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Course Description

CourseCodeSemesterT+P (Hour)CreditECTS
USER ORIENTED DESIGN-Spring Semester1+11,53
Course Program
Prerequisites Courses
Recommended Elective Courses
Language of CourseTurkish
Course LevelShort Cycle (Associate's Degree)
Course TypeRequired
Course CoordinatorLect. Eser KASAPOĞLU GESOĞLU
Name of Lecturer(s)Lect. Beyza KOYULMUŞ
Assistant(s)
AimTo inform about user-centered design, to raise awareness and to ensure the effective use of design thinking.
Course ContentThis course contains; What are UI and UX, What are the Differences?,Definitions of Various User Groups; Concepts of Disability, Disability, Old Age,Introduction to User Experience Human Centered Design,User Research, Persona, Card Grouping,Three Perspectives of Product Experience,Emotions and Experience,Interaction Paradigms,Design Thinking,Introduction to the User Interface,Interface Psychology - Navigation / Flow,Fundamental Design Principles,User Interaction / Prototyping,User Interface Development with Figma,Optimization.
Dersin Öğrenme KazanımlarıTeaching MethodsAssessment Methods
Understands the differences between UI and UX.10, 23, 6, 9A, E, F
Defines various user groups16, 23A, E, F
Conducts user research effectively.10, 23, 9A, E, F
Examines perspectives of the product experience11, 23A, E, F
Master design thinking.10, 13, 16, 23, 9A, E
Understands user interface psychology13, 23, 6, 9A, E, F
Knows basic design principles11, 13, 23, 9A, E, F
Teaching Methods:10: Discussion Method, 11: Demonstration Method, 13: Case Study Method, 16: Question - Answer Technique, 23: Concept Map Technique, 6: Experiential Learning, 9: Lecture Method
Assessment Methods:A: Traditional Written Exam, E: Homework, F: Project Task

Course Outline

OrderSubjectsPreliminary Work
1What are UI and UX, What are the Differences?
2Definitions of Various User Groups; Concepts of Disability, Disability, Old Age
3Introduction to User Experience Human Centered Design
4User Research, Persona, Card Grouping
5Three Perspectives of Product Experience
6Emotions and Experience
7Interaction Paradigms
8Design Thinking
9Introduction to the User Interface
10Interface Psychology - Navigation / Flow
11Fundamental Design Principles
12User Interaction / Prototyping
13User Interface Development with Figma
14Optimization
Resources
Lecture Presentations

Course Contribution to Program Qualifications

Course Contribution to Program Qualifications
NoProgram QualificationContribution Level
12345
1
Has the background in algorithms, programming, and application development in software engineering projects; and has the ability to use them together in business.
2
Chooses and uses the proper solution methods and special techniques for programming purpose.
3
Uses modern techniques and tools for programming applications.
X
4
Works effectively individually and in teams.
X
5
Implements and follows test cases of developed software and applications.
6
Has the awareness in workplace practices, worker health, environmental and workplace safety, professional and ethical responsibility, and legal issues about programming practices.
7
Reaches information, and surveys resources for this purpose.
X
8
Aware of the necessity of life-long learning; follows technological advances and renews him/herself.
X
9
Communicates, oral and written, effectively using modern tools.
X
10
Aware of universal and social effects of software solutions and practices; develops new software tools for solving universal problems and social advance.
X
11
Keeps attention in clean and readable code design.
X
12
Considers and follows user centered design principles.
X

Assessment Methods

Contribution LevelAbsolute Evaluation
Rate of Midterm Exam to Success 40
Rate of Final Exam to Success 60
Total 100
ECTS / Workload Table
ActivitiesNumber ofDuration(Hour)Total Workload(Hour)
Course Hours000
Guided Problem Solving000
Resolution of Homework Problems and Submission as a Report000
Term Project000
Presentation of Project / Seminar000
Quiz000
Midterm Exam000
General Exam000
Performance Task, Maintenance Plan000
Total Workload(Hour)0
Dersin AKTS Kredisi = Toplam İş Yükü (Saat)/30*=(0/30)0
ECTS of the course: 30 hours of work is counted as 1 ECTS credit.

Detail Informations of the Course

Course Description

CourseCodeSemesterT+P (Hour)CreditECTS
USER ORIENTED DESIGN-Spring Semester1+11,53
Course Program
Prerequisites Courses
Recommended Elective Courses
Language of CourseTurkish
Course LevelShort Cycle (Associate's Degree)
Course TypeRequired
Course CoordinatorLect. Eser KASAPOĞLU GESOĞLU
Name of Lecturer(s)Lect. Beyza KOYULMUŞ
Assistant(s)
AimTo inform about user-centered design, to raise awareness and to ensure the effective use of design thinking.
Course ContentThis course contains; What are UI and UX, What are the Differences?,Definitions of Various User Groups; Concepts of Disability, Disability, Old Age,Introduction to User Experience Human Centered Design,User Research, Persona, Card Grouping,Three Perspectives of Product Experience,Emotions and Experience,Interaction Paradigms,Design Thinking,Introduction to the User Interface,Interface Psychology - Navigation / Flow,Fundamental Design Principles,User Interaction / Prototyping,User Interface Development with Figma,Optimization.
Dersin Öğrenme KazanımlarıTeaching MethodsAssessment Methods
Understands the differences between UI and UX.10, 23, 6, 9A, E, F
Defines various user groups16, 23A, E, F
Conducts user research effectively.10, 23, 9A, E, F
Examines perspectives of the product experience11, 23A, E, F
Master design thinking.10, 13, 16, 23, 9A, E
Understands user interface psychology13, 23, 6, 9A, E, F
Knows basic design principles11, 13, 23, 9A, E, F
Teaching Methods:10: Discussion Method, 11: Demonstration Method, 13: Case Study Method, 16: Question - Answer Technique, 23: Concept Map Technique, 6: Experiential Learning, 9: Lecture Method
Assessment Methods:A: Traditional Written Exam, E: Homework, F: Project Task

Course Outline

OrderSubjectsPreliminary Work
1What are UI and UX, What are the Differences?
2Definitions of Various User Groups; Concepts of Disability, Disability, Old Age
3Introduction to User Experience Human Centered Design
4User Research, Persona, Card Grouping
5Three Perspectives of Product Experience
6Emotions and Experience
7Interaction Paradigms
8Design Thinking
9Introduction to the User Interface
10Interface Psychology - Navigation / Flow
11Fundamental Design Principles
12User Interaction / Prototyping
13User Interface Development with Figma
14Optimization
Resources
Lecture Presentations

Course Contribution to Program Qualifications

Course Contribution to Program Qualifications
NoProgram QualificationContribution Level
12345
1
Has the background in algorithms, programming, and application development in software engineering projects; and has the ability to use them together in business.
2
Chooses and uses the proper solution methods and special techniques for programming purpose.
3
Uses modern techniques and tools for programming applications.
X
4
Works effectively individually and in teams.
X
5
Implements and follows test cases of developed software and applications.
6
Has the awareness in workplace practices, worker health, environmental and workplace safety, professional and ethical responsibility, and legal issues about programming practices.
7
Reaches information, and surveys resources for this purpose.
X
8
Aware of the necessity of life-long learning; follows technological advances and renews him/herself.
X
9
Communicates, oral and written, effectively using modern tools.
X
10
Aware of universal and social effects of software solutions and practices; develops new software tools for solving universal problems and social advance.
X
11
Keeps attention in clean and readable code design.
X
12
Considers and follows user centered design principles.
X

Assessment Methods

Contribution LevelAbsolute Evaluation
Rate of Midterm Exam to Success 40
Rate of Final Exam to Success 60
Total 100

Numerical Data

Student Success

Ekleme Tarihi: 05/11/2023 - 20:23Son Güncelleme Tarihi: 05/11/2023 - 20:25