Aim
The Clinical Psychology Master's Program aims to show students how to use existing knowledge in practice by providing them with professional knowledge in the field of clinical psychology.Qualification Awarded
Second Cycle (Master's Degree)Registration and Admission Requirements
Graduates of the relevant Bachelor programs are eligible to apply. Applicants must have a minimum standard score of 70 in the EA score type from the Academic Personnel and Graduate Education Entrance Exam (ALES) administered by the Measurement Selection and Placement Center (ÖSYM). Those who have a minimum score of 70 from the Foreign Language Level Assessment Exam (YDS) or Higher Education Institutions Foreign Language Exam (YÖKDİL) or who have a minimum score that is equivalent to 70 from one of the nationally or internationally valid exams recognized by ÖSYM can apply. Additionally, their undergraduate GPA must be at least 3.00. The ALES score, the applicant's undergraduate graduation grade average, the applicant's score from the scientific evaluation written exam to be held by the institution and the result of the interview are assessed. An overall success grade for each candidate is calculated by taking 50% of the ALES score, 20% of the applicant's undergraduate graduation grade average and 30% of the scientific evaluation exam and interview results in writing. Applicants whose overall success grade is equal to or higher than 65 can be admitted to the program.Graduation Requirements
The program consists of a minimum of 60 ECTS credits, including a minimum of 10 courses and a term project course. The student must enroll in the term project course in the semester in which the term project course is taken and submit a written project and/or report at the end of the semester. The term project course is non-credit and is evaluated as successful or unsuccessful. A maximum of three of the courses the student will take can be chosen from undergraduate courses, provided that they were not taken during undergraduate education.Recognition of Prior Learning
Students may apply for exemption from the courses they have taken in another higher education or equally accredited institution.Lesson Plan - ECTS Credits
* The courses indicated in this course table shows current course plan information in Student Affairs.
** Compulsory courses are certainly opened whereas opening of elective and optional courses may differ according to preferences and quota condition in related term.
*** Theoretical and practical course hours of vocational (professional) clinical courses are not considered weekly. These course hours refer to total course hours.
Please click on the course title in the table below in order to see detailed information about course objectives and learning outcomes etc.
Fall Semester Courses Plan | ||||||
Code | Course | Language of Instruction | T+U | UK | ECTS | Download |
PSKY1165580 | RESEARCH METHODS and DATA ANALYSIS | Turkish | 3 | 3 | 8 | |
PSKY1165590 | ADVANCED PSYCHOPATHOLOGY | Turkish | 3 | 3 | 8 | |
PSKY1165610 | THEORIES of PSYCHOTHERAPY | Turkish | 3 | 3 | 8 | |
PSKY1165620 | INTERVIEW TECHNIQUES and ETHICS | Turkish | 3 | 3 | 8 | |
PSKY1113472 | INTRODUCTION to BEHAVIORAL THERAPY | Turkish | 3 | 3 | 8 |
Spring Semester Courses Plan | ||||||
Code | Course | Language of Instruction | T+U | UK | ECTS | Download |
PSKY1265630 | APPLICATIONS of PSYCHOTHERAPY | Turkish | 3 | 3 | 8 | |
PSKY1210376 | INTRODUCTION to PSCYHOANALYTIC THEORIES | Turkish | 3 | 3 | 8 | |
PSKY1211977 | CURRENT TOPICS in CLINICAL PSYCHOLOGY | Turkish | 3 | 3 | 8 | |
PSKY1213473 | ACCEPTANCE and COMMITMENT THERAPY | Turkish | 3 | 3 | 8 | |
PSKY1214354 | The DYNAMICS in INTERPERSONAL RELATIONS | Turkish | 3 | 3 | 8 |
Program Qualification
Ability to work independently and take responsibility
To be able to independently conduct a work that requires expertise, to develop new strategic approaches to solve problems encountered in field applications, and to take responsibility in generating solutions
Learning Competence
To be able to adopt a critical approach in evaluating the knowledge and skills acquired in Clinical Psychology and in directing their learning process
Field-based Competence
To be able to teach and care about social, cultural and ethical values in the stages of collection, interpretation, application and announcement of data, and to use the acquired knowledge of the field and the problem solving and / or application skills in interdisciplinary studies
Program Output TYYÇ Basic Area Matrix | |
Basic Area Qualification | Program Qualification |
KNOWLEDGE | |
Theoretical, Factual | |
1- Develops and deepens up-to-date and advanced knowledge in the field of humanities based on master's qualifications at the level of original thought and research and expertise, conducts studies on this and creates original definitions and concepts that will bring innovation to the field.
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2- Understanding the interdisciplinary interaction that the field of humanities is related to, analyzing new and complex ideas, discussions and developments and reaching original results by using information that requires expertise in evaluation.
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3- Recognizing domestic and foreign sources of information in the relevant field in order to develop and deepen advanced theoretical and practical knowledge in the field of humanities.
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4- Evaluating, examining and using the developments and information in the field of humanities with a systematic approach.
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SKILLS | |
Cognitive, Practical | |
1- Developing a thought, method or application that brings innovation to the field of human sciences; applies a known thought, method and application to a different field in the field of human sciences.
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2- Investigating, understanding, designing, adapting and implementing an original subject.
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3- Analyzing, synthesizing and critically evaluating new and complex ideas in the field of human sciences.
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4- Using the research methods and techniques used in studies related to humanities at the highest level.
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COMPETENCIES | |
Ability to work independently and take responsibility | |
1- Contributing to scientific studies in the relevant field by carrying out an original study, program and project independently.
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2- Expanding the boundaries of knowledge by making original studies on the field of humanities or by bringing new interpretations to existing studies.
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3- Making international and national publications related to its field.
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4- Leading in environments that require the resolution of original and interdisciplinary problems in the field of human sciences.
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Learning Competence | |
1- Participating in national or international projects and/or develops new projects.
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2- Developing new thoughts, models, methods and practices related to the field by using high-level decision-making processes such as creative and critical thinking, problem solving, comparison, and planning in the field of human sciences.
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Communication and Social Competence | |
1- Explaining advanced information in the field of humanities to the people under their responsibility through theoretical and practical studies.
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2- Examining and developing the norms and rules that guide the relations in the field of human sciences from a critical perspective and manages the actions to change them when necessary.
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3- While discussing the subjects in his/her field with experts in the field of humanities, he/she puts forward original opinions and establishes an effective communication showing his/her competence and interdisciplinary perspective in his/her field.
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4- Establishing and discussing advanced written, verbal and visual communication by using a foreign language at least at European Language Portfolio C1 Level.
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5- Using computer software required by the field of humanities uses information and communication technologies at an advanced level.
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Field-based Competence | |
1- By introducing scientific, cultural and artistic developments in the field of human sciences, it contributes to the process of becoming and maintaining the information society of the society in which it lives.
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2- Making decisions at the highest level in solving the problems encountered in the field of humanities and establishing constructive and useful interaction with the relevant persons and institutions..
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3- Contributing to the solution of scientific, cultural, artistic and ethical problems encountered in the field of humanities and supports the development of these values.
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Employment Opportunities
Graduates can work as professors, managers, advisors and experts in various clinics, mental health institutions, rehabilitation and family counseling centers, nursing homes and many other institutions. They can also work as educators / academics to teach psychology discipline in colleges and universities. They can take an active role in research and development, evaluation, analysis, reporting, and inspection positions within the institutions of many public and private sectors.,Upgrading
In order to apply to the doctoral program, they are required to have a master's degree with thesis. Students can transfer to the thesis master's program provided that they meet the minimum requirements for the thesis master's program by the higher education institution they apply to.Type of Training
Full TimeAssessment and Evaluation
Assessment and evaluation are done via various tools such as written exams, oral exams, applications, internships, a term project and a qualification exam. Students are obliged to do one hospital internship and one in-house internship. Students must achieve a grade of minimum 65 to pass a course (except the internships). Internships are evaluated as successful or unsuccessful. Students orally defend their term projects in front of a jury and take the qualification exam. The term project and the proficiency exam are evaluated as successful or unsuccessful by the jury.Head of Department/Program
Learning Experiences
Learning situations aim to develop students' creative, critical, reflective thinking skills and higher level thinking skills such as logical and mathematical thinking skills. In addition, it aims to develop students' meta-cognitive skills. Learning situations include learning strategies, methods and techniques as well as the tools used and assessment and evaluation methods. The learning situations used in the programs are given in the list below:
Learning Experiences * | Learning Activities | Tools Used |
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Discussion Method | Listening, speaking, asking questions, producing answers, developing and questioning opinions, examining and researching opinions, producing critical thinking, producing creative thinking, (workshop, panel, opposite panel, open forum, debate techniques are applied) collegium, forum, aquarium technique application, talking circle technique, application. | Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer, projection, online environments, conference room, workshop, panel, panel opposite, open forum collegial, forum environments. |
Demonstration Method | The instructor demonstrates the use of a tool or equipment, the instructor demonstrates a performance/practice/practice to the student, the students repeat the use of the tool or equipment, the student repeats a performance/practice/practice. | Real tools or model tools and equipment, multimedia tools, videos and animations), computer. |
Case Study Method | Presentation of case studies, exploring case studies, sampling typical cases, sampling outlier cases, alternative cases, comparing case studies, case study analysis, case study interpretation, case study evaluation. | Standard classroom technologies, multimedia tools (text, images, graphics, drawings, audio, video and animation, cartoons), computer, projection, online environments. |
Self Study Method | Student interest, curiosity and motivation, learning objective, detailed research and investigation according to the topic; in- depth research and investigation, extensive reading, listening and watching, repeating a performance. | Library, e-library, laboratory, workshop |
Role Play and Drama Technique | Introducing the text to the scenario, distributing the roles to the students, students working on the roles, students performing the scenario in cooperation, analyzing and evaluating the scenario text. The subject and situation to be dramatized is determined by the instructor. When the drama technique is applied, the students improvise a real-life problem. The drama situation is analyzed together with the students. | Script text, theater, classroom, conference room, video and audio, visual recordings. |
Question - Answer Technique | Asking Socratic questions, criticizing answers, generating questions, generating answers, criticizing, analyzing and evaluating creative answers, asking structured questions and generating answers, asking closed-ended questions and generating answers | Textbooks, recommended books, worksheets, question bank, multimedia tools (text, images, graphics, drawings, audio, video, cartoons and animations) |
Micro Teaching Technique | Performance of presentation, development of reflective thinking skills, student self-evaluation. The lecturer distributes topics (seminar topics can also be) to the students. Students examine the topics; research. Student presentations are prepared. Students make their presentations. Students' video recordings are watched. | Camera, video recording devices, checklist, rubric, rating scale, observation form. |
Brainstorming Technique | Developing opinions, developing questions, expressing observation situations, developing critical thinking, problem solving, group/team work, listening and speaking. | Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computers, projectors, online environments. |
Reverse Brainstorming Technique | Identifying problems, sorting problems, classifying problems | Standard classroom technologies, multimedia tools (fishbones, text, images, graphics, graphics, drawings, audio, video and animations),computers, projectors, online environments |
Concept Map Technique | Distinguishing concepts, sorting concepts, counting concepts, associating concepts, analyzing conceptual framework | Concept maps |
Problem Baded Learning Model | Creating a reflective scenario of a real-life problem situation, identifying a real-life problem situation, collecting data about the problem, analyzing data, data processing, data transformation, developing alternative solutions | Problem scenario texts, databases, books, research reports, laboratory, workshop, application areas, library, computer software, standard classroom technologies, tools and equipment according to the project subject |
Computer-Internet Supported Instruction | Online Course Platforms : Collaboration and communication, digital literacy activities, sharing information, improving technology use, creative thinking activities, problem solving, generating critical thinking. These are environments where instructors share course materials, collect assignments and interact with students. E-Books and Digital Content : Reading, writing, comprehension, interpretation, creative thinking activities, language use, examination, research, using technology, critical thinking activities. Learning environment and materials are made more attractive by presenting interactive content to students. Webinars and synchronize meeting : Communication, collaboration, teamwork, presentation, technology skills, problem solving, live interaction with studentsremotely. Simulations : Problem solving, using technology, analytical thinking, communication, decision making, teamwork and collaboration. They are environments where students have the opportunity to experience the concepts. Audio and Visual aids : Communication skills, language skills, emotional intelligence and empathy, social skills, attention and focus, use of technology. Animations, graphics and interactive visuals are used to help students master the topics. Digital Game- Based Learning : Problem solving skills, ability to use technology, creative thinking, quick decision making, strategy development, cooperation and teamwork. Games prepared or played in digital environments to make learning fun and increase retention in learning. Adaptive Learning Systems : Logical mathematical thinking activities, reading, writing, comprehension, interpretation, critical thinking activities. These are environments where students identify their weaknesses and are offered to carry out studies and activities specific to that area. Virtual Reality (VR) and Augmented Reality (AR) : Simulation and practical applications, creative thinking activities, using technology, planning, programming, social interaction and communication. 3D virtual environments are used to make learning fun and interactive. Social Media and Interactive Platforms : Communication, collaboration, teamwork, project management, interactive content creation, critical thinking activities. Personal platforms for students to share their thoughts on any topic, interact and produce content. Data Analysis and Monitoring Tools : Analytical thinking activities, logical mathematical thinking activities, problem solving, decision making, communication. These are tools used to assess and monitor student performance, identify student difficulties and create lesson plans accordingly. Artificial Intelligence Technologies : Data analysis and forecasting, game and strategy development, security and threat analysis, technology utilization skills, robotics and automation skills, creative thinking skills, computational thinking skills. | Moodle, Google Classroom, Edmodo, Edupage etc. Google Play Books, Apple Books, Amazon Kindle Store, BookBoon, OpenStax, etc. Zoom, Microsoft Teams, Google Meet, Adobe Connect, GoToMeeting, etc. NASA Eyes on the Solar System, FlightGear, Virtual Biology Lab, CarSim, SimCity, etc. Infographics, maps and graphs, charts and diagrams, tables, Podcast, audio books, interviews and chats, etc. Strategy and puzzle games, Simulation and construction games, mission games, real-time multiplayer games, etc. Udemy, Khan Academy, Duolingo, Cognii, Smart Sparrow, etc. Oculus Rift, PlayStation VR, Samsung Gear VR, Google CardBoard, Pokemon Go, Arlit, Facebook, instagram, twitter, linledIn, snapchat, pinterest, youtube, twitch, reddit, discord etc. Google Analytics, Microsoft Power BI, Splunk, Adobe Analytics, etc. ChatGPT, Google AI, Deeply, DıaloGPT. Amazon Alexa, Tesla Autopilot, etc. |
Inquiry-Based Learning | Exploring, finding case studies, establishing cause and effect relationship, questioning, examining, researching (learning circle=3E,5E,7E models | Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer, projection, online environments, conference room |
Cooperative Learning | Cooperation, communication, leadership, sharing tasks, sharing responsibility, learning together, social interaction. Heterogeneous groups are formed among the students. The task is given to the groups. Groups of students do tasks such as project, performance, problem solving, role playing, classical homework together. | In-class and out-of-class, in-school and out-of- school environments. |
Experiential Learning | Faculty-external stakeholder (industrial organizations, schools and others) cooperation is established. Students directly observe professional skills in the real environment. Observation results are analyzed in the classroom environment. | Internship places according to the program, professional practice places, Student product file sample, observation forms and other alterative measurement tools |
Flipped Classroom Learning | Problem solving, discussion, case study presentation, case analysis, critical thinking, creative thinking, video recordings appropriate to the learning objective are created or selected. Students make preliminary preparation by watching video recordings. The problem is solved in the classroom. The problem is discussed. | Video recordings, online environments, classroom |
Lecture Method | Listening, speaking, (lecture, conference, seminar, speech, statement and briefing techniques are applied) | Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer, projection, online environments, conference room |
Traditional Written Exam | Classical written exams to assess creative, critical and reflective thinking. Multiple- choice, short-answer (fill-in-the-blank, matching, true-false and other) exams to assess cognitive skills such as knowledge, comprehension, application and analysis. | Written exam papers, multiple choice tests, short answer tests, mixed tests, answer keys |
Oral Exam | It aims to assess student-specific, creative, critical, reflective thinking skills and cognitive skills such as knowledge, comprehension, application, analysis and synthesis. It is not a general measurement and evaluation method. It is not applied in every program; it is program specific. | Oral question bank/ oral question pool, answer keys, checklists, rubrics, rating scales |
Homework | It is used to improve students' knowledge and skills, to encourage them to research and study, to complete their learning deficiencies, and to deepen their understanding of a subject. | Library, e-library, books, articles |
Project Task | Identifies, field of application, collecting, and analyzing data, literature review, preparing and presenting report | Internet databases, library databases, e-mail, textbooks, or supplementary books |
Quiz | It is done to identify learning gaps. In this case, student grades are not reflected. The level of realization of learning objectives can be evaluated depending on the process. In this case, it can be reflected in student grades. | Worksheets, question bank, question pool, answer key |
Performance Task | It is used when it is aimed to evaluate students holistically (cognitive, affective and psychomotor). It is used to measure and evaluate the learning process and learning products. Performance assignments involve a workload of at least two weeks. | Problem scenario texts, checklists, rubrics, grading scales |
Course - Program Competencies Relations
Course | 1 | 2 | 3 | 4 | 5 | 6 |
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ACCEPTANCE and COMMITMENT THERAPY | 4 | 4 | 4 | 5 | 3 | 5 |
ADVANCED PSYCHOPATHOLOGY | 4 | 5 | 4 | 3 | 3 | 3 |
APPLICATIONS of PSYCHOTHERAPY | 4 | 4 | 3 | 4 | 4 | 4 |
CLINICAL PRACTICUM I | 4 | 5 | 2 | 5 | 2 | 2 |
CURRENT TOPICS in CLINICAL PSYCHOLOGY | 5 | 4 | 1 | 5 | 4 | 2 |
INTERVIEW TECHNIQUES and ETHICS | 2 | 1 | 3 | 3 | 4 | 3 |
INTRODUCTION to BEHAVIORAL THERAPY | 4 | 4 | 4 | 4 | 3 | 5 |
INTRODUCTION to PSCYHOANALYTIC THEORIES | 4 | 3 | 1 | 4 | 1 | 2 |
PROFESSIONAL PRACTICE and SUPERVISION I | 5 | 5 | 3 | 5 | 4 | 4 |
RESEARCH METHODS and DATA ANALYSIS | 4 | 5 | 5 | 5 | 5 | 5 |
TERM PROJECT | 4 | 4 | 3 | 4 | 4 | 4 |
The DYNAMICS in INTERPERSONAL RELATIONS | 3 | 2 | 2 | 3 | 3 | 3 |
THEORIES of PSYCHOTHERAPY | 5 | 5 | 3 | 5 | 4 | 5 |
İlişkili Ders Sayısı / 13/15 | 52 | 51 | 38 | 55 | 44 | 47 |
Surveys for Students
Öğretim elemanı değerlendirme anketi | Kesinlikle katılmıyorum | Katılmıyorum | Kısmen katılıyorum | Katılıyorum | Kesinlikle katılıyorum | Fikrim yok |
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Dönem başında dersin amacını, kapsamını ve öğrencidenbeklenenleri anlaşılır bir şekilde açıklar. | ||||||
Dersin kaynaklarını dersin amaçlarına uygun olarak seçer veduyurur. | ||||||
Ders için önerdiği kaynaklara ulaşmada öğrencilere yolgösterir/yardımcı olur. | ||||||
Anlatımı (Dersi sunumu) akıcı, açık ve anlaşılırdır. | ||||||
Öğretim teknolojilerini (etkili bir şekilde) kullanabilir. | ||||||
Sınıfta çok yönlü iletişim ve etkileşim sağlayacakuygulamalara yer verir. | ||||||
Geleneksel öğretim strateji yöntem ve teknikleri konusundagelişmiş bir bilgi birikimine sahiptir. | ||||||
Derste işlediği öğretim yöntemlerini kendi uygulamalarındakullanır. | ||||||
Ders saatleri dışında ders ile ilgili öğrenciye yeterince zamanayırır. | ||||||
Derse düzenli olarak gelir ve zamanı etkin kullanır. | ||||||
Ders sırasında sınıfa hakimiyeti kurmada oldukça başarılıdır. | ||||||
Güncel konular hakkında öğrencileri bilgilendirir. | ||||||
Öğrenci görüşlerine açık tutum ve davranışları ile örnek teşkileder. | ||||||
Başarı ölçme yöntemleri ve araçları (klasik/test/sözlü sınav/proje/ödev vb.) dersin hedef ve içeriği ile uyumludur. | ||||||
Sınav kağıdımla ilgili soru sormak istediğimde bana yardımcı olur. | ||||||
Laboratuvar/saha/uygulama çalışmaları dersin amacı ileuyuşmaktadır. | ||||||
Dersin öğrenme ve öğretme sürecinin yaratıcı düşünme süreç vebecerilerini geliştirir. | ||||||
Ders güncel konu ve konuklarla desteklenir. | ||||||
Yukarıdaki sorular dışında iletmek istedikleriniz |