Program Information
Aim
The aim of this program is to follow scientific and clinical developments related to the science and philosophy of occupational therapy, to be trained with more in-depth information, to develop academic thinking, research and evaluation skills, to respect universal values with a holistic approach, to adhere to ethical rules, to develop clinical practice skills, to be a researcher, trains productive and innovative occupational therapists.Qualification Awarded
Second Cycle (Master's Degree)Registration and Admission Requirements
Bachelor's Degree Diploma, Academic Personnel and Graduate Education Exam (ALES) ResultGraduation Requirements
Students who have successfully complete all of the courses, a seminar and a thesis who have taken the 60 and 120 ECTS have a right to receive a diploma.Recognition of Prior Learning
Have a Bachelor's Degree in Occupational TherapyLesson Plan - ECTS Credits
* The courses indicated in this course table shows current course plan information in Student Affairs.
** Compulsory courses are certainly opened whereas opening of elective and optional courses may differ according to preferences and quota condition in related term.
*** Theoretical and practical course hours of vocational (professional) clinical courses are not considered weekly. These course hours refer to total course hours.
Please click on the course title in the table below in order to see detailed information about course objectives and learning outcomes etc.
| Fall Semester Courses Plan | ||||||
| Code | Course | Language of Instruction | T+U | UK | ECTS | Download |
| ERGY1112765 | FUNDAMENTALS of ERGOTHERAPY SCIENCE | Turkish | 3 | 3 | 8 | |
| ERGY1112766 | SCIENTIFIC RESEARCH METHODS and SCIENTIFIC ETHICS | Turkish | 3 | 3 | 8 | |
| ERGY1112767 | SENSORY PERCEPTION MOTOR INTEGRITY | Turkish | 3 | 3 | 8 | |
| ERGY1112768 | PEDIATRIC ERGOTHERAPY | Turkish | 3 | 3 | 8 | |
| ERGY1112769 | ERGOTHERAPY in INDUSTRY | Turkish | 3 | 3 | 8 | |
| ERGY1114188 | EVALUATIONS in ERGOTHERAPY | Turkish | 3 | 3 | 8 | |
| ERGY1114189 | AGING SOCIETY and ERGOTHERAPY | Turkish | 3 | 3 | 8 | |
| ERGY1110438 | BIOSTATISTICS | Turkish | 3 | 3 | 8 | |
| Spring Semester Courses Plan | ||||||
| Code | Course | Language of Instruction | T+U | UK | ECTS | Download |
| ERGY1212773 | CURRENT APPROACHES in ERGOTHERAPY | Turkish | 3 | 3 | 8 | |
| ERGY1212774 | CLINICAL ANALYSIS in ERGOTHERAPY | Turkish | 3 | 3 | 8 | |
| ERGY1212775 | SEMINAR | Turkish | - | 8 | ||
| ERGY1214014 | HOW to PREPARE a SCIENTIFIC RESEARCH PROJECT | Turkish | 2 | 2 | 6 | |
| ERGY1212776 | INNOVATION in REHABILITATION | Turkish | 3 | 3 | 8 | |
| ERGY1212778 | UPPER EXTREMITY REHABILITATION | Turkish | 3 | 3 | 8 | |
| ERGY1212779 | ACTIVITY and MOTION ANALYSIS | Turkish | 3 | 3 | 8 | |
| ERGY1214191 | ERGOTHERAPY for PHYSICAL DISORDERS | Turkish | 3 | 3 | 8 | |
| ERGY1214192 | MENTAL HEALTH and ERGOTHERAPY | Turkish | 3 | 3 | 8 | |
Program Qualification
Theoretical, Factual
Has up-to-date, reliable and evidence-based knowledge in the field of occupational therapy.
Has the knowledge of evaluating, planning and intervening with a holistic perspective in the field he will specialize in.
| Program Output TYYÇ Basic Area Matrix | |
| Basic Area Qualification | Program Qualification |
| KNOWLEDGE | |
| Theoretical, Factual | |
| 1- Developing, deepening and reaching original definitions that will bring innovation to the field with original thought and/or research based on master's qualifications. | 1 - Has up-to-date, reliable and evidence-based knowledge in the field of occupational therapy. |
| 2- Understanding the interdisciplinary interaction to which the field is related; reaches original results by using new and complex ideas, information that requires expertise in analysis, synthesis and evaluation. | 9 - Works in interdisciplinary cooperation with the awareness of social responsibility by following the current developments in the field of rehabilitation. |
| 3- Having advanced knowledge about other technological tools including computers and devices specific to the field at the level required by the health field. | 4 - Within the framework of health policies, develops technological-based assessment and therapy applications for occupational therapy |
| 4- Knows the importance of ethical principles and ethical committees for individuals and society. | 5 - Using knowledge and skills, analyzes the problems in the field of occupational therapy, conduct a research project. |
| SKILLS | |
| Cognitive, Practical | |
| 1- Having knowledgeable about statistical methods used continuously in studies conducted in the field of health. | 3 - Makes evaluation and intervention program planning for individuals who require occupational therapy by using the theoretical and applied knowledge specific to the field. |
| 2- Evaluating, using and conveying new information in its field with a systematic approach. | 3 - Makes evaluation and intervention program planning for individuals who require occupational therapy by using the theoretical and applied knowledge specific to the field. |
| 3- Developing a new thought, method, design and/or application that brings innovation to its field or applying a known thought, method, design and/or application to a different field, investigates, understands, designs, adapts and implements an original subject. | 5 - Using knowledge and skills, analyzes the problems in the field of occupational therapy, conduct a research project. |
| 4-Being able to write the report of the research he/she has done/participated in and publishes it in a nationally/internationally accepted refereed journal and presents it in scientific meetings. | 8 - Expresses himself effectively by using communication technologies by following the resources on occupational therapy. |
| 5- Conducting critical analysis, synthesis and evaluation of new and complex thoughts. | 5 - Using knowledge and skills, analyzes the problems in the field of occupational therapy, conduct a research project. |
| 6-Having high level skills in using research methods in studies related to his/her field. | 5 - Using knowledge and skills, analyzes the problems in the field of occupational therapy, conduct a research project. |
| COMPETENCIES | |
| Ability to work independently and take responsibility | |
| 1- Performing the necessary examination by using other technological tools and devices specific to the field at the level required by the field of health, including computers, and develops new creative solutions to problems. | 4 - Within the framework of health policies, develops technological-based assessment and therapy applications for occupational therapy |
| 2- Contributing to the progress in the field by independently carrying out an original study that brings innovation to the field, developing a new thought, method, design and/or application or applying a known thought, method, design and/or application to a different field. | 6 - Supports the development of occupational therapy services to meet the needs of the society. |
| 3- Performing statistical analysis at a level that can evaluate a scientific article. | 9 - Works in interdisciplinary cooperation with the awareness of social responsibility by following the current developments in the field of rehabilitation. |
| 4- Expanding the boundaries of knowledge in the field by publishing at least one scientific article about the field in national and/or international refereed journals. | 8 - Expresses himself effectively by using communication technologies by following the resources on occupational therapy. |
| 5- Leading in environments that are related to the field and require resolution of interdisciplinary problems. | 6 - Supports the development of occupational therapy services to meet the needs of the society. |
| Learning Competence | |
| 1- Developing new thoughts and methods related to the field by using high-level mental processes such as creative and critical thinking, problem solving and decision making. | 2 - Has the knowledge of evaluating, planning and intervening with a holistic perspective in the field he will specialize in. |
| 2- Following evidence-based practices and conducts researches that will create evidence in his/her field about professional practices. | 7 - Contributes to quality processes by developing behavior in accordance with lifelong learning and teaching principles. |
| 3- Applying the principles of advanced professional development and lifelong learning related to the field of health in his/her studies. | 5 - Using knowledge and skills, analyzes the problems in the field of occupational therapy, conduct a research project. |
| Communication and Social Competence | |
| 1- Examining and developing social relations and the norms that guide these relationships from a critical perspective and manages actions to change them when necessary. | 9 - Works in interdisciplinary cooperation with the awareness of social responsibility by following the current developments in the field of rehabilitation. |
| 2- Defending their original views in the discussion of the subjects in their field with experts and establishes an effective communication showing their competence in his/her field. | 10 - Displays a protective attitude towards the ethical standards, values and professional independence of the occupational therapy profession. |
| 3- Establishing and discussing advanced written, verbal and visual communication by using a foreign language at least at European Language Portfolio C1 Level. | 8 - Expresses himself effectively by using communication technologies by following the resources on occupational therapy. |
| Field-based Competence | |
| 1- Contributing to the process of becoming and maintaining the information society of the society in which it lives by introducing scientific, technological, social or cultural advances in its field. | 10 - Displays a protective attitude towards the ethical standards, values and professional independence of the occupational therapy profession. |
| 2- Establishing functional interaction by using strategic decision-making processes in solving the problems encountered in the field. | 10 - Displays a protective attitude towards the ethical standards, values and professional independence of the occupational therapy profession. |
| 3- Contributing to the solution of scientific, cultural, artistic and ethical problems encountered in the field of humanities and supports the development of these values. | 9 - Works in interdisciplinary cooperation with the awareness of social responsibility by following the current developments in the field of rehabilitation. |
| 6-Having experience in working with other health disciplines. | 6 - Supports the development of occupational therapy services to meet the needs of the society. |
| 5- Choosing and implementing the right statistical methods in his/her studies in the field of health and interprets them correctly. Performing analysis and synthesis. | 7 - Contributes to quality processes by developing behavior in accordance with lifelong learning and teaching principles. |
| 6- Using current developments and information related to the field of health for the benefit of the society in line with the children, family, national values and country facts. | 9 - Works in interdisciplinary cooperation with the awareness of social responsibility by following the current developments in the field of rehabilitation. |
| 10 - Displays a protective attitude towards the ethical standards, values and professional independence of the occupational therapy profession. | |
Employment Opportunities
Those who successfully complete the program can be employed in public institutions, private sector, research institutes, and can be appointed as research assistants or lecturers at universities provided that they are successful in the Academic Personnel and Postgraduate Education Exam (ALES) and foreign language exams. They can continue their doctorate.Upgrading
May apply to third cycle programs.Type of Training
Full TimeAssessment and Evaluation
Assessment is carried out in the form of a written exam, an oral exam, and a description of an article or a topic. Success in a course is determined by the course success grade. To be considered successful in a course, the achievement grade must be at least 65 in the doctoral program. Success score is determined by taking 50% of midterm and final exam grades.Head of Department/Program
Learning Experiences
Learning situations aim to develop students' creative, critical, reflective thinking skills and higher level thinking skills such as logical and mathematical thinking skills. In addition, it aims to develop students' meta-cognitive skills. Learning situations include learning strategies, methods and techniques as well as the tools used and assessment and evaluation methods. The learning situations used in the programs are given in the list below:
Learning Experiences * | Learning Activities | Tools Used |
|---|---|---|
Discussion Method | Listening, speaking, asking questions, producing answers, developing and questioning opinions, examining and researching opinions, producing critical thinking, producing creative thinking, (workshop, panel, opposite panel, open forum, debate techniques are applied) collegium, forum, aquarium technique application, talking circle technique, application. | Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer, projection, online environments, conference room, workshop, panel, panel opposite, open forum collegial, forum environments. |
Demonstration Method | The instructor demonstrates the use of a tool or equipment, the instructor demonstrates a performance/practice/practice to the student, the students repeat the use of the tool or equipment, the student repeats a performance/practice/practice. | Real tools or model tools and equipment, multimedia tools, videos and animations), computer. |
Problem Solving Method | Identifying a scientific / theoretical and / or real life problem, analyzing the data related to the problem, developing alternative solutions, choosing the appropriate solution method, evaluating the solution to the problem, individual study | Textbooks, research reports, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer |
Case Study Method | Presentation of case studies, exploring case studies, sampling typical cases, sampling outlier cases, alternative cases, comparing case studies, case study analysis, case study interpretation, case study evaluation. | Standard classroom technologies, multimedia tools (text, images, graphics, drawings, audio, video and animation, cartoons), computer, projection, online environments. |
Self Study Method | Student interest, curiosity and motivation, learning objective, detailed research and investigation according to the topic; in- depth research and investigation, extensive reading, listening and watching, repeating a performance. | Library, e-library, laboratory, workshop |
Question - Answer Technique | Asking Socratic questions, criticizing answers, generating questions, generating answers, criticizing, analyzing and evaluating creative answers, asking structured questions and generating answers, asking closed-ended questions and generating answers | Textbooks, recommended books, worksheets, question bank, multimedia tools (text, images, graphics, drawings, audio, video, cartoons and animations) |
Micro Teaching Technique | Performance of presentation, development of reflective thinking skills, student self-evaluation. The lecturer distributes topics (seminar topics can also be) to the students. Students examine the topics; research. Student presentations are prepared. Students make their presentations. Students' video recordings are watched. | Camera, video recording devices, checklist, rubric, rating scale, observation form. |
Brainstorming Technique | Developing opinions, developing questions, expressing observation situations, developing critical thinking, problem solving, group/team work, listening and speaking. | Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computers, projectors, online environments. |
Project Based Learning Model | Creating a real-life problem situation scenario, identifying a real-life problem situation, collecting data related to the problem, analyzing data, data processing, data conversion, developing alternative solutions, choosing the appropriate solution method, applying the solution method / creating a model / design / concrete product / producing a concrete service, evaluating the model / design / concrete product / service, exhibiting project products | Problem scenario texts / Sample projects, databases, books, research reports, laboratory, workshop, application areas, library, computer software, standard classroom technologies, tools and equipment according to the project subject |
Reverse Brainstorming Technique | Identifying problems, sorting problems, classifying problems | Standard classroom technologies, multimedia tools (fishbones, text, images, graphics, graphics, drawings, audio, video and animations),computers, projectors, online environments |
Problem Baded Learning Model | Creating a reflective scenario of a real-life problem situation, identifying a real-life problem situation, collecting data about the problem, analyzing data, data processing, data transformation, developing alternative solutions | Problem scenario texts, databases, books, research reports, laboratory, workshop, application areas, library, computer software, standard classroom technologies, tools and equipment according to the project subject |
Computer-Internet Supported Instruction | Online Course Platforms : Collaboration and communication, digital literacy activities, sharing information, improving technology use, creative thinking activities, problem solving, generating critical thinking. These are environments where instructors share course materials, collect assignments and interact with students. E-Books and Digital Content : Reading, writing, comprehension, interpretation, creative thinking activities, language use, examination, research, using technology, critical thinking activities. Learning environment and materials are made more attractive by presenting interactive content to students. Webinars and synchronize meeting : Communication, collaboration, teamwork, presentation, technology skills, problem solving, live interaction with studentsremotely. Simulations : Problem solving, using technology, analytical thinking, communication, decision making, teamwork and collaboration. They are environments where students have the opportunity to experience the concepts. Audio and Visual aids : Communication skills, language skills, emotional intelligence and empathy, social skills, attention and focus, use of technology. Animations, graphics and interactive visuals are used to help students master the topics. Digital Game- Based Learning : Problem solving skills, ability to use technology, creative thinking, quick decision making, strategy development, cooperation and teamwork. Games prepared or played in digital environments to make learning fun and increase retention in learning. Adaptive Learning Systems : Logical mathematical thinking activities, reading, writing, comprehension, interpretation, critical thinking activities. These are environments where students identify their weaknesses and are offered to carry out studies and activities specific to that area. Virtual Reality (VR) and Augmented Reality (AR) : Simulation and practical applications, creative thinking activities, using technology, planning, programming, social interaction and communication. 3D virtual environments are used to make learning fun and interactive. Social Media and Interactive Platforms : Communication, collaboration, teamwork, project management, interactive content creation, critical thinking activities. Personal platforms for students to share their thoughts on any topic, interact and produce content. Data Analysis and Monitoring Tools : Analytical thinking activities, logical mathematical thinking activities, problem solving, decision making, communication. These are tools used to assess and monitor student performance, identify student difficulties and create lesson plans accordingly. Artificial Intelligence Technologies : Data analysis and forecasting, game and strategy development, security and threat analysis, technology utilization skills, robotics and automation skills, creative thinking skills, computational thinking skills. | Moodle, Google Classroom, Edmodo, Edupage etc. Google Play Books, Apple Books, Amazon Kindle Store, BookBoon, OpenStax, etc. Zoom, Microsoft Teams, Google Meet, Adobe Connect, GoToMeeting, etc. NASA Eyes on the Solar System, FlightGear, Virtual Biology Lab, CarSim, SimCity, etc. Infographics, maps and graphs, charts and diagrams, tables, Podcast, audio books, interviews and chats, etc. Strategy and puzzle games, Simulation and construction games, mission games, real-time multiplayer games, etc. Udemy, Khan Academy, Duolingo, Cognii, Smart Sparrow, etc. Oculus Rift, PlayStation VR, Samsung Gear VR, Google CardBoard, Pokemon Go, Arlit, Facebook, instagram, twitter, linledIn, snapchat, pinterest, youtube, twitch, reddit, discord etc. Google Analytics, Microsoft Power BI, Splunk, Adobe Analytics, etc. ChatGPT, Google AI, Deeply, DıaloGPT. Amazon Alexa, Tesla Autopilot, etc. |
Care Plan | ||
Inquiry-Based Learning | Exploring, finding case studies, establishing cause and effect relationship, questioning, examining, researching (learning circle=3E,5E,7E models | Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer, projection, online environments, conference room |
Cooperative Learning | Cooperation, communication, leadership, sharing tasks, sharing responsibility, learning together, social interaction. Heterogeneous groups are formed among the students. The task is given to the groups. Groups of students do tasks such as project, performance, problem solving, role playing, classical homework together. | In-class and out-of-class, in-school and out-of- school environments. |
Experiential Learning | Faculty-external stakeholder (industrial organizations, schools and others) cooperation is established. Students directly observe professional skills in the real environment. Observation results are analyzed in the classroom environment. | Internship places according to the program, professional practice places, Student product file sample, observation forms and other alterative measurement tools |
Flipped Classroom Learning | Problem solving, discussion, case study presentation, case analysis, critical thinking, creative thinking, video recordings appropriate to the learning objective are created or selected. Students make preliminary preparation by watching video recordings. The problem is solved in the classroom. The problem is discussed. | Video recordings, online environments, classroom |
Lecture Method | Listening, speaking, (lecture, conference, seminar, speech, statement and briefing techniques are applied) | Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer, projection, online environments, conference room |
Traditional Written Exam | Classical written exams to assess creative, critical and reflective thinking. Multiple- choice, short-answer (fill-in-the-blank, matching, true-false and other) exams to assess cognitive skills such as knowledge, comprehension, application and analysis. | Written exam papers, multiple choice tests, short answer tests, mixed tests, answer keys |
Oral Exam | It aims to assess student-specific, creative, critical, reflective thinking skills and cognitive skills such as knowledge, comprehension, application, analysis and synthesis. It is not a general measurement and evaluation method. It is not applied in every program; it is program specific. | Oral question bank/ oral question pool, answer keys, checklists, rubrics, rating scales |
Homework | It is used to improve students' knowledge and skills, to encourage them to research and study, to complete their learning deficiencies, and to deepen their understanding of a subject. | Library, e-library, books, articles |
Project Task | Identifies, field of application, collecting, and analyzing data, literature review, preparing and presenting report | Internet databases, library databases, e-mail, textbooks, or supplementary books |
Quiz | It is done to identify learning gaps. In this case, student grades are not reflected. The level of realization of learning objectives can be evaluated depending on the process. In this case, it can be reflected in student grades. | Worksheets, question bank, question pool, answer key |
Performance Task | It is used when it is aimed to evaluate students holistically (cognitive, affective and psychomotor). It is used to measure and evaluate the learning process and learning products. Performance assignments involve a workload of at least two weeks. | Problem scenario texts, checklists, rubrics, grading scales |
Course - Program Competencies Relations
| Course | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| ACTIVITY and MOTION ANALYSIS | 3 | 4 | 4 | 2 | 4 | 3 | 2 | 4 | 2 | 1 |
| AGING SOCIETY and ERGOTHERAPY | 3 | 4 | 4 | 2 | 4 | 3 | 4 | 1 | 3 | 2 |
| CLINICAL ANALYSIS in ERGOTHERAPY | 2 | 2 | 4 | 3 | 3 | 1 | 4 | 3 | 3 | 3 |
| CURRENT APPROACHES in ERGOTHERAPY | 3 | 4 | 1 | 4 | 3 | 2 | 4 | 1 | 4 | 3 |
| ERGOTHERAPY for PHYSICAL DISORDERS | 3 | 4 | 3 | 1 | 4 | 2 | 4 | 1 | 3 | 2 |
| ERGOTHERAPY in INDUSTRY | 3 | 4 | 3 | 3 | 1 | 2 | 1 | 4 | 3 | 3 |
| EVALUATIONS in ERGOTHERAPY | 2 | 3 | 3 | 3 | 2 | 3 | 1 | 3 | 4 | 3 |
| FUNDAMENTALS of ERGOTHERAPY SCIENCE | 5 | 2 | 1 | 1 | 3 | 2 | 3 | 3 | 4 | 4 |
| INNOVATION in REHABILITATION | 4 | 2 | 1 | 5 | 3 | 1 | 4 | 5 | 2 | 2 |
| MENTAL HEALTH and ERGOTHERAPY | 2 | 3 | 4 | 1 | 4 | 3 | 4 | 1 | 2 | 2 |
| PEDIATRIC ERGOTHERAPY | 4 | 2 | 2 | 4 | 3 | 3 | 3 | 2 | 2 | 2 |
| SCIENTIFIC RESEARCH METHODS and SCIENTIFIC ETHICS | 4 | 2 | 1 | 1 | 4 | 2 | 3 | 2 | 3 | 5 |
| SEMINAR | 3 | 4 | 3 | 2 | 5 | 5 | 5 | 5 | 5 | 5 |
| SENSORY PERCEPTION MOTOR INTEGRITY | 3 | 4 | 3 | 2 | 4 | 2 | 2 | 2 | 3 | 2 |
| UPPER EXTREMITY REHABILITATION | 3 | 4 | 3 | 4 | 1 | 2 | 4 | 1 | 2 | 3 |
| İlişkili Ders Sayısı / 15/17 | 47 | 48 | 40 | 38 | 48 | 36 | 48 | 38 | 45 | 42 |
Surveys for Students
| Öğretim elemanı değerlendirme anketi | Kesinlikle katılmıyorum | Katılmıyorum | Kısmen katılıyorum | Katılıyorum | Kesinlikle katılıyorum | Fikrim yok |
|---|---|---|---|---|---|---|
| Dönem başında dersin amacını, kapsamını ve öğrencidenbeklenenleri anlaşılır bir şekilde açıklar. | ||||||
| Dersin kaynaklarını dersin amaçlarına uygun olarak seçer veduyurur. | ||||||
| Ders için önerdiği kaynaklara ulaşmada öğrencilere yolgösterir/yardımcı olur. | ||||||
| Anlatımı (Dersi sunumu) akıcı, açık ve anlaşılırdır. | ||||||
| Öğretim teknolojilerini (etkili bir şekilde) kullanabilir. | ||||||
| Sınıfta çok yönlü iletişim ve etkileşim sağlayacakuygulamalara yer verir. | ||||||
| Geleneksel öğretim strateji yöntem ve teknikleri konusundagelişmiş bir bilgi birikimine sahiptir. | ||||||
| Derste işlediği öğretim yöntemlerini kendi uygulamalarındakullanır. | ||||||
| Ders saatleri dışında ders ile ilgili öğrenciye yeterince zamanayırır. | ||||||
| Derse düzenli olarak gelir ve zamanı etkin kullanır. | ||||||
| Ders sırasında sınıfa hakimiyeti kurmada oldukça başarılıdır. | ||||||
| Güncel konular hakkında öğrencileri bilgilendirir. | ||||||
| Öğrenci görüşlerine açık tutum ve davranışları ile örnek teşkileder. | ||||||
| Başarı ölçme yöntemleri ve araçları (klasik/test/sözlü sınav/proje/ödev vb.) dersin hedef ve içeriği ile uyumludur. | ||||||
| Sınav kağıdımla ilgili soru sormak istediğimde bana yardımcı olur. | ||||||
| Laboratuvar/saha/uygulama çalışmaları dersin amacı ileuyuşmaktadır. | ||||||
| Dersin öğrenme ve öğretme sürecinin yaratıcı düşünme süreç vebecerilerini geliştirir. | ||||||
| Ders güncel konu ve konuklarla desteklenir. | ||||||
| Yukarıdaki sorular dışında iletmek istedikleriniz |