Course Detail
Course Detail
Course Description
| Course | Code | Semester | T+P (Hour) | Credit | ECTS |
|---|---|---|---|---|---|
| AA | MGS3116321 | Fall Semester | 3+0 | 3 | 5 |
| Course Program |
| Prerequisites Courses | |
| Recommended Elective Courses |
| Language of Course | Turkish |
| Course Level | First Cycle (Bachelor's Degree) |
| Course Type | Elective |
| Course Coordinator | Assist.Prof. Doğa ÇÖL |
| Name of Lecturer(s) | Assist.Prof. Doğa ÇÖL |
| Assistant(s) | |
| Aim | This course is an introduction to the philosophy of film. How films affect the audience at the levels of seeing, hearing, touching and thinking. How framing, gaze and narrative shape experience. How the digital moving image transform these relationships. Students learn the main theoretical debates and apply them in discussions. |
| Course Content | This course contains; Introduction,Ontology. What is a photographic image?,The Frame,The Screen,Face and Close-up,Look and Gaze,Body and Touch,,Acoustics and Space,Mind and Body,Digital Body,Short-form video and cinema,AI and Film,General evaluation,Final Exam. |
| Course Learning Outcomes | Teaching Methods | Assessment Methods |
| Defines key concepts in philosophy of film. | A | |
| Presents arguments on conceptual discussions. | A | |
| Analyzes films by applying the theories in the field of philosophy of cinema. | A, D | |
| Recognizes and discusses philosophical problems in film works. | A | |
| Discusses the effects of digital cinema on viewing experience and film theory. | A |
| Teaching Methods: | |
| Assessment Methods: | A: Traditional Written Exam, D: Oral Exam |
Course Outline
| Order | Subjects | Preliminary Work |
|---|---|---|
| 1 | Introduction | |
| 2 | Ontology. What is a photographic image? | Bazin, Ontology of the Photographic Image |
| 3 | The Frame | Reading: Chapter 1 'Cinema as Window and Frame' |
| 4 | The Screen | Reading: Chapter 2 'Cinema as Door' |
| 5 | Face and Close-up | Reading: Chapter 2 'Cinema as mirror' |
| 6 | Look and Gaze | Chapter 4, Cinema as eye |
| 7 | Body and Touch | Chapter 5, Cinema as skin |
| 8 | Review of Weeks 1–7; in-class essay exam. | |
| 9 | Acoustics and Space | Chapter 6, Cinema as ear |
| 10 | Mind and Body | Chapter 7, Cinema as brain |
| 11 | Digital Body | Chapter 8, Digital cinema and film theory |
| 12 | Short-form video and cinema | To be shared online |
| 13 | AI and Film | To be shared online |
| 14 | General evaluation | All readings |
| 15 | Final Exam | All topics |
| Resources |
| Required text: Thomas Elsaesser & Malte Hagener, Film Theory: An Introduction through the Senses. |
| Recommended in‑class references (optional, for context): André Bazin; Rudolf Arnheim; Sergei Eisenstein; Laura Mulvey; Vivian Sobchack; Gilles Deleuze. |
Course Contribution to Program Qualifications
| Course Contribution to Program Qualifications | |||||||
| No | Program Qualification | Contribution Level | |||||
| 1 | 2 | 3 | 4 | 5 | |||
| 1 | Knows the basic concepts of Media and Visual Arts disciplines. | ||||||
| 2 | Knows the basic theories of media and visual arts disciplines. | ||||||
| 3 | Knows the necessary computer programs and multi-media techniques in Media and Visual Arts. | ||||||
| 4 | Knows the aesthetic rules necessary in Media and Visual Arts. | ||||||
| 5 | Acts in a way that adheres to national and international ethical codes in professional and scientific studies. | ||||||
| 6 | Understands the symbol systems of cultures. | ||||||
| 7 | Analyzes the facts related to Media and Visual Arts in their dimensions. | ||||||
| 8 | Plans the visual design process in line with the needs of institutions/individuals. | ||||||
| 9 | Carries out the visual communication process in line with the needs of institutions/individuals. | ||||||
| 10 | Uses the tools, methods and techniques required for Media and Visual Arts practices. | ||||||
| 11 | Has the ability to produce, process and evaluate real, 2D and 3D images. | ||||||
| 12 | Applies visual design techniques in new media environments. | ||||||
| 13 | Has aesthetic awareness and understanding of design. | ||||||
| 14 | Performs their profession by taking into consideration the "Occupational Health and Safety" rules. | ||||||
| 15 | Solve problems that arise by taking responsibility in projects related to Media and Visual Arts. | ||||||
| 16 | Can transform theoretical and factual problems of Media and Visual Arts disciplines and sub-disciplines into publications using scientific methods. | ||||||
| 17 | Regularly follows the developments in the field of Media and Visual Arts and uses them effectively in her work. | ||||||
| 18 | Uses Turkish fluently and accurately in scientific and professional studies. | ||||||
| 19 | Can read and understand at least one foreign language at B1 level. | ||||||
| 20 | Plans and takes part in social responsibility projects. | ||||||
| 21 | Incorporates artificial intelligence (artificial learning/machine learning) into the creation process. | ||||||
Assessment Methods
| Contribution Level | Absolute Evaluation | |
| Rate of Midterm Exam to Success | 40 | |
| Rate of Final Exam to Success | 60 | |
| Total | 100 | |
| ECTS / Workload Table | ||||||
| Activities | Number of | Duration(Hour) | Total Workload(Hour) | |||
| Course Hours | 0 | 0 | 0 | |||
| Guided Problem Solving | 0 | 0 | 0 | |||
| Resolution of Homework Problems and Submission as a Report | 0 | 0 | 0 | |||
| Term Project | 0 | 0 | 0 | |||
| Presentation of Project / Seminar | 0 | 0 | 0 | |||
| Quiz | 0 | 0 | 0 | |||
| Midterm Exam | 0 | 0 | 0 | |||
| General Exam | 0 | 0 | 0 | |||
| Performance Task, Maintenance Plan | 0 | 0 | 0 | |||
| Total Workload(Hour) | 0 | |||||
| Dersin AKTS Kredisi = Toplam İş Yükü (Saat)/30*=(0/30) | 0 | |||||
| ECTS of the course: 30 hours of work is counted as 1 ECTS credit. | ||||||
Detail Informations of the Course
Course Description
| Course | Code | Semester | T+P (Hour) | Credit | ECTS |
|---|---|---|---|---|---|
| AA | MGS3116321 | Fall Semester | 3+0 | 3 | 5 |
| Course Program |
| Prerequisites Courses | |
| Recommended Elective Courses |
| Language of Course | Turkish |
| Course Level | First Cycle (Bachelor's Degree) |
| Course Type | Elective |
| Course Coordinator | Assist.Prof. Doğa ÇÖL |
| Name of Lecturer(s) | Assist.Prof. Doğa ÇÖL |
| Assistant(s) | |
| Aim | This course is an introduction to the philosophy of film. How films affect the audience at the levels of seeing, hearing, touching and thinking. How framing, gaze and narrative shape experience. How the digital moving image transform these relationships. Students learn the main theoretical debates and apply them in discussions. |
| Course Content | This course contains; Introduction,Ontology. What is a photographic image?,The Frame,The Screen,Face and Close-up,Look and Gaze,Body and Touch,,Acoustics and Space,Mind and Body,Digital Body,Short-form video and cinema,AI and Film,General evaluation,Final Exam. |
| Course Learning Outcomes | Teaching Methods | Assessment Methods |
| Defines key concepts in philosophy of film. | A | |
| Presents arguments on conceptual discussions. | A | |
| Analyzes films by applying the theories in the field of philosophy of cinema. | A, D | |
| Recognizes and discusses philosophical problems in film works. | A | |
| Discusses the effects of digital cinema on viewing experience and film theory. | A |
| Teaching Methods: | |
| Assessment Methods: | A: Traditional Written Exam, D: Oral Exam |
Course Outline
| Order | Subjects | Preliminary Work |
|---|---|---|
| 1 | Introduction | |
| 2 | Ontology. What is a photographic image? | Bazin, Ontology of the Photographic Image |
| 3 | The Frame | Reading: Chapter 1 'Cinema as Window and Frame' |
| 4 | The Screen | Reading: Chapter 2 'Cinema as Door' |
| 5 | Face and Close-up | Reading: Chapter 2 'Cinema as mirror' |
| 6 | Look and Gaze | Chapter 4, Cinema as eye |
| 7 | Body and Touch | Chapter 5, Cinema as skin |
| 8 | Review of Weeks 1–7; in-class essay exam. | |
| 9 | Acoustics and Space | Chapter 6, Cinema as ear |
| 10 | Mind and Body | Chapter 7, Cinema as brain |
| 11 | Digital Body | Chapter 8, Digital cinema and film theory |
| 12 | Short-form video and cinema | To be shared online |
| 13 | AI and Film | To be shared online |
| 14 | General evaluation | All readings |
| 15 | Final Exam | All topics |
| Resources |
| Required text: Thomas Elsaesser & Malte Hagener, Film Theory: An Introduction through the Senses. |
| Recommended in‑class references (optional, for context): André Bazin; Rudolf Arnheim; Sergei Eisenstein; Laura Mulvey; Vivian Sobchack; Gilles Deleuze. |
Course Contribution to Program Qualifications
| Course Contribution to Program Qualifications | |||||||
| No | Program Qualification | Contribution Level | |||||
| 1 | 2 | 3 | 4 | 5 | |||
| 1 | Knows the basic concepts of Media and Visual Arts disciplines. | ||||||
| 2 | Knows the basic theories of media and visual arts disciplines. | ||||||
| 3 | Knows the necessary computer programs and multi-media techniques in Media and Visual Arts. | ||||||
| 4 | Knows the aesthetic rules necessary in Media and Visual Arts. | ||||||
| 5 | Acts in a way that adheres to national and international ethical codes in professional and scientific studies. | ||||||
| 6 | Understands the symbol systems of cultures. | ||||||
| 7 | Analyzes the facts related to Media and Visual Arts in their dimensions. | ||||||
| 8 | Plans the visual design process in line with the needs of institutions/individuals. | ||||||
| 9 | Carries out the visual communication process in line with the needs of institutions/individuals. | ||||||
| 10 | Uses the tools, methods and techniques required for Media and Visual Arts practices. | ||||||
| 11 | Has the ability to produce, process and evaluate real, 2D and 3D images. | ||||||
| 12 | Applies visual design techniques in new media environments. | ||||||
| 13 | Has aesthetic awareness and understanding of design. | ||||||
| 14 | Performs their profession by taking into consideration the "Occupational Health and Safety" rules. | ||||||
| 15 | Solve problems that arise by taking responsibility in projects related to Media and Visual Arts. | ||||||
| 16 | Can transform theoretical and factual problems of Media and Visual Arts disciplines and sub-disciplines into publications using scientific methods. | ||||||
| 17 | Regularly follows the developments in the field of Media and Visual Arts and uses them effectively in her work. | ||||||
| 18 | Uses Turkish fluently and accurately in scientific and professional studies. | ||||||
| 19 | Can read and understand at least one foreign language at B1 level. | ||||||
| 20 | Plans and takes part in social responsibility projects. | ||||||
| 21 | Incorporates artificial intelligence (artificial learning/machine learning) into the creation process. | ||||||
Assessment Methods
| Contribution Level | Absolute Evaluation | |
| Rate of Midterm Exam to Success | 40 | |
| Rate of Final Exam to Success | 60 | |
| Total | 100 | |