Course Detail
Course Detail
Course Description
| Course | Code | Semester | T+P (Hour) | Credit | ECTS |
|---|---|---|---|---|---|
| BASIC DESIGN II | EUT1215879 | Spring Semester | 4+6 | 7 | 8 |
| Course Program |
| Prerequisites Courses | |
| Recommended Elective Courses |
| Language of Course | Turkish |
| Course Level | First Cycle (Bachelor's Degree) |
| Course Type | Required |
| Course Coordinator | Assist.Prof. Seher Oya AKMAN |
| Name of Lecturer(s) | Lect. Basri GÜNDOĞDU, Lect. Emre Emin ALTUĞ, Lect. Ayşegül KARMIŞ ÖCAL |
| Assistant(s) | |
| Aim | |
| Course Content | This course contains; Giving a brief on the design of an industrially produced, daily-use product within the framework of concepts such as ergonomics, functionality, innovation, sustainability, material management, economy, artistic, communication, and branding, and explaining the framework to the student, global research.,A factory tour related to the production of the subject, explanation of material usage and production methods, marketing conditions, design stages by the company's field experts.,Presentations of alternative designs using sketches and 3D computer drawings, and receiving critiques.,,,,Sensual textures, color and feel-good products in the immediate environment. Function, modularity concepts, global research, presentations. Creating design ideas with sketches.,Alternative sketches and computerized 3D drawings, presentations, critiques.,3D Printer color layers, material alternatives and textural possibilities are examined, design data is created and produced, final presentation,,,,,. |
| Course Learning Outcomes | Teaching Methods | Assessment Methods |
| In this course, they construct the design with global research, design problem determination, artistic perspectives, style, color, texture, communication, branding concepts. They learn production techniques, material differences and how to create the design in the most economical way. They can model with a computer and get 3D printer print. | 12, 14, 17, 19, 2, 3, 37, 4, 6, 9 | F |
| Teaching Methods: | 12: Problem Solving Method, 14: Self Study Method, 17: Experimental Technique, 19: Brainstorming Technique, 2: Project Based Learning Model, 3: Problem Baded Learning Model, 37: Computer-Internet Supported Instruction, 4: Inquiry-Based Learning, 6: Experiential Learning, 9: Lecture Method |
| Assessment Methods: | F: Project Task |
Course Outline
| Order | Subjects | Preliminary Work |
|---|---|---|
| 1 | Giving a brief on the design of an industrially produced, daily-use product within the framework of concepts such as ergonomics, functionality, innovation, sustainability, material management, economy, artistic, communication, and branding, and explaining the framework to the student, global research. | General presentation and video about the brief, |
| 2 | A factory tour related to the production of the subject, explanation of material usage and production methods, marketing conditions, design stages by the company's field experts. | |
| 3 | Presentations of alternative designs using sketches and 3D computer drawings, and receiving critiques. | |
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | Sensual textures, color and feel-good products in the immediate environment. Function, modularity concepts, global research, presentations. Creating design ideas with sketches. | |
| 8 | Alternative sketches and computerized 3D drawings, presentations, critiques. | |
| 9 | 3D Printer color layers, material alternatives and textural possibilities are examined, design data is created and produced, final presentation | |
| 10 | ||
| 11 | ||
| 12 | ||
| 13 | ||
| 14 |
| Resources |
Course Contribution to Program Qualifications
| Course Contribution to Program Qualifications | |||||||
| No | Program Qualification | Contribution Level | |||||
| 1 | 2 | 3 | 4 | 5 | |||
| 1 | Convert knowledge acquired from various disciplines into original design through critical thinking and problem analysis. | X | |||||
| 2 | Complete all design processes, including planning and execution, with creative outputs within set deadlines. | X | |||||
| 3 | Transfer essential inputs, such as user needs, acquired through various quantitative and qualitative research methods, to all design processes. | ||||||
| 4 | Utilize essential modeling, visual, and verbal presentation techniques throughout the design processes including the final stage. | X | |||||
| 5 | Apply universal, ethical, and ecological criteria, including the United Nations Sustainable Development Goals, in all professional work processes and methods. | ||||||
| 6 | Facilitates interdisciplinary teamwork that meets international standards. | ||||||
| 7 | Interpret contemporary design theory and practice within the context of its historical, artistic, and cultural background. | ||||||
| 8 | Utilize various business models with features such as financial planning, investment, and analysis within the corporate and start-up ecosystem. | ||||||
| 9 | Ensure the acquisition and protection of intellectual and industrial property rights. | ||||||
| 10 | Explain professional laws and regulations. | ||||||
| 11 | Incorporate materials and production methods from various industrial sectors in design processes | X | |||||
| 12 | Examine the evolving social, cultural, and economic aspects of design with a commitment to lifelong learning. | ||||||
| 13 | Effectively utilize continually advancing technological tools in the design process. | X | |||||
| 14 | Convert abstract concepts into two- and three-dimensional design compositions, aligning with fundamental design and aesthetic principles. | X | |||||
| 15 | Showcase the design projects developed in the classes to the society using various exhibition methods. | X | |||||
| 16 | Create commercial products that combine elements of craftsmanship, artistry, and design. | X | |||||
Assessment Methods
| Contribution Level | Absolute Evaluation | |
| Rate of Midterm Exam to Success | 50 | |
| Rate of Final Exam to Success | 50 | |
| Total | 100 | |
| ECTS / Workload Table | ||||||
| Activities | Number of | Duration(Hour) | Total Workload(Hour) | |||
| Course Hours | 0 | 0 | 0 | |||
| Guided Problem Solving | 0 | 0 | 0 | |||
| Resolution of Homework Problems and Submission as a Report | 0 | 0 | 0 | |||
| Term Project | 0 | 0 | 0 | |||
| Presentation of Project / Seminar | 0 | 0 | 0 | |||
| Quiz | 0 | 0 | 0 | |||
| Midterm Exam | 0 | 0 | 0 | |||
| General Exam | 0 | 0 | 0 | |||
| Performance Task, Maintenance Plan | 0 | 0 | 0 | |||
| Total Workload(Hour) | 0 | |||||
| Dersin AKTS Kredisi = Toplam İş Yükü (Saat)/30*=(0/30) | 0 | |||||
| ECTS of the course: 30 hours of work is counted as 1 ECTS credit. | ||||||
Detail Informations of the Course
Course Description
| Course | Code | Semester | T+P (Hour) | Credit | ECTS |
|---|---|---|---|---|---|
| BASIC DESIGN II | EUT1215879 | Spring Semester | 4+6 | 7 | 8 |
| Course Program |
| Prerequisites Courses | |
| Recommended Elective Courses |
| Language of Course | Turkish |
| Course Level | First Cycle (Bachelor's Degree) |
| Course Type | Required |
| Course Coordinator | Assist.Prof. Seher Oya AKMAN |
| Name of Lecturer(s) | Lect. Basri GÜNDOĞDU, Lect. Emre Emin ALTUĞ, Lect. Ayşegül KARMIŞ ÖCAL |
| Assistant(s) | |
| Aim | |
| Course Content | This course contains; Giving a brief on the design of an industrially produced, daily-use product within the framework of concepts such as ergonomics, functionality, innovation, sustainability, material management, economy, artistic, communication, and branding, and explaining the framework to the student, global research.,A factory tour related to the production of the subject, explanation of material usage and production methods, marketing conditions, design stages by the company's field experts.,Presentations of alternative designs using sketches and 3D computer drawings, and receiving critiques.,,,,Sensual textures, color and feel-good products in the immediate environment. Function, modularity concepts, global research, presentations. Creating design ideas with sketches.,Alternative sketches and computerized 3D drawings, presentations, critiques.,3D Printer color layers, material alternatives and textural possibilities are examined, design data is created and produced, final presentation,,,,,. |
| Course Learning Outcomes | Teaching Methods | Assessment Methods |
| In this course, they construct the design with global research, design problem determination, artistic perspectives, style, color, texture, communication, branding concepts. They learn production techniques, material differences and how to create the design in the most economical way. They can model with a computer and get 3D printer print. | 12, 14, 17, 19, 2, 3, 37, 4, 6, 9 | F |
| Teaching Methods: | 12: Problem Solving Method, 14: Self Study Method, 17: Experimental Technique, 19: Brainstorming Technique, 2: Project Based Learning Model, 3: Problem Baded Learning Model, 37: Computer-Internet Supported Instruction, 4: Inquiry-Based Learning, 6: Experiential Learning, 9: Lecture Method |
| Assessment Methods: | F: Project Task |
Course Outline
| Order | Subjects | Preliminary Work |
|---|---|---|
| 1 | Giving a brief on the design of an industrially produced, daily-use product within the framework of concepts such as ergonomics, functionality, innovation, sustainability, material management, economy, artistic, communication, and branding, and explaining the framework to the student, global research. | General presentation and video about the brief, |
| 2 | A factory tour related to the production of the subject, explanation of material usage and production methods, marketing conditions, design stages by the company's field experts. | |
| 3 | Presentations of alternative designs using sketches and 3D computer drawings, and receiving critiques. | |
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | Sensual textures, color and feel-good products in the immediate environment. Function, modularity concepts, global research, presentations. Creating design ideas with sketches. | |
| 8 | Alternative sketches and computerized 3D drawings, presentations, critiques. | |
| 9 | 3D Printer color layers, material alternatives and textural possibilities are examined, design data is created and produced, final presentation | |
| 10 | ||
| 11 | ||
| 12 | ||
| 13 | ||
| 14 |
| Resources |
Course Contribution to Program Qualifications
| Course Contribution to Program Qualifications | |||||||
| No | Program Qualification | Contribution Level | |||||
| 1 | 2 | 3 | 4 | 5 | |||
| 1 | Convert knowledge acquired from various disciplines into original design through critical thinking and problem analysis. | X | |||||
| 2 | Complete all design processes, including planning and execution, with creative outputs within set deadlines. | X | |||||
| 3 | Transfer essential inputs, such as user needs, acquired through various quantitative and qualitative research methods, to all design processes. | ||||||
| 4 | Utilize essential modeling, visual, and verbal presentation techniques throughout the design processes including the final stage. | X | |||||
| 5 | Apply universal, ethical, and ecological criteria, including the United Nations Sustainable Development Goals, in all professional work processes and methods. | ||||||
| 6 | Facilitates interdisciplinary teamwork that meets international standards. | ||||||
| 7 | Interpret contemporary design theory and practice within the context of its historical, artistic, and cultural background. | ||||||
| 8 | Utilize various business models with features such as financial planning, investment, and analysis within the corporate and start-up ecosystem. | ||||||
| 9 | Ensure the acquisition and protection of intellectual and industrial property rights. | ||||||
| 10 | Explain professional laws and regulations. | ||||||
| 11 | Incorporate materials and production methods from various industrial sectors in design processes | X | |||||
| 12 | Examine the evolving social, cultural, and economic aspects of design with a commitment to lifelong learning. | ||||||
| 13 | Effectively utilize continually advancing technological tools in the design process. | X | |||||
| 14 | Convert abstract concepts into two- and three-dimensional design compositions, aligning with fundamental design and aesthetic principles. | X | |||||
| 15 | Showcase the design projects developed in the classes to the society using various exhibition methods. | X | |||||
| 16 | Create commercial products that combine elements of craftsmanship, artistry, and design. | X | |||||
Assessment Methods
| Contribution Level | Absolute Evaluation | |
| Rate of Midterm Exam to Success | 50 | |
| Rate of Final Exam to Success | 50 | |
| Total | 100 | |