Course Detail
Course Description
| Course | Code | Semester | T+P (Hour) | Credit | ECTS |
|---|---|---|---|---|---|
| COMPUTER AIDED MODELLING | MIM3115895 | Fall Semester | 1+2 | 2 | 4 |
| Course Program |
| Prerequisites Courses | |
| Recommended Elective Courses |
| Language of Course | Turkish |
| Course Level | First Cycle (Bachelor's Degree) |
| Course Type | Elective |
| Course Coordinator | Lect. Mert DURMAZ |
| Name of Lecturer(s) | Lect. Mert DURMAZ |
| Assistant(s) | |
| Aim | The objective of this course is to provide students with knowledge of building three dimensional solid modeling in terms of architecture and interior architecture and environmental design, assigning materials, importing ready-to-use models into the software, ligthing and rendering options by using stand-alone commands and tools of Autodesk 3ds Max Design software. |
| Course Content | This course contains; Introduction of the course, and teaching and method information; introduction of the software.,Introduction of operating and use logic of Create menu, primitive & extended geometries, coordinate system tools, and related exercises.,Introduction of operating and use logic of transform, array, clone tools and commands, and related exercises.,Introduction of operating and use logic of editable spline part 1, and related exercises.,Introduction of operating and use logic of editable spline part 2, and related exercises.,Introduction of operating and use logic of editable poly part 1, and related exercises.,Introduction of operating and use logic of editable poly part 2, and related exercises.,Midterm Exam,Introduction of operating and use logic of compound objects part 1, and related exercises.,Introduction of operating and use logic of compound objects part 2, and related exercises.,Introduction of operating and use logic of importing data from outer sources, and related exercises.,Building same model in the software and another solid modelling software simultaneously to observe originality and uniqueness of the software’s operating and use logic in contrast to other solid modelling software’s common and general operating and use logic, and related exercises. ,Introduction of operating and use logic of lighting, camera and rendering settings in interior and outer space (definition of light and light types, shadow and shadow types, luminousity and darkness values and types, lighting in physical environment, camera and lens types), and related exercises. ,Genelal Review, and related exercises.. |
| Course Learning Outcomes | Teaching Methods | Assessment Methods |
| At the end of this course, students gain following abilities: Importing data from Autodesk 3ds Max Design software integrated other software, building three dimensional solid models in the software by processing the data, building a three dimensional model in the software by starting from scratch and by only using stand-alone tools embedded in the software, assigning materials to the model on digital media, and finally, after making adjustments related to lighting, camera, and other rendering options, rendering on digital media. | 16, 37, 8, 9 | E, F |
| Teaching Methods: | 16: Question - Answer Technique, 37: Computer-Internet Supported Instruction, 8: Flipped Classroom Learning, 9: Lecture Method |
| Assessment Methods: | E: Homework, F: Project Task |
Course Outline
| Order | Subjects | Preliminary Work |
|---|---|---|
| 1 | Introduction of the course, and teaching and method information; introduction of the software. | |
| 2 | Introduction of operating and use logic of Create menu, primitive & extended geometries, coordinate system tools, and related exercises. | |
| 3 | Introduction of operating and use logic of transform, array, clone tools and commands, and related exercises. | |
| 4 | Introduction of operating and use logic of editable spline part 1, and related exercises. | |
| 5 | Introduction of operating and use logic of editable spline part 2, and related exercises. | |
| 6 | Introduction of operating and use logic of editable poly part 1, and related exercises. | |
| 7 | Introduction of operating and use logic of editable poly part 2, and related exercises. | |
| 8 | Midterm Exam | |
| 9 | Introduction of operating and use logic of compound objects part 1, and related exercises. | |
| 10 | Introduction of operating and use logic of compound objects part 2, and related exercises. | |
| 11 | Introduction of operating and use logic of importing data from outer sources, and related exercises. | |
| 12 | Building same model in the software and another solid modelling software simultaneously to observe originality and uniqueness of the software’s operating and use logic in contrast to other solid modelling software’s common and general operating and use logic, and related exercises. | |
| 13 | Introduction of operating and use logic of lighting, camera and rendering settings in interior and outer space (definition of light and light types, shadow and shadow types, luminousity and darkness values and types, lighting in physical environment, camera and lens types), and related exercises. | |
| 14 | Genelal Review, and related exercises. |
| Resources |
| Autodesk 3DS Max 2021 fundamentals. (2020). SDC PUBLICATIONS. Mamgain, P. (2020). Autodesk 3DS MAX 2021: A detailed guide to arnold renderer. Padexi Academy. Kuhlo, M., & Eggert, E. (2017). Architectural rendering with 3DS MAX and V-Ray Photorealistic Visualization. Routledge. Cardoso, J. (2021). V-ray 5 for 3DS Max 2020. CRC Press, Taylor & Francis Group. |
Course Contribution to Program Qualifications
| Course Contribution to Program Qualifications | |||||||
| No | Program Qualification | Contribution Level | |||||
| 1 | 2 | 3 | 4 | 5 | |||
| 1 | DESIGN (Knowledge-Theoretical, Factual): During planning, implementation, management and supervision processes; Knowledge of creative problem defining and solving | ||||||
| 2 | DESIGN (Skill-Cognitive, Applied): Design-oriented research fiction, execution and evaluation of results and design process planning, management, application skills | ||||||
| 3 | DESIGN (Competencies-Ability to Work Independently and Take Responsibility): Ability to work within a team, to emphasize interdisciplinary interaction and apply technology-based business association methods | ||||||
| 4 | DESIGN (Competencies-Learning Competence): To evaluate critically the knowledge and skills gained in the field, to plan and to develop constantly professional knowledge, skills and approaches | ||||||
| 5 | DESIGN (Competencies-Communication and Social Competence): Transferring design solutions as oral, written and visual (2D and 3D) presentations on national and international platforms | ||||||
| 6 | DESIGN (Competencies-Field Specific Competence): Contributing to the design of industrial products to improve the quality of life of the society. | ||||||
| 7 | HISTORY, CULTURE, ART (Knowledge-Theoretical, Factual): To make connections between the information obtained by the analytical approach and the information on historical and cultural development and current situation in Turkey and in the world, and to expand the boundaries of vocational education proficiency to develop new ideas | ||||||
| 8 | HISTORY, CULTURE, ART (Skill-Cognitive, Applied): Ability to solve the design related problems encountered in concept development, by using the knowledge gained in the field of history, culture and art | ||||||
| 9 | HISTORY, CULTURE, ART (Competencies - Independent Work and Ability to Take Responsibility): To be able to do interdisciplinary work by using the knowledge gained in the field of history, culture and art | ||||||
| 10 | HISTORY, CULTURE, ART (Competences-Learning Competence): Ability to develop the knowledge gained in the field in the direction needed, using the research methods | ||||||
| 11 | HISTORY, CULTURE, ART (Competencies-Communication and Social Competence): Awareness of social and cultural phenomena and continuous change and arranging plans, strategies, projects, collaborations and activities for the social environment with social responsibility consciousness. | ||||||
| 12 | MATERIALS AND TECHNOLOGY (Knowledge-Theoretical, Factual): To gain knowledge concerning technology, material, product and production methods - that is to be used in the solution of the problem related to the field. | X | |||||
| 13 | MATERIALS AND TECHNOLOGY (Skill-Cognitive, Applied): Knowing materials, technology and production methods and developing designs compatible with these methods, proposing new technologies and production methods, developing creative design solutions by interpreting and using technology. | ||||||
| 14 | MATERIALS AND TECHNOLOGY (Competencies - Independent Work and Ability to Take Responsibility): To be able to work together with stakeholders working on different areas and needs in construction and production technologies | ||||||
| 15 | MATERIALS AND TECHNOLOGY (Competencies-Learning Competence): Understand the compatibility and flexibility between the technological tools that meet the requirements according to the needs | X | |||||
| 16 | MATERIALS AND TECHNOLOGY (Competencies-Communication and Social Competence): Ability to use appropriate communication techniques and technologies | X | |||||
| 17 | MATERIALS AND TECHNOLOGY (Competencies-Field Specific Competencies): Producing and applying knowledge to serve sustainable production and life | ||||||
| 18 | MATERIALS AND TECHNOLOGY (Competencies-Filed specific competencies): To be able to develop creative design solutions by mastering technological development, interpreting the developments and pioneering such developments. | X | |||||
| 19 | PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Knowledge-Theoretical, Factual): -Ethics related to the field, -project management issues, -legal rights and responsibilities, -To gain knowledge about legal responsibilities and regulations affecting design works | ||||||
| 20 | PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Skill-Cognitive, Applied): Ability to recognize and apply the techniques used and legal responsibilities in planning, design, construction and operation phases of project management. | ||||||
| 21 | PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competences - Capability to Work Independently and Take Responsibility): To adapt to the different working environments and forms required by the profession and to contribute to the development of these environments | ||||||
| 22 | PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Capabilities-Learning Capability): Monitoring and learning the legal, administrative and procedural requirements of design and construction projects throughout professional life, developing new strategic approaches in solving complex problems, taking responsibility | ||||||
| 23 | PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competencies-Communication and Social Competence): Being able to lead the process -deploying the necessary communication skills and tools- during planning, designing, construction and operation stages, and demonstrating leadership in providing the solution in the work environment. | ||||||
| 24 | PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competencies-Field Specific Competence): To be able to transfer knowledge to the level of expertise, to use theoretical and practical knowledge on the field of Professional Practice, Project Management and Legal responsibilities, knowledge of interdisciplinary interaction | ||||||
| 25 | ENVIRONMENT, STRUCTURE AND HUMAN HEALTH (Knowledge-Theoretic, Factual): Methods and techniques that will be used in the solution of the problems related to the field – to gain knowledge to apply the techniques in the context of environmental health, -building health, -human health | ||||||
| 26 | ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Skill-Cognitive, Applied): Understanding the relationships between environment, structure and human health and creating solutions to related design problems. | ||||||
| 27 | ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Competences - Capability to Work Independently and Take Responsibility): Taking competence and responsibility in the fields of urban / space / product planning, design, implementation and supervision of environment, strcuture and human health | ||||||
| 28 | ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Capabilities-Learning Capability): Competence in researching theoretical and applied information systems on environment, structure and human health | ||||||
| 29 | ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Competencies-Communication and Social Competence): Be able to communicate with all areas of expertise in environment, structure and human health | ||||||
Assessment Methods
| Contribution Level | Absolute Evaluation | |
| Rate of Midterm Exam to Success | 50 | |
| Rate of Final Exam to Success | 50 | |
| Total | 100 | |
| ECTS / Workload Table | ||||||
| Activities | Number of | Duration(Hour) | Total Workload(Hour) | |||
| Course Hours | 0 | 0 | 0 | |||
| Guided Problem Solving | 0 | 0 | 0 | |||
| Resolution of Homework Problems and Submission as a Report | 0 | 0 | 0 | |||
| Term Project | 0 | 0 | 0 | |||
| Presentation of Project / Seminar | 0 | 0 | 0 | |||
| Quiz | 0 | 0 | 0 | |||
| Midterm Exam | 0 | 0 | 0 | |||
| General Exam | 0 | 0 | 0 | |||
| Performance Task, Maintenance Plan | 0 | 0 | 0 | |||
| Total Workload(Hour) | 0 | |||||
| Dersin AKTS Kredisi = Toplam İş Yükü (Saat)/30*=(0/30) | 0 | |||||
| ECTS of the course: 30 hours of work is counted as 1 ECTS credit. | ||||||
Detail Informations of the Course
Course Description
| Course | Code | Semester | T+P (Hour) | Credit | ECTS |
|---|---|---|---|---|---|
| COMPUTER AIDED MODELLING | MIM3115895 | Fall Semester | 1+2 | 2 | 4 |
| Course Program |
| Prerequisites Courses | |
| Recommended Elective Courses |
| Language of Course | Turkish |
| Course Level | First Cycle (Bachelor's Degree) |
| Course Type | Elective |
| Course Coordinator | Lect. Mert DURMAZ |
| Name of Lecturer(s) | Lect. Mert DURMAZ |
| Assistant(s) | |
| Aim | The objective of this course is to provide students with knowledge of building three dimensional solid modeling in terms of architecture and interior architecture and environmental design, assigning materials, importing ready-to-use models into the software, ligthing and rendering options by using stand-alone commands and tools of Autodesk 3ds Max Design software. |
| Course Content | This course contains; Introduction of the course, and teaching and method information; introduction of the software.,Introduction of operating and use logic of Create menu, primitive & extended geometries, coordinate system tools, and related exercises.,Introduction of operating and use logic of transform, array, clone tools and commands, and related exercises.,Introduction of operating and use logic of editable spline part 1, and related exercises.,Introduction of operating and use logic of editable spline part 2, and related exercises.,Introduction of operating and use logic of editable poly part 1, and related exercises.,Introduction of operating and use logic of editable poly part 2, and related exercises.,Midterm Exam,Introduction of operating and use logic of compound objects part 1, and related exercises.,Introduction of operating and use logic of compound objects part 2, and related exercises.,Introduction of operating and use logic of importing data from outer sources, and related exercises.,Building same model in the software and another solid modelling software simultaneously to observe originality and uniqueness of the software’s operating and use logic in contrast to other solid modelling software’s common and general operating and use logic, and related exercises. ,Introduction of operating and use logic of lighting, camera and rendering settings in interior and outer space (definition of light and light types, shadow and shadow types, luminousity and darkness values and types, lighting in physical environment, camera and lens types), and related exercises. ,Genelal Review, and related exercises.. |
| Course Learning Outcomes | Teaching Methods | Assessment Methods |
| At the end of this course, students gain following abilities: Importing data from Autodesk 3ds Max Design software integrated other software, building three dimensional solid models in the software by processing the data, building a three dimensional model in the software by starting from scratch and by only using stand-alone tools embedded in the software, assigning materials to the model on digital media, and finally, after making adjustments related to lighting, camera, and other rendering options, rendering on digital media. | 16, 37, 8, 9 | E, F |
| Teaching Methods: | 16: Question - Answer Technique, 37: Computer-Internet Supported Instruction, 8: Flipped Classroom Learning, 9: Lecture Method |
| Assessment Methods: | E: Homework, F: Project Task |
Course Outline
| Order | Subjects | Preliminary Work |
|---|---|---|
| 1 | Introduction of the course, and teaching and method information; introduction of the software. | |
| 2 | Introduction of operating and use logic of Create menu, primitive & extended geometries, coordinate system tools, and related exercises. | |
| 3 | Introduction of operating and use logic of transform, array, clone tools and commands, and related exercises. | |
| 4 | Introduction of operating and use logic of editable spline part 1, and related exercises. | |
| 5 | Introduction of operating and use logic of editable spline part 2, and related exercises. | |
| 6 | Introduction of operating and use logic of editable poly part 1, and related exercises. | |
| 7 | Introduction of operating and use logic of editable poly part 2, and related exercises. | |
| 8 | Midterm Exam | |
| 9 | Introduction of operating and use logic of compound objects part 1, and related exercises. | |
| 10 | Introduction of operating and use logic of compound objects part 2, and related exercises. | |
| 11 | Introduction of operating and use logic of importing data from outer sources, and related exercises. | |
| 12 | Building same model in the software and another solid modelling software simultaneously to observe originality and uniqueness of the software’s operating and use logic in contrast to other solid modelling software’s common and general operating and use logic, and related exercises. | |
| 13 | Introduction of operating and use logic of lighting, camera and rendering settings in interior and outer space (definition of light and light types, shadow and shadow types, luminousity and darkness values and types, lighting in physical environment, camera and lens types), and related exercises. | |
| 14 | Genelal Review, and related exercises. |
| Resources |
| Autodesk 3DS Max 2021 fundamentals. (2020). SDC PUBLICATIONS. Mamgain, P. (2020). Autodesk 3DS MAX 2021: A detailed guide to arnold renderer. Padexi Academy. Kuhlo, M., & Eggert, E. (2017). Architectural rendering with 3DS MAX and V-Ray Photorealistic Visualization. Routledge. Cardoso, J. (2021). V-ray 5 for 3DS Max 2020. CRC Press, Taylor & Francis Group. |
Course Contribution to Program Qualifications
| Course Contribution to Program Qualifications | |||||||
| No | Program Qualification | Contribution Level | |||||
| 1 | 2 | 3 | 4 | 5 | |||
| 1 | DESIGN (Knowledge-Theoretical, Factual): During planning, implementation, management and supervision processes; Knowledge of creative problem defining and solving | ||||||
| 2 | DESIGN (Skill-Cognitive, Applied): Design-oriented research fiction, execution and evaluation of results and design process planning, management, application skills | ||||||
| 3 | DESIGN (Competencies-Ability to Work Independently and Take Responsibility): Ability to work within a team, to emphasize interdisciplinary interaction and apply technology-based business association methods | ||||||
| 4 | DESIGN (Competencies-Learning Competence): To evaluate critically the knowledge and skills gained in the field, to plan and to develop constantly professional knowledge, skills and approaches | ||||||
| 5 | DESIGN (Competencies-Communication and Social Competence): Transferring design solutions as oral, written and visual (2D and 3D) presentations on national and international platforms | ||||||
| 6 | DESIGN (Competencies-Field Specific Competence): Contributing to the design of industrial products to improve the quality of life of the society. | ||||||
| 7 | HISTORY, CULTURE, ART (Knowledge-Theoretical, Factual): To make connections between the information obtained by the analytical approach and the information on historical and cultural development and current situation in Turkey and in the world, and to expand the boundaries of vocational education proficiency to develop new ideas | ||||||
| 8 | HISTORY, CULTURE, ART (Skill-Cognitive, Applied): Ability to solve the design related problems encountered in concept development, by using the knowledge gained in the field of history, culture and art | ||||||
| 9 | HISTORY, CULTURE, ART (Competencies - Independent Work and Ability to Take Responsibility): To be able to do interdisciplinary work by using the knowledge gained in the field of history, culture and art | ||||||
| 10 | HISTORY, CULTURE, ART (Competences-Learning Competence): Ability to develop the knowledge gained in the field in the direction needed, using the research methods | ||||||
| 11 | HISTORY, CULTURE, ART (Competencies-Communication and Social Competence): Awareness of social and cultural phenomena and continuous change and arranging plans, strategies, projects, collaborations and activities for the social environment with social responsibility consciousness. | ||||||
| 12 | MATERIALS AND TECHNOLOGY (Knowledge-Theoretical, Factual): To gain knowledge concerning technology, material, product and production methods - that is to be used in the solution of the problem related to the field. | X | |||||
| 13 | MATERIALS AND TECHNOLOGY (Skill-Cognitive, Applied): Knowing materials, technology and production methods and developing designs compatible with these methods, proposing new technologies and production methods, developing creative design solutions by interpreting and using technology. | ||||||
| 14 | MATERIALS AND TECHNOLOGY (Competencies - Independent Work and Ability to Take Responsibility): To be able to work together with stakeholders working on different areas and needs in construction and production technologies | ||||||
| 15 | MATERIALS AND TECHNOLOGY (Competencies-Learning Competence): Understand the compatibility and flexibility between the technological tools that meet the requirements according to the needs | X | |||||
| 16 | MATERIALS AND TECHNOLOGY (Competencies-Communication and Social Competence): Ability to use appropriate communication techniques and technologies | X | |||||
| 17 | MATERIALS AND TECHNOLOGY (Competencies-Field Specific Competencies): Producing and applying knowledge to serve sustainable production and life | ||||||
| 18 | MATERIALS AND TECHNOLOGY (Competencies-Filed specific competencies): To be able to develop creative design solutions by mastering technological development, interpreting the developments and pioneering such developments. | X | |||||
| 19 | PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Knowledge-Theoretical, Factual): -Ethics related to the field, -project management issues, -legal rights and responsibilities, -To gain knowledge about legal responsibilities and regulations affecting design works | ||||||
| 20 | PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Skill-Cognitive, Applied): Ability to recognize and apply the techniques used and legal responsibilities in planning, design, construction and operation phases of project management. | ||||||
| 21 | PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competences - Capability to Work Independently and Take Responsibility): To adapt to the different working environments and forms required by the profession and to contribute to the development of these environments | ||||||
| 22 | PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Capabilities-Learning Capability): Monitoring and learning the legal, administrative and procedural requirements of design and construction projects throughout professional life, developing new strategic approaches in solving complex problems, taking responsibility | ||||||
| 23 | PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competencies-Communication and Social Competence): Being able to lead the process -deploying the necessary communication skills and tools- during planning, designing, construction and operation stages, and demonstrating leadership in providing the solution in the work environment. | ||||||
| 24 | PROFESSIONAL PRACTICE, PROJECT MANAGEMENT AND LEGAL RESPONSIBILITIES (Competencies-Field Specific Competence): To be able to transfer knowledge to the level of expertise, to use theoretical and practical knowledge on the field of Professional Practice, Project Management and Legal responsibilities, knowledge of interdisciplinary interaction | ||||||
| 25 | ENVIRONMENT, STRUCTURE AND HUMAN HEALTH (Knowledge-Theoretic, Factual): Methods and techniques that will be used in the solution of the problems related to the field – to gain knowledge to apply the techniques in the context of environmental health, -building health, -human health | ||||||
| 26 | ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Skill-Cognitive, Applied): Understanding the relationships between environment, structure and human health and creating solutions to related design problems. | ||||||
| 27 | ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Competences - Capability to Work Independently and Take Responsibility): Taking competence and responsibility in the fields of urban / space / product planning, design, implementation and supervision of environment, strcuture and human health | ||||||
| 28 | ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Capabilities-Learning Capability): Competence in researching theoretical and applied information systems on environment, structure and human health | ||||||
| 29 | ENVIRONMENT, STRUCTURE, HUMAN HEALTH (Competencies-Communication and Social Competence): Be able to communicate with all areas of expertise in environment, structure and human health | ||||||
Assessment Methods
| Contribution Level | Absolute Evaluation | |
| Rate of Midterm Exam to Success | 50 | |
| Rate of Final Exam to Success | 50 | |
| Total | 100 | |