A game that holds an important place in the life of the child development and give information about.
Course Content
This course contains; Meeting, course introduction and introduction
,Description of the game,History of the game
,Gaming culture in Turkey,Theories about the game,Game classifications, phases, types,Digital games,Contributions of play to child development according to different developmental areas,Developing/suggesting games that support development areas,Toy safety and play materials,Gender equality in game and toy preferences,Toy design, development and presentation,Developing suggestions for arranging a playground 1,Developing suggestions for arranging a playground 2.
Dersin Öğrenme Kazanımları
Teaching Methods
Assessment Methods
Explain the definition and history of the game.
16, 9
A
Lists game classifications.
16, 9
A
Uses toys and game materials.
16, 9
A
Explains the effect of games and game materials on the child's development.
14, 16, 9
A
Selects, creates and applies games and play materials that support the child's development.
Contributions of play to child development according to different developmental areas
No preliminary preparation is required.
9
Developing/suggesting games that support development areas
No preliminary preparation is required.
10
Toy safety and play materials
No preliminary preparation is required.
11
Gender equality in game and toy preferences
No preliminary preparation is required.
12
Toy design, development and presentation
No preliminary preparation is required.
13
Developing suggestions for arranging a playground 1
No preliminary preparation is required.
14
Developing suggestions for arranging a playground 2
No preliminary preparation is required.
Resources
Pehlivan, H., (2012) Oyun ve Öğrenme, Anı Yayıncılık, Ankara
Ormanlıoğlı Uluğ, M., (1997) Niçin Oyun?, Göçebe Yayınları, İstanbul
Özdoğan, B., (1997) Çocuk ve Oyun,Ertem Basım Yayın Dağıtım, Ankara
Aksoy, A., (2014), Her Yönüyle Okul Öncesi Eğitim 3, Hedef Yayıncılık ve Mühendislik, Ankara
Course Contribution to Program Qualifications
Course Contribution to Program Qualifications
No
Program Qualification
Contribution Level
1
2
3
4
5
1
She/He has basic theoretical and practical knowledge about the field of Child Development..
X
2
Has knowledge of ethical principles and rules related to the field of Child Development.
X
3
Uses basic theoretical and practical knowledge, basic computer programs and related technologies in the field of Child Development.
X
4
She carries out a given task independently, using her basic knowledge about the field of Child Development.
X
5
Evaluates the basic knowledge and skills acquired in the field of Child Development with a critical approach. Determines learning needs and directs learning.
X
6
Uses computer technologies at the basic level required by the field of Child Development.
X
7
It can be used effectively by determining the necessary methods for applications related to the field of Child Development.
8
He/she has the ability to produce solutions to unforeseen problems encountered in applications, take responsibility in work groups, and work individually.(dişil)
Bunu Google'da ara
9
Individuals who follow the developments in science and technology and improve themselves with the awareness of lifelong learning in the professional field are trained.
Assessment Methods
Contribution Level
Absolute Evaluation
Rate of Midterm Exam to Success
40
Rate of Final Exam to Success
60
Total
100
ECTS / Workload Table
Activities
Number of
Duration(Hour)
Total Workload(Hour)
Course Hours
14
3
42
Guided Problem Solving
14
2
28
Resolution of Homework Problems and Submission as a Report
2
1
2
Term Project
1
15
15
Presentation of Project / Seminar
1
1
1
Quiz
14
1
14
Midterm Exam
1
27
27
General Exam
1
37
37
Performance Task, Maintenance Plan
0
0
0
Total Workload(Hour)
166
Dersin AKTS Kredisi = Toplam İş Yükü (Saat)/30*=(166/30)
6
ECTS of the course: 30 hours of work is counted as 1 ECTS credit.
Detail Informations of the Course
Course Description
Course
Code
Semester
T+P (Hour)
Credit
ECTS
CHILD and PLAY
-
Fall Semester
3+0
3
6
Course Program
Prerequisites Courses
Recommended Elective Courses
Language of Course
Turkish
Course Level
Short Cycle (Associate's Degree)
Course Type
Required
Course Coordinator
Lect. Medine Pervin BAYSAN
Name of Lecturer(s)
Lect. NURŞAH ÖZDEMİR
Assistant(s)
Aim
A game that holds an important place in the life of the child development and give information about.
Course Content
This course contains; Meeting, course introduction and introduction
,Description of the game,History of the game
,Gaming culture in Turkey,Theories about the game,Game classifications, phases, types,Digital games,Contributions of play to child development according to different developmental areas,Developing/suggesting games that support development areas,Toy safety and play materials,Gender equality in game and toy preferences,Toy design, development and presentation,Developing suggestions for arranging a playground 1,Developing suggestions for arranging a playground 2.
Dersin Öğrenme Kazanımları
Teaching Methods
Assessment Methods
Explain the definition and history of the game.
16, 9
A
Lists game classifications.
16, 9
A
Uses toys and game materials.
16, 9
A
Explains the effect of games and game materials on the child's development.
14, 16, 9
A
Selects, creates and applies games and play materials that support the child's development.
Contributions of play to child development according to different developmental areas
No preliminary preparation is required.
9
Developing/suggesting games that support development areas
No preliminary preparation is required.
10
Toy safety and play materials
No preliminary preparation is required.
11
Gender equality in game and toy preferences
No preliminary preparation is required.
12
Toy design, development and presentation
No preliminary preparation is required.
13
Developing suggestions for arranging a playground 1
No preliminary preparation is required.
14
Developing suggestions for arranging a playground 2
No preliminary preparation is required.
Resources
Pehlivan, H., (2012) Oyun ve Öğrenme, Anı Yayıncılık, Ankara
Ormanlıoğlı Uluğ, M., (1997) Niçin Oyun?, Göçebe Yayınları, İstanbul
Özdoğan, B., (1997) Çocuk ve Oyun,Ertem Basım Yayın Dağıtım, Ankara
Aksoy, A., (2014), Her Yönüyle Okul Öncesi Eğitim 3, Hedef Yayıncılık ve Mühendislik, Ankara
Course Contribution to Program Qualifications
Course Contribution to Program Qualifications
No
Program Qualification
Contribution Level
1
2
3
4
5
1
She/He has basic theoretical and practical knowledge about the field of Child Development..
X
2
Has knowledge of ethical principles and rules related to the field of Child Development.
X
3
Uses basic theoretical and practical knowledge, basic computer programs and related technologies in the field of Child Development.
X
4
She carries out a given task independently, using her basic knowledge about the field of Child Development.
X
5
Evaluates the basic knowledge and skills acquired in the field of Child Development with a critical approach. Determines learning needs and directs learning.
X
6
Uses computer technologies at the basic level required by the field of Child Development.
X
7
It can be used effectively by determining the necessary methods for applications related to the field of Child Development.
8
He/she has the ability to produce solutions to unforeseen problems encountered in applications, take responsibility in work groups, and work individually.(dişil)
Bunu Google'da ara
9
Individuals who follow the developments in science and technology and improve themselves with the awareness of lifelong learning in the professional field are trained.