Course Detail
Course Description
Course | Code | Semester | T+P (Hour) | Credit | ECTS |
---|---|---|---|---|---|
GAME THEORY | YBS4170820 | Fall Semester | 3+0 | 3 | 5 |
Course Program | Perşembe 15:30-16:15 Perşembe 16:30-17:15 Perşembe 17:30-18:15 |
Prerequisites Courses | |
Recommended Elective Courses |
Language of Course | Turkish |
Course Level | First Cycle (Bachelor's Degree) |
Course Type | Elective |
Course Coordinator | Assist.Prof. Mutlu GÜRSOY |
Name of Lecturer(s) | Assist.Prof. Mutlu GÜRSOY |
Assistant(s) | |
Aim | This course is aimed to introduce to students to the use of game theory in business applications by examining a number of different business and management problems, developing game theory models of these problems and applying the solution concepts used in game theory. |
Course Content | This course contains; Basic ideas and examples,Terminology, Assumptions and Classification of Games ,Strategic Games with Pure Strategies,Strategic Games with Mixed Strategies ,Zero – Sum Games,Resolving prisoners' dilemma : Coordination and Anti-coordination Games,Resolving prisoners' dilemma : Repeated Games,Dynamic Games with Pure Strategies,Dynamic Games with Mixed Strategies,Combining Strategic and Dynamic Games ,Signalling Games ,Cooperative Games,Bidding Strategy and Auction Design ,Bargaining Games. |
Dersin Öğrenme Kazanımları | Teaching Methods | Assessment Methods |
1. Will be able to recognize the game theoretic problems | 10, 16, 6, 9 | A |
1.1. Tell the uses of game theory | ||
1.2. Explain the assumptions of game theory | ||
1.3. Describe the classification of games | ||
2. Will be able to tell the equilibrium concept for simultaneous games | 10, 16, 6, 9 | A |
2.1. Explain Nash equilibrium | ||
2.2. Distinguish pure and mixed strategies | ||
2.3. Tell the why and when mixed strategies are necessary | ||
3. Will be able to tell the constant-sum games | 10, 16, 6, 9 | A |
3.1. Demonstrate real-life situations concordant with zero-sum games | ||
3.2. Explain the meaning of minmax and maxmin strategies | ||
3.3. Explain the saddle-point of the game | ||
4. Will be able to tell the purpose of resolving Prisoners' dilemma | 10, 16, 6, 9 | A |
4.1. tell the importance of coordination to solve prisoners’ dilemma | ||
4.2. Describe the role of repeated games in order to solve prisoners’ dilemma | ||
4.3. Tell the meanings of finite and infinite repetition | ||
5. Will be able to recognize the games with sequential moves | 10, 16, 6, 9 | A |
5.1. Demonstrate a dynamic game with game tree | ||
5.2. Describe Nash equilibrium in dynamic games | ||
5.3. Tell the rollback reasoning technique | ||
6. Will be able to describe some applications to specific strategic situations | 10, 16, 6, 9 | A |
6.1. Tell the effects of signalling in a game | ||
6.2. Describe the bidding strategies | ||
6.3. tell the Nash's cooperative solution in a bargaining game |
Teaching Methods: | 10: Discussion Method, 16: Question - Answer Technique, 6: Experiential Learning, 9: Lecture Method |
Assessment Methods: | A: Traditional Written Exam |
Course Outline
Order | Subjects | Preliminary Work |
---|---|---|
1 | Basic ideas and examples | |
2 | Terminology, Assumptions and Classification of Games | |
3 | Strategic Games with Pure Strategies | |
4 | Strategic Games with Mixed Strategies | |
5 | Zero – Sum Games | |
6 | Resolving prisoners' dilemma : Coordination and Anti-coordination Games | |
7 | Resolving prisoners' dilemma : Repeated Games | |
8 | Dynamic Games with Pure Strategies | |
9 | Dynamic Games with Mixed Strategies | |
10 | Combining Strategic and Dynamic Games | |
11 | Signalling Games | |
12 | Cooperative Games | |
13 | Bidding Strategy and Auction Design | |
14 | Bargaining Games |
Resources |
[1] Course Lectures [2] Hakan Karabacak, Yeni Başlayanlar İçin Oyun Teorisi (Game Theory for Beginners), 2.baskı, Seçkin, 2018 [3] Ensar Yılmaz, Oyun Teorisi (Game Theory), 3.Baskı, Literatür, 2016 [4] Hakan Karabacak, Strateji Oyunları (Game of Strategy), Optimist, 2017 [5] A.K.Dixit, B.J.Nalebuff, Stratejik Düşünme (Strategic Thinking), Sabancı Üniversitesi, 2015 |
Course Contribution to Program Qualifications
Course Contribution to Program Qualifications | |||||||
No | Program Qualification | Contribution Level | |||||
1 | 2 | 3 | 4 | 5 | |||
1 | Defines the theoretical issues in the field of information and management. | X | |||||
2 | Describes the necessary mathematical and statistical methods in the field of information and management. | X | |||||
3 | Uses at least one computer program in the field of information and management. | X | |||||
4 | Sustains proficiency in a foreign language requiredor information and management studies. | ||||||
5 | Prepares informatics/software projects and work in a team. | ||||||
6 | Constantly updates himself / herself by following developments in science and technology with an understanding of the importance of lifelong learning through critically evaluating the knowledge and skills that s/he has got.7. Uses theoretical and practical expertise in the field of information and management | X | |||||
7 | Follows up-to-date technology using a foreign language at least A1 level, holds verbal / written communication skills. | X | |||||
8 | Follows up-to-date technology using a foreign language at least A1 level, holds verbal / written communication. | ||||||
9 | Adopts organizational / institutional and social ethical values. | ||||||
10 | Within the framework of community involvement adopts social responsibility principles and takes initiative when necessary. | ||||||
11 | Uses and analyses basic facts and data in various disciplines (economics, finance, sociology, law, business) in order to conduct interdisciplinary studies. | X | |||||
12 | Writes software in different platforms such as desktop, mobile, web on its own and / or in a team. |
Assessment Methods
Contribution Level | Absolute Evaluation | |
Rate of Midterm Exam to Success | 40 | |
Rate of Final Exam to Success | 60 | |
Total | 100 |
ECTS / Workload Table | ||||||
Activities | Number of | Duration(Hour) | Total Workload(Hour) | |||
Course Hours | 14 | 3 | 42 | |||
Guided Problem Solving | 14 | 2 | 28 | |||
Resolution of Homework Problems and Submission as a Report | 4 | 5 | 20 | |||
Term Project | 0 | 0 | 0 | |||
Presentation of Project / Seminar | 0 | 0 | 0 | |||
Quiz | 0 | 0 | 0 | |||
Midterm Exam | 2 | 15 | 30 | |||
General Exam | 1 | 30 | 30 | |||
Performance Task, Maintenance Plan | 0 | 0 | 0 | |||
Total Workload(Hour) | 150 | |||||
Dersin AKTS Kredisi = Toplam İş Yükü (Saat)/30*=(150/30) | 5 | |||||
ECTS of the course: 30 hours of work is counted as 1 ECTS credit. |
Detail Informations of the Course
Course Description
Course | Code | Semester | T+P (Hour) | Credit | ECTS |
---|---|---|---|---|---|
GAME THEORY | YBS4170820 | Fall Semester | 3+0 | 3 | 5 |
Course Program | Perşembe 15:30-16:15 Perşembe 16:30-17:15 Perşembe 17:30-18:15 |
Prerequisites Courses | |
Recommended Elective Courses |
Language of Course | Turkish |
Course Level | First Cycle (Bachelor's Degree) |
Course Type | Elective |
Course Coordinator | Assist.Prof. Mutlu GÜRSOY |
Name of Lecturer(s) | Assist.Prof. Mutlu GÜRSOY |
Assistant(s) | |
Aim | This course is aimed to introduce to students to the use of game theory in business applications by examining a number of different business and management problems, developing game theory models of these problems and applying the solution concepts used in game theory. |
Course Content | This course contains; Basic ideas and examples,Terminology, Assumptions and Classification of Games ,Strategic Games with Pure Strategies,Strategic Games with Mixed Strategies ,Zero – Sum Games,Resolving prisoners' dilemma : Coordination and Anti-coordination Games,Resolving prisoners' dilemma : Repeated Games,Dynamic Games with Pure Strategies,Dynamic Games with Mixed Strategies,Combining Strategic and Dynamic Games ,Signalling Games ,Cooperative Games,Bidding Strategy and Auction Design ,Bargaining Games. |
Dersin Öğrenme Kazanımları | Teaching Methods | Assessment Methods |
1. Will be able to recognize the game theoretic problems | 10, 16, 6, 9 | A |
1.1. Tell the uses of game theory | ||
1.2. Explain the assumptions of game theory | ||
1.3. Describe the classification of games | ||
2. Will be able to tell the equilibrium concept for simultaneous games | 10, 16, 6, 9 | A |
2.1. Explain Nash equilibrium | ||
2.2. Distinguish pure and mixed strategies | ||
2.3. Tell the why and when mixed strategies are necessary | ||
3. Will be able to tell the constant-sum games | 10, 16, 6, 9 | A |
3.1. Demonstrate real-life situations concordant with zero-sum games | ||
3.2. Explain the meaning of minmax and maxmin strategies | ||
3.3. Explain the saddle-point of the game | ||
4. Will be able to tell the purpose of resolving Prisoners' dilemma | 10, 16, 6, 9 | A |
4.1. tell the importance of coordination to solve prisoners’ dilemma | ||
4.2. Describe the role of repeated games in order to solve prisoners’ dilemma | ||
4.3. Tell the meanings of finite and infinite repetition | ||
5. Will be able to recognize the games with sequential moves | 10, 16, 6, 9 | A |
5.1. Demonstrate a dynamic game with game tree | ||
5.2. Describe Nash equilibrium in dynamic games | ||
5.3. Tell the rollback reasoning technique | ||
6. Will be able to describe some applications to specific strategic situations | 10, 16, 6, 9 | A |
6.1. Tell the effects of signalling in a game | ||
6.2. Describe the bidding strategies | ||
6.3. tell the Nash's cooperative solution in a bargaining game |
Teaching Methods: | 10: Discussion Method, 16: Question - Answer Technique, 6: Experiential Learning, 9: Lecture Method |
Assessment Methods: | A: Traditional Written Exam |
Course Outline
Order | Subjects | Preliminary Work |
---|---|---|
1 | Basic ideas and examples | |
2 | Terminology, Assumptions and Classification of Games | |
3 | Strategic Games with Pure Strategies | |
4 | Strategic Games with Mixed Strategies | |
5 | Zero – Sum Games | |
6 | Resolving prisoners' dilemma : Coordination and Anti-coordination Games | |
7 | Resolving prisoners' dilemma : Repeated Games | |
8 | Dynamic Games with Pure Strategies | |
9 | Dynamic Games with Mixed Strategies | |
10 | Combining Strategic and Dynamic Games | |
11 | Signalling Games | |
12 | Cooperative Games | |
13 | Bidding Strategy and Auction Design | |
14 | Bargaining Games |
Resources |
[1] Course Lectures [2] Hakan Karabacak, Yeni Başlayanlar İçin Oyun Teorisi (Game Theory for Beginners), 2.baskı, Seçkin, 2018 [3] Ensar Yılmaz, Oyun Teorisi (Game Theory), 3.Baskı, Literatür, 2016 [4] Hakan Karabacak, Strateji Oyunları (Game of Strategy), Optimist, 2017 [5] A.K.Dixit, B.J.Nalebuff, Stratejik Düşünme (Strategic Thinking), Sabancı Üniversitesi, 2015 |
Course Contribution to Program Qualifications
Course Contribution to Program Qualifications | |||||||
No | Program Qualification | Contribution Level | |||||
1 | 2 | 3 | 4 | 5 | |||
1 | Defines the theoretical issues in the field of information and management. | X | |||||
2 | Describes the necessary mathematical and statistical methods in the field of information and management. | X | |||||
3 | Uses at least one computer program in the field of information and management. | X | |||||
4 | Sustains proficiency in a foreign language requiredor information and management studies. | ||||||
5 | Prepares informatics/software projects and work in a team. | ||||||
6 | Constantly updates himself / herself by following developments in science and technology with an understanding of the importance of lifelong learning through critically evaluating the knowledge and skills that s/he has got.7. Uses theoretical and practical expertise in the field of information and management | X | |||||
7 | Follows up-to-date technology using a foreign language at least A1 level, holds verbal / written communication skills. | X | |||||
8 | Follows up-to-date technology using a foreign language at least A1 level, holds verbal / written communication. | ||||||
9 | Adopts organizational / institutional and social ethical values. | ||||||
10 | Within the framework of community involvement adopts social responsibility principles and takes initiative when necessary. | ||||||
11 | Uses and analyses basic facts and data in various disciplines (economics, finance, sociology, law, business) in order to conduct interdisciplinary studies. | X | |||||
12 | Writes software in different platforms such as desktop, mobile, web on its own and / or in a team. |
Assessment Methods
Contribution Level | Absolute Evaluation | |
Rate of Midterm Exam to Success | 40 | |
Rate of Final Exam to Success | 60 | |
Total | 100 |