Skip to main content

Aim

Graduates of this programme knows the fundementals of drug development process. Also, they have information about the metabolic and physiological mechanisms of many diseases, especially cancer. They know the principles and confidently use basic molecular techniques for routine screnings and research. They interpret obtained results with the help of biostatistics methods.

Qualification Awarded

Second Cycle (Master's Degree)

Registration and Admission Requirements

Bachelor's Degree Diploma, Academic Personnel and Graduate Education Exam (ALES) Result

Graduation Requirements

Students who have succesfully complete all of the courses,a seminar and a thesis who have taken the 90 to 120 ECTS have a right to receive a diploma.

Recognition of Prior Learning

Moleküler Tıp ve Biyoteknoloji Yüksek Lisans Programı kapsamında yürütülen tüm kabul işlemleri İstanbul Medipol Üniversitesi Lisansüstü Eğitim ve Öğretim Yönetmeliğinde belirtilen esaslara göre gerçekleştirilir. All administrational protocols in the Molecular Medicine and Biotechnology Masters of Science Program are conducted according to the principles stated in İstanbul Medipol University Regulations.

Lesson Plan - ECTS Credits

* The courses indicated in this course table shows current course plan information in Student Affairs.

** Compulsory courses are certainly opened whereas opening of elective and optional courses may differ according to preferences and quota condition in related term.

*** Theoretical and practical course hours of vocational (professional) clinical courses are not considered weekly. These course hours refer to total course hours.

Please click on the course title in the table below in order to see detailed information about course objectives and learning outcomes etc.

Fall Semester Courses Plan
CodeCourseLanguage of InstructionT+UUKECTSDownload
MMBY1111551FUNDEMENTALS of MEDICAL BIOLOGYEnglish338
MMBY1111555REMER LAB. ROTATION IEnglish-6
MMBY1111556PRINCIPALS of SCIENTIFIC RESEARCH and ETHICSEnglish226
MMBY1111552ESSENTIALS of DRUG DISCOVERY and DEVELOPMENTEnglish338
MMBY1111553INTRODUCTION to SYSTEMS BIOLOGYEnglish2+238
MMBY1111554ANIMALS MODELS for HUMAN DISEASESEnglish2+238
Spring Semester Courses Plan
CodeCourseLanguage of InstructionT+UUKECTSDownload
MMBY1211549ADVANCED BIOCHEMISTRYEnglish338
MMBY1211557REMER LAB. ROTATION IIEnglish-6
MMBY1211558ESSENTIALS and CURRENT TOPICS ın MOLECULER MEDICINEEnglish449
MMBY1211559SEMINARS in MOLECULAR MEDICINE and BIOTECHNOLOGYEnglish-4
MMBY1211561SELECTED TOPICS in BIOINFORMATICSEnglish2+237
MMBY1211563MOLECULAR ONCOLOGYEnglish226
MMBY1211565ESSENTIALS of MOLECULAR MICROBIOLOGYEnglish226

Program Qualification

Theoretical, Factual

They develop a skill to access scientific information extensively by doing research on Molecular Medicine and Biotechnology and other related fields and to be able to evaluate, interpret and implement the obtained information
They develop a skill to integrate and interpret information on various disciplines concerning practical fields of Molecular Medicine and Biotechnology.
They are able to recognize the problems related to Molecular Medicine and Biotechnology field, develop methods for solving those problems, and they can implement the obtained information.
They know the fundamental biostatistics approaches and methods. They are able to interpret scientific experimental data statistically.


Program Output TYYÇ Basic Area Matrix
Basic Area QualificationProgram Qualification

Employment Opportunities

Graduates of Molecular Medicine and Biotechnology Master's Program have the opportunity to work in hospitals and other health institutions, also as researchers or academic staff in corresponding departments of universities, in research and development centers of pharmaceutical companies, and in biomedical companies that provide sales and after-sales support. Graduates can also proceed with a higher degree by applying to suitable doctoral degree programs.

Upgrading

Upon completion of the program, a master's degree is obtained in the field of "Molecular Medicine and Biotechnology". Individuals who receive this degree are entitled to apply for a doctorate in related fields if they meet the necessary conditions.

Type of Training

Full Time

Assessment and Evaluation

All educational studies and exams conducted in Molecular Medicine and Biotechnology Program are evaluated according to the principles stated in İstanbul Medipol University Regulations. At the end of each semester, students are evaluated with a grade for the courses they have taken. Assessment is done by written exam, oral exam, reading and preparation of a comprehensive research article, or expression of a subject. To be considered successful from a course, the grade must be at least 65 in the master's programs. The ratio of the midterm exam to the success rate is 50% and the final exam's success rate is 50% unless otherwise is stated for each course.

Head of Department/Program

Learning Experiences

Learning situations aim to develop students' creative, critical, reflective thinking skills and higher level thinking skills such as logical and mathematical thinking skills. In addition, it aims to develop students' meta-cognitive skills. Learning situations include learning strategies, methods and techniques as well as the tools used and assessment and evaluation methods. The learning situations used in the programs are given in the list below:

Learning Experiences *

Learning Activities

Tools Used

Discussion Method

Listening, speaking, asking questions, producing answers, developing and questioning opinions, examining and researching opinions, producing critical thinking, producing creative thinking, (workshop, panel, opposite panel, open forum, debate techniques are applied) collegium, forum, aquarium technique application, talking circle technique, application.

Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer, projection, online environments, conference room, workshop, panel, panel opposite, open forum collegial, forum environments.

Problem Solving Method

Identifying a scientific / theoretical and / or real life problem, analyzing the data related to the problem, developing alternative solutions, choosing the appropriate solution method, evaluating the solution to the problem, individual study

Textbooks, research reports, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer

Case Study Method

Presentation of case studies, exploring case studies, sampling typical cases, sampling outlier cases, alternative cases, comparing case studies, case study analysis, case study interpretation, case study evaluation.

Standard classroom technologies, multimedia tools (text, images, graphics, drawings, audio, video and animation, cartoons), computer, projection, online environments.

Self Study Method

Student interest, curiosity and motivation, learning objective, detailed research and investigation according to the topic; in- depth research and investigation, extensive reading, listening and watching, repeating a performance.

Library, e-library, laboratory, workshop

Question - Answer Technique

Asking Socratic questions, criticizing answers, generating questions, generating answers, criticizing, analyzing and evaluating creative answers, asking structured questions and generating answers, asking closed-ended questions and generating answers

Textbooks, recommended books, worksheets, question bank, multimedia tools (text, images, graphics, drawings, audio, video, cartoons and animations)

Brainstorming Technique

Developing opinions, developing questions, expressing observation situations, developing critical thinking, problem solving, group/team work, listening and speaking.

Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computers, projectors, online environments.

Problem Baded Learning Model

Creating a reflective scenario of a real-life problem situation, identifying a real-life problem situation, collecting data about the problem, analyzing data, data processing, data transformation, developing alternative solutions

Problem scenario texts, databases, books, research reports, laboratory, workshop, application areas, library, computer software, standard classroom technologies, tools and equipment according to the project subject

Computer-Internet Supported Instruction

Online Course Platforms : Collaboration and communication, digital literacy activities, sharing information, improving technology use, creative thinking activities, problem solving, generating critical thinking. These are environments where instructors share course materials, collect assignments and interact with students. E-Books and Digital Content : Reading, writing, comprehension, interpretation, creative thinking activities, language use, examination, research, using technology, critical thinking activities. Learning environment and materials are made more attractive by presenting interactive content to students. Webinars and synchronize meeting : Communication, collaboration, teamwork, presentation, technology skills, problem solving, live interaction with studentsremotely. Simulations : Problem solving, using technology, analytical thinking, communication, decision making, teamwork and collaboration. They are environments where students have the opportunity to experience the concepts. Audio and Visual aids : Communication skills, language skills, emotional intelligence and empathy, social skills, attention and focus, use of technology. Animations, graphics and interactive visuals are used to help students master the topics. Digital Game- Based Learning : Problem solving skills, ability to use technology, creative thinking, quick decision making, strategy development, cooperation and teamwork. Games prepared or played in digital environments to make learning fun and increase retention in learning. Adaptive Learning Systems : Logical mathematical thinking activities, reading, writing, comprehension, interpretation, critical thinking activities. These are environments where students identify their weaknesses and are offered to carry out studies and activities specific to that area. Virtual Reality (VR) and Augmented Reality (AR) : Simulation and practical applications, creative thinking activities, using technology, planning, programming, social interaction and communication. 3D virtual environments are used to make learning fun and interactive. Social Media and Interactive Platforms : Communication, collaboration, teamwork, project management, interactive content creation, critical thinking activities. Personal platforms for students to share their thoughts on any topic, interact and produce content. Data Analysis and Monitoring Tools : Analytical thinking activities, logical mathematical thinking activities, problem solving, decision making, communication. These are tools used to assess and monitor student performance, identify student difficulties and create lesson plans accordingly. Artificial Intelligence Technologies : Data analysis and forecasting, game and strategy development, security and threat analysis, technology utilization skills, robotics and automation skills, creative thinking skills, computational thinking skills.

Moodle, Google Classroom, Edmodo, Edupage etc. Google Play Books, Apple Books, Amazon Kindle Store, BookBoon, OpenStax, etc. Zoom, Microsoft Teams, Google Meet, Adobe Connect, GoToMeeting, etc. NASA Eyes on the Solar System, FlightGear, Virtual Biology Lab, CarSim, SimCity, etc. Infographics, maps and graphs, charts and diagrams, tables, Podcast, audio books, interviews and chats, etc. Strategy and puzzle games, Simulation and construction games, mission games, real-time multiplayer games, etc. Udemy, Khan Academy, Duolingo, Cognii, Smart Sparrow, etc. Oculus Rift, PlayStation VR, Samsung Gear VR, Google CardBoard, Pokemon Go, Arlit, Facebook, instagram, twitter, linledIn, snapchat, pinterest, youtube, twitch, reddit, discord etc. Google Analytics, Microsoft Power BI, Splunk, Adobe Analytics, etc. ChatGPT, Google AI, Deeply, DıaloGPT. Amazon Alexa, Tesla Autopilot, etc.

Cooperative Learning

Cooperation, communication, leadership, sharing tasks, sharing responsibility, learning together, social interaction. Heterogeneous groups are formed among the students. The task is given to the groups. Groups of students do tasks such as project, performance, problem solving, role playing, classical homework together.

In-class and out-of-class, in-school and out-of- school environments.

Experiential Learning

Faculty-external stakeholder (industrial organizations, schools and others) cooperation is established. Students directly observe professional skills in the real environment. Observation results are analyzed in the classroom environment.

Internship places according to the program, professional practice places, Student product file sample, observation forms and other alterative measurement tools

Lecture Method

Listening, speaking, (lecture, conference, seminar, speech, statement and briefing techniques are applied)

Standard classroom technologies, multimedia tools (text, images, graphics, graphics, drawings, audio, video and animations), computer, projection, online environments, conference room

Traditional Written Exam

Classical written exams to assess creative, critical and reflective thinking. Multiple- choice, short-answer (fill-in-the-blank, matching, true-false and other) exams to assess cognitive skills such as knowledge, comprehension, application and analysis.

Written exam papers, multiple choice tests, short answer tests, mixed tests, answer keys

Short Answer Exam

Multiple-Choice Exam

Oral Exam

It aims to assess student-specific, creative, critical, reflective thinking skills and cognitive skills such as knowledge, comprehension, application, analysis and synthesis. It is not a general measurement and evaluation method. It is not applied in every program; it is program specific.

Oral question bank/ oral question pool, answer keys, checklists, rubrics, rating scales

Homework

It is used to improve students' knowledge and skills, to encourage them to research and study, to complete their learning deficiencies, and to deepen their understanding of a subject.

Library, e-library, books, articles

Project Task

Identifies, field of application, collecting, and analyzing data, literature review, preparing and presenting report

Internet databases, library databases, e-mail, textbooks, or supplementary books

Quiz

It is done to identify learning gaps. In this case, student grades are not reflected. The level of realization of learning objectives can be evaluated depending on the process. In this case, it can be reflected in student grades.

Worksheets, question bank, question pool, answer key

Self Assessment Technique

Self-evaluation of the student's own learning product or performance is applied in terms of developing the student's reflective thinking skills. The results of self- evaluation are examined by the instructor.

Self-assessment form (can be used in the form of checklist rubric, grading scale)

Course - Program Competencies Relations

Course12345678910111213
ADVANCED BIOCHEMISTRY2430112200114
ANIMALS MODELS for HUMAN DISEASES3340322210120
ESSENTIALS and CURRENT TOPICS ın MOLECULER MEDICINE5540435420340
ESSENTIALS of DRUG DISCOVERY and DEVELOPMENT3340322210120
ESSENTIALS of MOLECULAR MICROBIOLOGY3343222200100
FUNDEMENTALS of MEDICAL BIOLOGY2230302200110
INTRODUCTION to SYSTEMS BIOLOGY3342022200110
MOLECULAR ONCOLOGY4330232201110
PRINCIPALS of SCIENTIFIC RESEARCH and ETHICS5551455420345
REMER LAB. ROTATION I4430455430342
REMER LAB. ROTATION II4430455040342
SELECTED TOPICS in BIOINFORMATICS3343222200100
SEMINARS in MOLECULAR MEDICINE and BIOTECHNOLOGY5540455430342
İlişkili Ders Sayısı / 13/13464748936374132161232815

Surveys for Students

Öğretim elemanı değerlendirme anketiKesinlikle katılmıyorumKatılmıyorumKısmen katılıyorumKatılıyorumKesinlikle katılıyorumFikrim yok
Dönem başında dersin amacını, kapsamını ve öğrencidenbeklenenleri anlaşılır bir şekilde açıklar.
Dersin kaynaklarını dersin amaçlarına uygun olarak seçer veduyurur.
Ders için önerdiği kaynaklara ulaşmada öğrencilere yolgösterir/yardımcı olur.
Anlatımı (Dersi sunumu) akıcı, açık ve anlaşılırdır.
Öğretim teknolojilerini (etkili bir şekilde) kullanabilir.
Sınıfta çok yönlü iletişim ve etkileşim sağlayacakuygulamalara yer verir.
Geleneksel öğretim strateji yöntem ve teknikleri konusundagelişmiş bir bilgi birikimine sahiptir.
Derste işlediği öğretim yöntemlerini kendi uygulamalarındakullanır.
Ders saatleri dışında ders ile ilgili öğrenciye yeterince zamanayırır.
Derse düzenli olarak gelir ve zamanı etkin kullanır.
Ders sırasında sınıfa hakimiyeti kurmada oldukça başarılıdır.
Güncel konular hakkında öğrencileri bilgilendirir.
Öğrenci görüşlerine açık tutum ve davranışları ile örnek teşkileder.
Başarı ölçme yöntemleri ve araçları (klasik/test/sözlü sınav/proje/ödev vb.) dersin hedef ve içeriği ile uyumludur.
Sınav kağıdımla ilgili soru sormak istediğimde bana yardımcı olur.
Laboratuvar/saha/uygulama çalışmaları dersin amacı ileuyuşmaktadır.
Dersin öğrenme ve öğretme sürecinin yaratıcı düşünme süreç vebecerilerini geliştirir.
Ders güncel konu ve konuklarla desteklenir.
Yukarıdaki sorular dışında iletmek istedikleriniz

Numerical Data

Number of Students by years

Student Success

Graduate Success

Ekleme Tarihi: 17/12/2023 - 02:02Son Güncelleme Tarihi: 17/12/2023 - 02:05