | Final project practices | |
14 | Final project practices |
Resources |
Kleon, Austin. Bir Sanatçı Gibi Araklayın. İstanbul: Butik Yayıncılık ve Kişisel Gelişim, 2012. Gavin Ambrose , Paul Harris, Grafik Tasarım Temelleri Seti, Literatür Yayıncılık Gavin Ambrose , Paul Harris , Mehmet Emir Uslu (Çevirmen), Grafik Tasarımın Temelleri 2. Basım, Literatür Yayıncılık Gavin Ambrose , Paul Harris , Adnan Tepecik (Çevirmen) , Murat Devrim Atılgan (Çevirmen), Yaratıcı Tasarımın Temelleri, Literatür Yayıncılık Steven Heller , Veronique Vienne , Bengisu Bayrak (Çevirmen), Grafik Tasarımı Değiştiren 100 Fikir, Literatür Yayıncılık Öğretmen notları |
Instructor notes www.behance.com www.designspiration.com www.digitalartsonline.com www.fubiz.net http://www.tr3d.com |
Course Contribution to Program Qualifications
Course Contribution to Program Qualifications | |||||||
No | Program Qualification | Contribution Level | |||||
1 | 2 | 3 | 4 | 5 | |||
1 | Knows the basic concepts of Media and Visual Arts disciplines. | X | |||||
2 | Knows the basic theories of media and visual arts disciplines. | X | |||||
3 | Knows the necessary computer programs and multi-media techniques in Media and Visual Arts. | ||||||
4 | Knows the aesthetic rules necessary in Media and Visual Arts. | ||||||
5 | Acts in a way that adheres to national and international ethical codes in professional and scientific studies. | ||||||
6 | Understands the symbol systems of cultures. | ||||||
7 | Analyzes the facts related to Media and Visual Arts in their dimensions. | ||||||
8 | Plans the visual design process in line with the needs of institutions/individuals. | ||||||
9 | Carries out the visual communication process in line with the needs of institutions/individuals. | ||||||
10 | Uses the tools, methods and techniques required for Media and Visual Arts practices. | ||||||
11 | Has the ability to produce, process and evaluate real, 2D and 3D images. | ||||||
12 | Applies visual design techniques in new media environments. | ||||||
13 | Has aesthetic awareness and understanding of design. | ||||||
14 | Performs their profession by taking into consideration the "Occupational Health and Safety" rules. | ||||||
15 | Solve problems that arise by taking responsibility in projects related to Media and Visual Arts. | ||||||
16 | Can transform theoretical and factual problems of Media and Visual Arts disciplines and sub-disciplines into publications using scientific methods. | ||||||
17 | Regularly follows the developments in the field of Media and Visual Arts and uses them effectively in her work. | ||||||
18 | Uses Turkish fluently and accurately in scientific and professional studies. | ||||||
19 | Can read and understand at least one foreign language at B1 level. | ||||||
20 | Plans and takes part in social responsibility projects. | ||||||
21 | Incorporates artificial intelligence (artificial learning/machine learning) into the creation process. |
Assessment Methods
Contribution Level | Absolute Evaluation | |
Rate of Midterm Exam to Success | 40 | |
Rate of Final Exam to Success | 60 | |
Total | 100 |
ECTS / Workload Table | ||||||
Activities | Number of | Duration(Hour) | Total Workload(Hour) | |||
Course Hours | 5 | 8 | 40 | |||
Guided Problem Solving | 0 | 0 | 0 | |||
Resolution of Homework Problems and Submission as a Report | 5 | 10 | 50 | |||
Term Project | 0 | 0 | 0 | |||
Presentation of Project / Seminar | 5 | 4 | 20 | |||
Quiz | 0 | 0 | 0 | |||
Midterm Exam | 0 | 0 | 0 | |||
General Exam | 0 | 0 | 0 | |||
Performance Task, Maintenance Plan | 5 | 8 | 40 | |||
Total Workload(Hour) | 150 | |||||
Dersin AKTS Kredisi = Toplam İş Yükü (Saat)/30*=(150/30) | 5 | |||||
ECTS of the course: 30 hours of work is counted as 1 ECTS credit. |
Detail Informations of the Course
Course Description
Course | Code | Semester | T+P (Hour) | Credit | ECTS |
---|---|---|---|---|---|
VISUAL EFFECTS TECHNIQUES | - | Spring Semester | 1+2 | 2 | 5 |
Course Program |
Prerequisites Courses | |
Recommended Elective Courses |
Language of Course | Turkish |
Course Level | First Cycle (Bachelor's Degree) |
Course Type | Elective |
Course Coordinator | Assoc.Prof. İhsan EKEN |
Name of Lecturer(s) | Assoc.Prof. İhsan EKEN |
Assistant(s) | |
Aim | The aim of this course is to introduce videos used in advertising, cinema, television, band advertisements, internet banners and so on. to teach the ability to use effects for jobs. |
Course Content | This course contains; Meeting, explaining the content of the course,Vector-based visuals and illustrator,Masking and Photoshop,Introduction to After Effect with selection with Pentool and other tools,After Effect and application (writing),After Effect and application (camera movements),After Effect and application (creating motion graphics),Midterm,After Effect and application (keyframe),After Effect and practices,After Effect and practices,Determination and evaluation of final project topics,Final project practices,Final project practices. |
Dersin Öğrenme Kazanımları | Teaching Methods | Assessment Methods |
To give effect by making vector and pixel based applications animated | 19, 6, 8 | E, F, H |
Special effects practices | 6, 8 | E, F |
The importance of effects programs in short advertisements | 16, 6, 8 | E, F |
Teaching Methods: | 16: Question - Answer Technique, 19: Brainstorming Technique, 6: Experiential Learning, 8: Flipped Classroom Learning |
Assessment Methods: | E: Homework, F: Project Task, H: Performance Task |
Course Outline
Order | Subjects | Preliminary Work |
---|---|---|
1 | Meeting, explaining the content of the course | |
2 | Vector-based visuals and illustrator | |
3 | Masking and Photoshop | |
4 | Introduction to After Effect with selection with Pentool and other tools | |
5 | After Effect and application (writing) | |
6 | After Effect and application (camera movements) | |
7 | After Effect and application (creating motion graphics) | |
8 | Midterm | |
9 | After Effect and application (keyframe) | |
10 | After Effect and practices | |
11 | After Effect and practices | |
12 | Determination and evaluation of final project topics | |
13 | Final project practices | |
14 | Final project practices |
Resources |
Kleon, Austin. Bir Sanatçı Gibi Araklayın. İstanbul: Butik Yayıncılık ve Kişisel Gelişim, 2012. Gavin Ambrose , Paul Harris, Grafik Tasarım Temelleri Seti, Literatür Yayıncılık Gavin Ambrose , Paul Harris , Mehmet Emir Uslu (Çevirmen), Grafik Tasarımın Temelleri 2. Basım, Literatür Yayıncılık Gavin Ambrose , Paul Harris , Adnan Tepecik (Çevirmen) , Murat Devrim Atılgan (Çevirmen), Yaratıcı Tasarımın Temelleri, Literatür Yayıncılık Steven Heller , Veronique Vienne , Bengisu Bayrak (Çevirmen), Grafik Tasarımı Değiştiren 100 Fikir, Literatür Yayıncılık Öğretmen notları |
Instructor notes www.behance.com www.designspiration.com www.digitalartsonline.com www.fubiz.net http://www.tr3d.com |
Course Contribution to Program Qualifications
Course Contribution to Program Qualifications | |||||||
No | Program Qualification | Contribution Level | |||||
1 | 2 | 3 | 4 | 5 | |||
1 | Knows the basic concepts of Media and Visual Arts disciplines. | X | |||||
2 | Knows the basic theories of media and visual arts disciplines. | X | |||||
3 | Knows the necessary computer programs and multi-media techniques in Media and Visual Arts. | ||||||
4 | Knows the aesthetic rules necessary in Media and Visual Arts. | ||||||
5 | Acts in a way that adheres to national and international ethical codes in professional and scientific studies. | ||||||
6 | Understands the symbol systems of cultures. | ||||||
7 | Analyzes the facts related to Media and Visual Arts in their dimensions. | ||||||
8 | Plans the visual design process in line with the needs of institutions/individuals. | ||||||
9 | Carries out the visual communication process in line with the needs of institutions/individuals. | ||||||
10 | Uses the tools, methods and techniques required for Media and Visual Arts practices. | ||||||
11 | Has the ability to produce, process and evaluate real, 2D and 3D images. | ||||||
12 | Applies visual design techniques in new media environments. | ||||||
13 | Has aesthetic awareness and understanding of design. | ||||||
14 | Performs their profession by taking into consideration the "Occupational Health and Safety" rules. | ||||||
15 | Solve problems that arise by taking responsibility in projects related to Media and Visual Arts. | ||||||
16 | Can transform theoretical and factual problems of Media and Visual Arts disciplines and sub-disciplines into publications using scientific methods. | ||||||
17 | Regularly follows the developments in the field of Media and Visual Arts and uses them effectively in her work. | ||||||
18 | Uses Turkish fluently and accurately in scientific and professional studies. | ||||||
19 | Can read and understand at least one foreign language at B1 level. | ||||||
20 | Plans and takes part in social responsibility projects. | ||||||
21 | Incorporates artificial intelligence (artificial learning/machine learning) into the creation process. |
Assessment Methods
Contribution Level | Absolute Evaluation | |
Rate of Midterm Exam to Success | 40 | |
Rate of Final Exam to Success | 60 | |
Total | 100 |